feat(state): load state on start
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@@ -13,7 +13,7 @@ bool state_background_midi_write(SharedContext *context,
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StateConfig state_config, MidiDevice midi);
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void state_init(SharedContext *context, StateConfig state_config, bool demo,
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unsigned int base_tempo, char *state_file, bool empty_state);
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unsigned int base_tempo, char *state_file, bool load_state);
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void state_randomize(SharedContext *context, StateConfig state_config);
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