style: format glsl files and fix inc_src

This commit is contained in:
2026-05-11 07:34:47 +02:00
parent 53c5639f92
commit dd20515e2b
21 changed files with 134 additions and 134 deletions
+3 -3
View File
@@ -126,7 +126,7 @@ vec4 debug(vec2 vUV)
vec2 uv3 = uv1 * 30;
// base frame
float f =
float f =
h_rect(uv2, vec2(-5, -2), vec2(1), 0.1) +
h_rect(uv2, vec2(-2, -2), vec2(1), 0.1) +
rect(uv2, vec2(-3.5, -2), vec2(0.5, 0.1)) +
@@ -143,7 +143,7 @@ vec4 debug(vec2 vUV)
rect(uv2, vec2(6.8, 0), vec2(0.75, 0.1)) +
h_circle(uv2, vec2(7.8, 0), 0.3, 0.1)
;
if (iDemo < 1 && iInputFormat1 == YUYV_FOURCC) {
f += circle(uv2, vec2(-9, 2), 0.3);
}
@@ -258,4 +258,4 @@ vec4 debug(vec2 vUV)
return vec4(f);
}
#endif
#endif