bind any number of textures (i'm unstoppable)
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+4
-1
@@ -2,6 +2,9 @@ UNIFORM_TIME=iTime
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UNIFORM_TEMPO=iTempo
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UNIFORM_FPS=iFPS
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UNIFORM_RESOLUTION=iResolution
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UNIFORM_TEX_PREFIX=tex
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TEX_COUNT=9
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FRAG_COUNT=8
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FRAG_OUTPUT=7
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@@ -10,7 +13,7 @@ FRAG_1_OUT=2
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FRAG_2_OUT=5
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FRAG_3_OUT=3
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FRAG_4_OUT=6
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FRAG_5_OUT=7
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FRAG_5_OUT=8
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FRAG_6_OUT=0
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SUB_TYPE_COUNT=3
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