bind any number of textures (i'm unstoppable)

This commit is contained in:
2025-09-19 00:22:22 +02:00
parent 1cf3c7eb50
commit f3ee854de0
8 changed files with 30 additions and 28 deletions
+1 -1
View File
@@ -8,5 +8,5 @@ in vec2 vUV;
out vec4 fragColor;
void main() {
fragColor = fx_stage(vUV, tex7, tex0);
fragColor = fx_stage(vUV, tex8, tex0);
}