read fragment shader from file at argument path
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@@ -56,6 +56,7 @@ options:
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--help show this help message and exit
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-v, --version print version
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-s, --screen output screen number (default: primary)
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-f, --frag fragment shader path (default: TODO)
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```
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## Release guide
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@@ -90,20 +91,31 @@ make -f Makefile.dev release-arch
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- [ ] Handle compilation errors
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- [x] Minimal working fragment sample
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- [x] Hot-reload fragment shader
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- [ ] Specify fragment shader path
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- [x] Specify fragment shader path
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- [x] Force fullscreen
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- [x] Select screen as argument / config
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- [ ] Clean code
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- [ ] Multi-stage shaders
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- [ ] Test 2 stages with render to texture
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- [ ] 2 in 2 fx 1 mix 1 fx layout
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- [ ] Include fragments with special directive
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- [ ] 16 input + 16 fx definition and selection (with param)
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- [ ] Feedback texture
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- [ ] Clean code
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- [ ] Midi
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- [ ] Read Midi events
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- [ ] Read midi mapping config file
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- [ ] Write Midi events
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- [ ] MVP
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- [ ] Add required libraries in target build
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- [ ] Include fragments with special directive
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- [ ] Source mixing
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- [ ] Save midi state
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- [ ] Advanced
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- [ ] Video input
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- [ ] Feedback input
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- [ ] Tap-tempo feature
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- [ ] Monitor screen feature (other window)
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- [ ] Clean code
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- [ ] Video input
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- [ ] Fixed camera video
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- [ ] Video mapping config file
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- [ ] Clean code
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- [ ] Monitor screen
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- [ ] 2nd window
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- [ ] Use buffers as panels (INA A FXA / DEBUG A+B FXA+B / INB B FXB)
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- [ ] Clean code
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- [ ] Packaging & install
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- [ ] Clone "shaders" and config in system path at setup
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