read fragment shader from file at argument path

This commit is contained in:
2025-09-12 19:39:24 +02:00
parent f90e842bd8
commit ff0a4ebdae
5 changed files with 45 additions and 26 deletions
+21 -9
View File
@@ -56,6 +56,7 @@ options:
--help show this help message and exit
-v, --version print version
-s, --screen output screen number (default: primary)
-f, --frag fragment shader path (default: TODO)
```
## Release guide
@@ -90,20 +91,31 @@ make -f Makefile.dev release-arch
- [ ] Handle compilation errors
- [x] Minimal working fragment sample
- [x] Hot-reload fragment shader
- [ ] Specify fragment shader path
- [x] Specify fragment shader path
- [x] Force fullscreen
- [x] Select screen as argument / config
- [ ] Clean code
- [ ] Multi-stage shaders
- [ ] Test 2 stages with render to texture
- [ ] 2 in 2 fx 1 mix 1 fx layout
- [ ] Include fragments with special directive
- [ ] 16 input + 16 fx definition and selection (with param)
- [ ] Feedback texture
- [ ] Clean code
- [ ] Midi
- [ ] Read Midi events
- [ ] Read midi mapping config file
- [ ] Write Midi events
- [ ] MVP
- [ ] Add required libraries in target build
- [ ] Include fragments with special directive
- [ ] Source mixing
- [ ] Save midi state
- [ ] Advanced
- [ ] Video input
- [ ] Feedback input
- [ ] Tap-tempo feature
- [ ] Monitor screen feature (other window)
- [ ] Clean code
- [ ] Video input
- [ ] Fixed camera video
- [ ] Video mapping config file
- [ ] Clean code
- [ ] Monitor screen
- [ ] 2nd window
- [ ] Use buffers as panels (INA A FXA / DEBUG A+B FXA+B / INB B FXB)
- [ ] Clean code
- [ ] Packaging & install
- [ ] Clone "shaders" and config in system path at setup