feat: double buffered video input

This commit is contained in:
2025-11-24 18:50:50 +01:00
parent aa42e9d2aa
commit c66a5c166e
16 changed files with 162 additions and 82 deletions
+9 -5
View File
@@ -2,8 +2,8 @@
// VIDEO 2
// -----------
// IN: 2 (RAW IN B)
// OUT: 4 (IN B)
// IN: 2+4 (RAW IN B)
// OUT: 6 (IN B)
in vec2 vUV;
out vec4 fragColor;
@@ -12,14 +12,18 @@ out vec4 fragColor;
uniform sampler2D iTex0;
uniform sampler2D iTex2;
uniform sampler2D iTex4;
uniform int iInputFormat2;
uniform int iInputSwap2;
uniform vec2 iInputResolution2;
void main() {
if (iInputFormat2 == YUYV_FOURCC) {
fragColor = yuyvTex(iTex2, vUV, int(iInputResolution2.x));
} else if (iInputResolution2.x > 0) {
fragColor = texture(iTex2, vUV);
if (iInputSwap2 > 0) {
fragColor = yuyvTex(iTex4, vUV, int(iInputResolution2.x));
} else {
fragColor = yuyvTex(iTex2, vUV, int(iInputResolution2.x));
}
} else {
fragColor = texture(iTex0, vUV);
}