feat(state): load state on start

This commit is contained in:
2025-11-02 15:04:36 +01:00
parent 09e04720f1
commit b8bc021e69
9 changed files with 75 additions and 26 deletions
+1 -1
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@@ -24,4 +24,4 @@ pkg
forge-* forge-*
confdeps.* confdeps.*
conftest.* conftest.*
state.txt forge_saved_state.txt
+8 -3
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@@ -54,7 +54,7 @@ make install
## CLI arguments ## CLI arguments
```txt ```txt
usage: forge [-h] [-v] [-hr] [-s=SCREEN] [-m=SCREEN] [-mo] [-f=DIR_PATH] [-c=CFG_PATH] [-is=SIZE] [-v=FILE] [-vs=SIZE] [-t=TEMPO] [--demo] [-w] usage: forge [-h] [-v] [-hr] [-s=SCREEN] [-m=SCREEN] [-mo] [-f=DIR_PATH] [-c=CFG_PATH] [-sf=STATE_PATH] [-ls / -nls] [-ss / -nss] [-is=SIZE] [-v=FILE] [-vs=SIZE] [-t=TEMPO] [--demo] [-w]
Fusion Of Real-time Generative Effects. Fusion Of Real-time Generative Effects.
@@ -67,11 +67,16 @@ options:
-mo, --monitor-only no output screen -mo, --monitor-only no output screen
-f, --frag fragment shaders directory (default: /usr/share/forge/shaders) -f, --frag fragment shaders directory (default: /usr/share/forge/shaders)
-c, --config fragment shaders config file (default: /usr/share/forge/default.cfg) -c, --config fragment shaders config file (default: /usr/share/forge/default.cfg)
-sf, --state-file saved state file (default: forge_saved_state.txt)
-ls, --load-state load saved state (default)
-nls, --no-load-state do not load saved state
-ss, --save-state save state (default)
-nss, --no-save-state do not save state
-is, --internal-size internal texture height (default: 720) -is, --internal-size internal texture height (default: 720)
-v, --video-in path to video capture device (multiple allowed) -v, --video-in path to video capture device (multiple allowed)
-vs, --video-size video capture desired height (default: internal texture height) -vs, --video-size video capture desired height (default: internal texture height)
-t, --tempo base tempo (default: 60) -t, --tempo base tempo (default: 60)
--demo demonstration mode --demo demonstration mode (assume --no-save-state and --no-load-state)
-w, --windowed not fullscreen -w, --windowed not fullscreen
``` ```
@@ -126,7 +131,7 @@ make -f Makefile.dev release-arch
- [x] Write Midi events - [x] Write Midi events
- [x] Send midi data to shaders - [x] Send midi data to shaders
- [x] Save midi state - [x] Save midi state
- [ ] Load midi state from last save - [x] Load midi state from last save
- [x] State machine with A/B switch - [x] State machine with A/B switch
- [x] Tap-tempo feature - [x] Tap-tempo feature
- [ ] Clean code and fix things - [ ] Clean code and fix things
+23 -8
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@@ -23,7 +23,8 @@ static void print_help(int status_code) {
"[-f=DIR_PATH] " "[-f=DIR_PATH] "
"[-c=CFG_PATH] " "[-c=CFG_PATH] "
"[-sf=STATE_PATH] " "[-sf=STATE_PATH] "
"[-es] " "[-ls / -nls] "
"[-ss / -nss] "
"[-is=SIZE] " "[-is=SIZE] "
"[-v=FILE] " "[-v=FILE] "
"[-vs=SIZE] " "[-vs=SIZE] "
@@ -41,17 +42,22 @@ static void print_help(int status_code) {
" -mo, --monitor-only no output screen\n" " -mo, --monitor-only no output screen\n"
" -f, --frag fragment shaders directory " " -f, --frag fragment shaders directory "
"(default: " DATADIR "/shaders)\n" "(default: " DATADIR "/shaders)\n"
" -sf, --state-file state save file (default: state.txt)\n"
" -es, --empty-state do not load state save file\n"
" -c, --config fragment shaders config file " " -c, --config fragment shaders config file "
"(default: " DATADIR "/default.cfg)\n" "(default: " DATADIR "/default.cfg)\n"
" -sf, --state-file saved state file (default: "
"forge_saved_state.txt)\n"
" -ls, --load-state load saved state (default)\n"
" -nls, --no-load-state do not load saved state\n"
" -ss, --save-state save state (default)\n"
" -nss, --no-save-state do not save state\n"
" -is, --internal-size internal texture height (default: 720)\n" " -is, --internal-size internal texture height (default: 720)\n"
" -v, --video-in path to video capture device (multiple " " -v, --video-in path to video capture device (multiple "
"allowed)\n" "allowed)\n"
" -vs, --video-size video capture desired height (default: " " -vs, --video-size video capture desired height (default: "
"internal texture height)\n" "internal texture height)\n"
" -t, --tempo base tempo (default: 60)\n" " -t, --tempo base tempo (default: 60)\n"
" --demo demonstration mode\n" " --demo demonstration mode (assume --no-save-state "
"and --no-load-state)\n"
" -w, --windowed not fullscreen\n"); " -w, --windowed not fullscreen\n");
exit(status_code); exit(status_code);
} }
@@ -97,8 +103,9 @@ Parameters args_parse(int argc, char **argv) {
params.monitor_screen = 0; params.monitor_screen = 0;
params.frag_path = DATADIR "/shaders"; params.frag_path = DATADIR "/shaders";
params.config_path = DATADIR "/default.cfg"; params.config_path = DATADIR "/default.cfg";
params.state_file = "state.txt"; params.state_file = "forge_saved_state.txt";
params.empty_state = false; params.load_state = true;
params.save_state = false;
params.internal_size = 720; params.internal_size = 720;
params.video_size = 0; params.video_size = 0;
params.base_tempo = 60.0f; params.base_tempo = 60.0f;
@@ -124,8 +131,14 @@ Parameters args_parse(int argc, char **argv) {
params.config_path = value; params.config_path = value;
} else if (is_arg(arg, "-sf") || is_arg(arg, "--state-file")) { } else if (is_arg(arg, "-sf") || is_arg(arg, "--state-file")) {
params.state_file = value; params.state_file = value;
} else if (is_arg(arg, "-es") || is_arg(arg, "--empty-state")) { } else if (is_arg(arg, "-ls") || is_arg(arg, "--load-state")) {
params.empty_state = true; params.load_state = true;
} else if (is_arg(arg, "-nls") || is_arg(arg, "--no-load-state")) {
params.load_state = false;
} else if (is_arg(arg, "-ss") || is_arg(arg, "--save-state")) {
params.save_state = true;
} else if (is_arg(arg, "-nss") || is_arg(arg, "--no-save-state")) {
params.save_state = false;
} else if (is_arg(arg, "-is") || is_arg(arg, "--internal-size")) { } else if (is_arg(arg, "-is") || is_arg(arg, "--internal-size")) {
params.internal_size = parse_uint(arg, value); params.internal_size = parse_uint(arg, value);
if (params.internal_size == 0) { if (params.internal_size == 0) {
@@ -153,6 +166,8 @@ Parameters args_parse(int argc, char **argv) {
params.monitor = true; params.monitor = true;
} else if (is_arg(arg, "--demo")) { } else if (is_arg(arg, "--demo")) {
params.demo = true; params.demo = true;
params.load_state = false;
params.save_state = false;
} else if (is_arg(arg, "-w") || is_arg(arg, "--windowed")) { } else if (is_arg(arg, "-w") || is_arg(arg, "--windowed")) {
params.windowed = true; params.windowed = true;
} else { } else {
+1 -1
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@@ -103,7 +103,7 @@ char *config_file_get_str(ConfigFile config, char *key, char *default_value) {
} }
unsigned int config_file_get_int(ConfigFile config, char *key, unsigned int config_file_get_int(ConfigFile config, char *key,
int default_value) { unsigned int default_value) {
ConfigFileItem c_key; ConfigFileItem c_key;
ConfigFileItem *item; ConfigFileItem *item;
+1 -1
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@@ -8,7 +8,7 @@ ConfigFile config_file_read(char *path, bool free_path);
char *config_file_get_str(ConfigFile config, char *key, char *default_value); char *config_file_get_str(ConfigFile config, char *key, char *default_value);
unsigned int config_file_get_int(ConfigFile config, char *key, unsigned int config_file_get_int(ConfigFile config, char *key,
int default_value); unsigned int default_value);
void config_file_free(ConfigFile config); void config_file_free(ConfigFile config);
+4 -2
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@@ -59,7 +59,7 @@ static void init_context(Parameters params, unsigned int in_count) {
unsigned int i; unsigned int i;
state_init(context, state_config, params.demo, params.base_tempo, state_init(context, state_config, params.demo, params.base_tempo,
params.state_file, params.empty_state); params.state_file, params.load_state);
context->monitor = params.monitor; context->monitor = params.monitor;
@@ -315,7 +315,9 @@ void forge_run(Parameters params) {
context->stop = true; context->stop = true;
state_save(context, state_config, params.state_file); if (params.save_state) {
state_save(context, state_config, params.state_file);
}
shaders_free(program); shaders_free(program);
+34 -8
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@@ -321,21 +321,47 @@ bool state_background_midi_write(SharedContext *context,
void state_load(SharedContext *context, StateConfig state_config, void state_load(SharedContext *context, StateConfig state_config,
char *state_file) { char *state_file) {
File saved_state; ConfigFile saved_state;
char key[100];
unsigned int i;
saved_state = file_read(state_file); saved_state = config_file_read(state_file, false);
if (saved_state.error) { tempo_set(&context->tempo,
return; config_file_get_int(saved_state, "tempo", context->tempo.tempo));
context->page = config_file_get_int(saved_state, "page", 0);
context->selected = config_file_get_int(saved_state, "selected", 0);
for (i = 0; i < context->state.length; i++) {
sprintf(key, "seed_%d", i);
context->seeds[i] =
config_file_get_int(saved_state, key, context->seeds[i]);
sprintf(key, "state_%d", i);
context->state.values[i] = config_file_get_int(saved_state, key, 0);
} }
// TODO load state for (i = 0; i < state_config.midi_active_counts.length; i++) {
sprintf(key, "active_%d", i);
context->active[i] = config_file_get_int(saved_state, key, 0);
}
file_free(&saved_state, false); for (i = 0; i < state_config.midi_codes.length; i++) {
sprintf(key, "value_%d_x", i);
context->values[i][0] =
(float)config_file_get_int(saved_state, key, 0) / MIDI_MAX;
sprintf(key, "value_%d_y", i);
context->values[i][1] =
(float)config_file_get_int(saved_state, key, 0) / MIDI_MAX;
sprintf(key, "value_%d_z", i);
context->values[i][2] =
(float)config_file_get_int(saved_state, key, 0) / MIDI_MAX;
}
config_file_free(saved_state);
} }
void state_init(SharedContext *context, StateConfig state_config, bool demo, void state_init(SharedContext *context, StateConfig state_config, bool demo,
unsigned int base_tempo, char *state_file, bool empty_state) { unsigned int base_tempo, char *state_file, bool load_state) {
unsigned int i; unsigned int i;
context->tempo = tempo_init(); context->tempo = tempo_init();
@@ -361,7 +387,7 @@ void state_init(SharedContext *context, StateConfig state_config, bool demo,
context->seeds[i] = rand_uint(1000); context->seeds[i] = rand_uint(1000);
} }
if (!empty_state) { if (load_state) {
state_load(context, state_config, state_file); state_load(context, state_config, state_file);
} }
} }
+1 -1
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@@ -13,7 +13,7 @@ bool state_background_midi_write(SharedContext *context,
StateConfig state_config, MidiDevice midi); StateConfig state_config, MidiDevice midi);
void state_init(SharedContext *context, StateConfig state_config, bool demo, void state_init(SharedContext *context, StateConfig state_config, bool demo,
unsigned int base_tempo, char *state_file, bool empty_state); unsigned int base_tempo, char *state_file, bool load_state);
void state_randomize(SharedContext *context, StateConfig state_config); void state_randomize(SharedContext *context, StateConfig state_config);
+2 -1
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@@ -39,7 +39,8 @@ typedef struct Parameters {
char *frag_path; char *frag_path;
char *config_path; char *config_path;
char *state_file; char *state_file;
bool empty_state; bool load_state;
bool save_state;
unsigned int internal_size; unsigned int internal_size;
unsigned int video_size; unsigned int video_size;
float base_tempo; float base_tempo;