feat: iBeats
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@@ -88,6 +88,7 @@ typedef struct ShaderProgram {
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GLuint itime_locations[ARRAY_SIZE];
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GLuint itempo_locations[ARRAY_SIZE];
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GLuint ibeats_locations[ARRAY_SIZE];
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GLuint ifps_locations[ARRAY_SIZE];
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GLuint ires_locations[ARRAY_SIZE];
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GLuint itexres_locations[ARRAY_SIZE];
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@@ -157,6 +158,7 @@ typedef struct SharedContext {
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double time;
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unsigned int fps;
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Tempo tempo;
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double tempo_total;
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UintArray state;
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unsigned int page;
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unsigned int selected;
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