fix(shaders): remove unused warning
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@@ -60,7 +60,7 @@ static void gl_debug_callback(GLenum source, GLenum type, GLuint id,
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#endif /* GL_DEBUG */
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#endif /* GL_DEBUG */
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static bool check_eglerror_ro(const char *context) {
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static bool check_eglerror_ro(__attribute__((unused)) const char *context) {
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#ifdef VIDEO_IN
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#ifdef VIDEO_IN
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unsigned int code;
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unsigned int code;
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