bind any number of textures (i'm unstoppable)
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@@ -154,6 +154,8 @@ void forge_run(Parameters params) {
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timer = timer_init(30);
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log_success("Initialized");
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while (!window_should_close(window)) {
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loop(window, program, params.hot_reload, &common_shader_code,
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fragment_shaders, &timer);
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