2 Commits
Author SHA1 Message Date
klemek a925bce314 feat: default project up to 4 masks 2026-05-24 23:26:34 +02:00
klemek 6bf73705c2 feat: default project up to 4 masks 2026-05-24 23:21:34 +02:00
11 changed files with 28 additions and 94 deletions
+2 -2
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@@ -1,12 +1,12 @@
pkgname=forge-steel
pkgver=1.2.2
pkgver=1.2.0
pkgrel=1
pkgdesc="Fusion Of Real Time Generative Effects"
arch=('i686' 'pentium4' 'x86_64' 'arm' 'armv7h' 'armv6h' 'aarch64' 'riscv64')
depends=('glfw>=1:3', 'v4l-utils>=1.32', 'alsa-lib>=1.2', 'libglvnd>=1.7')
url="https://git.klemek.fr/klemek/forge-steel"
source=("${pkgname}-steel-${pkgver}.tar.gz::https://git.klemek.fr/klemek/forge-steel/releases/download/v${pkgver}/${pkgname}-${pkgver}.tar.gz")
sha256sums=('e1c7c7bb9a614609b3d7e8647511c23cbe7a7a3d715b0c236b627c4e2dcbf4dd')
sha256sums=('b04e9159eb3eb809029bf02423e4bf844ecdb3b11cbcb49d8eed8f2505d32a1f')
srcdir=build
backup=("usr/share/${pkgname}")
-12
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@@ -273,18 +273,6 @@ See the [printable version](./docs/forge_default_mapping.pdf).
| <kbd>Ctrl</kbd> + <kbd>M</kbd> | Projection mapping 3 |
| <kbd>Ctrl</kbd> + <kbd>Shift</kbd> + <kbd>M</kbd> | Projection mapping 4 |
### Projection Mappings
In any of the projection mapping mode, use the nanoKONTROL2 last 4 columns to control 4 on-screen points:
| Midi Control | Function |
| ------ | -------- |
| Fader N | point N - X position |
| Knob N | point N - Y position |
| Last column top button | activate projection mapping |
| Last column middle button | invert projection mapping |
| Last column bottom button | show projection borders |
## Making your own FORGE project
You want to embrace the "user" in "user-defined"? It's time to make your own project.
+1 -1
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@@ -1,4 +1,4 @@
AC_INIT([forge], [steel-1.2.2], [klemek.dev@proton.me])
AC_INIT([forge], [steel-1.2.0], [klemek.dev@proton.me])
AM_INIT_AUTOMAKE
AC_PROG_CC
+12 -12
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@@ -279,9 +279,9 @@ GROUP_3_2_Z=11089
ARI_COUNT=62
ARI_1=GROUP_3_1_Y
ARI_2=GROUP_3_2_Z
ARI_3=GROUP_2_5_4
ARI_4=GROUP_2_5_4
ARI_5=GROUP_2_5_4
ARI_3=GROUP_2_1_X_4
ARI_4=GROUP_2_1_Y_4
ARI_5=GROUP_2_1_Z_4
ARI_6=GROUP_2_2_X_4
ARI_7=GROUP_2_2_Y_4
ARI_8=GROUP_2_2_Z_4
@@ -294,9 +294,9 @@ ARI_14=GROUP_2_6_Z_4
ARI_15=GROUP_2_7_X_4
ARI_16=GROUP_2_7_Y_4
ARI_17=GROUP_2_7_Z_4
ARI_18=GROUP_2_5_5
ARI_19=GROUP_2_5_5
ARI_20=GROUP_2_5_5
ARI_18=GROUP_2_1_X_5
ARI_19=GROUP_2_1_Y_5
ARI_20=GROUP_2_1_Z_5
ARI_21=GROUP_2_2_X_5
ARI_22=GROUP_2_2_Y_5
ARI_23=GROUP_2_2_Z_5
@@ -309,9 +309,9 @@ ARI_29=GROUP_2_6_Z_5
ARI_30=GROUP_2_7_X_5
ARI_31=GROUP_2_7_Y_5
ARI_32=GROUP_2_7_Z_5
ARI_33=GROUP_2_5_6
ARI_34=GROUP_2_5_6
ARI_35=GROUP_2_5_6
ARI_33=GROUP_2_1_X_6
ARI_34=GROUP_2_1_Y_6
ARI_35=GROUP_2_1_Z_6
ARI_36=GROUP_2_2_X_6
ARI_37=GROUP_2_2_Y_6
ARI_38=GROUP_2_2_Z_6
@@ -324,9 +324,9 @@ ARI_44=GROUP_2_6_Z_6
ARI_45=GROUP_2_7_X_6
ARI_46=GROUP_2_7_Y_6
ARI_47=GROUP_2_7_Z_6
ARI_48=GROUP_2_5_7
ARI_49=GROUP_2_5_7
ARI_50=GROUP_2_5_7
ARI_48=GROUP_2_1_X_7
ARI_49=GROUP_2_1_Y_7
ARI_50=GROUP_2_1_Z_7
ARI_51=GROUP_2_2_X_7
ARI_52=GROUP_2_2_Y_7
ARI_53=GROUP_2_2_Z_7
+7 -7
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@@ -15,14 +15,14 @@ uniform vec3 iGroup2_6[7];
uniform vec3 iGroup2_7[7];
void main() {
bool visible = (iGroup2_4[4].x + iGroup2_5[4].x + iGroup2_6[4].x + iGroup2_7[4].x) > 0;
bool invert = (iGroup2_4[4].y + iGroup2_5[4].y + iGroup2_6[4].y + iGroup2_7[4].y) > 0;
float rect = clamp(iGroup2_4[4].z + iGroup2_5[4].z + iGroup2_6[4].z + iGroup2_7[4].z, 0, 1);
bool visible = (iGroup2_4[0].x + iGroup2_5[0].x + iGroup2_6[0].x + iGroup2_7[0].x) > 0;
bool invert = (iGroup2_4[0].y + iGroup2_5[0].y + iGroup2_6[0].y + iGroup2_7[0].y) > 0;
float rect = clamp(iGroup2_4[0].z + iGroup2_5[0].z + iGroup2_6[0].z + iGroup2_7[0].z, 0, 1);
bool modified = false;
vec2 uv = mix(vec2(0), vUV, base_mask(vUV));
if (iGroup2_4[4].x > 0) {
if (iGroup2_4[0].x > 0) {
vec2 p11 = vec2(iGroup2_4[6].xy);
vec2 p12 = vec2(iGroup2_4[1].xy);
vec2 p13 = vec2(iGroup2_4[3].xy);
@@ -39,7 +39,7 @@ void main() {
modified = true;
}
if (iGroup2_5[4].x > 0) {
if (iGroup2_5[0].x > 0) {
vec2 p21 = vec2(iGroup2_5[6].xy);
vec2 p22 = vec2(iGroup2_5[1].xy);
vec2 p23 = vec2(iGroup2_5[3].xy);
@@ -60,7 +60,7 @@ void main() {
modified = true;
}
if (iGroup2_6[4].x > 0) {
if (iGroup2_6[0].x > 0) {
vec2 p31 = vec2(iGroup2_6[6].xy);
vec2 p32 = vec2(iGroup2_6[1].xy);
vec2 p33 = vec2(iGroup2_6[3].xy);
@@ -81,7 +81,7 @@ void main() {
modified = true;
}
if (iGroup2_7[4].x > 0) {
if (iGroup2_7[0].x > 0) {
vec2 p41 = vec2(iGroup2_7[6].xy);
vec2 p42 = vec2(iGroup2_7[1].xy);
vec2 p43 = vec2(iGroup2_7[3].xy);
+1 -20
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@@ -7,8 +7,6 @@
#include "types.h"
#include "constants.h"
#include "args.h"
#include "config.h"
#include "string.h"
@@ -44,10 +42,6 @@ static void print_help(int status_code) {
"[-mr / -nmr] "
"[-tm] "
"[-tf] "
"[--x11] "
"[--wayland] "
"[--cocoa] "
"[--win32] "
"\n\n"
"Fusion Of Real-time Generative Effects.\n\n"
"options:\n"
@@ -87,11 +81,7 @@ static void print_help(int status_code) {
" -mr, --midi-reconnect auto-reconnect midi (default)\n"
" -nmr, --no-midi-reconnect do not auto-reconnect midi\n"
" -tm, --trace-midi print midi code and values\n"
" -tf, --trace-fps print fps status of subsystems\n"
" --x11 force X11 GLFW backend\n"
" --wayland force Wayland GLFW backend\n"
" --cocoa force Cocoa GLFW backend\n"
" --win32 force Win32 GLFW backend\n");
" -tf, --trace-fps print fps status of subsystems\n");
exit(status_code);
}
@@ -162,7 +152,6 @@ void args_parse(Parameters *params, int argc, char **argv) {
params->midi_reconnect = true;
params->trace_midi = false;
params->trace_fps = false;
params->glfw_backend = GLFW_BACKEND_ANY;
for (int i = 1; i < argc; i++) {
arg = argv[i];
@@ -231,14 +220,6 @@ void args_parse(Parameters *params, int argc, char **argv) {
params->trace_midi = true;
} else if (is_arg(arg, "-tf") || is_arg(arg, "--trace-fps")) {
params->trace_fps = true;
} else if (is_arg(arg, "--x11")) {
params->glfw_backend = GLFW_BACKEND_X11;
} else if (is_arg(arg, "--wayland")) {
params->glfw_backend = GLFW_BACKEND_WAYLAND;
} else if (is_arg(arg, "--cocoa")) {
params->glfw_backend = GLFW_BACKEND_COCOA;
} else if (is_arg(arg, "--win32")) {
params->glfw_backend = GLFW_BACKEND_WIN32;
} else {
#ifdef VIDEO_IN
if (is_arg(arg, "-vi") || is_arg(arg, "--video-in")) {
-6
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@@ -3,12 +3,6 @@
#ifndef CONSTANTS_H
#define CONSTANTS_H
static const unsigned int GLFW_BACKEND_ANY = 0;
static const unsigned int GLFW_BACKEND_X11 = 1;
static const unsigned int GLFW_BACKEND_WAYLAND = 2;
static const unsigned int GLFW_BACKEND_COCOA = 3;
static const unsigned int GLFW_BACKEND_WIN32 = 4;
static const char *vertex_shader_text =
"#version 460\n"
"const mat4 mvp = "
+1 -1
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@@ -286,7 +286,7 @@ static bool init(const Parameters *params) {
start_state_background_write();
window_startup(error_callback, params->glfw_backend);
window_startup(error_callback);
context.tex_resolution[0] = params->internal_size;
context.tex_resolution[1] = params->internal_size;
-1
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@@ -58,7 +58,6 @@ typedef struct Parameters {
bool midi_reconnect;
bool trace_midi;
bool trace_fps;
unsigned int glfw_backend;
} Parameters;
// file.c
+3 -31
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@@ -5,12 +5,9 @@
#include "types.h"
#include "constants.h"
#include "window.h"
static void init_glfw(void (*error_callback)(int, const char *),
const unsigned int backend) {
static void init_glfw(void (*error_callback)(int, const char *)) {
log_info("[GLFW] Initializing...");
// set errors handler
@@ -19,28 +16,6 @@ static void init_glfw(void (*error_callback)(int, const char *),
// print current GLFW version
log_info("[GLFW] %s", glfwGetVersionString());
switch (backend) {
case GLFW_BACKEND_X11:
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_X11);
log_info("[GLFW] platform: X11");
break;
case GLFW_BACKEND_WAYLAND:
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_WAYLAND);
log_info("[GLFW] platform: Wayland");
break;
case GLFW_BACKEND_COCOA:
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_COCOA);
log_info("[GLFW] platform: Cocoa");
break;
case GLFW_BACKEND_WIN32:
glfwInitHint(GLFW_PLATFORM, GLFW_BACKEND_WIN32);
log_info("[GLFW] platform: Win32");
break;
default:
log_info("[GLFW] platform: Any");
break;
}
// init GLFW
if (!glfwInit()) {
log_error("[GLFW] Initialization failed");
@@ -111,9 +86,8 @@ create_window(GLFWmonitor *monitor, const char *title, Window *shared_context,
static void use_window(GLFWwindow *window) { glfwMakeContextCurrent(window); }
void window_startup(void (*error_callback)(int, const char *),
const unsigned int backend) {
init_glfw(error_callback, backend);
void window_startup(void (*error_callback)(int, const char *)) {
init_glfw(error_callback);
}
void window_terminate() {
@@ -133,8 +107,6 @@ Window *window_init(const char *title, unsigned char monitor_index,
use_window(window);
glfwSwapInterval(0);
return window;
}
+1 -1
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@@ -3,7 +3,7 @@
#ifndef WINDOW_H
#define WINDOW_H
void window_startup(void (*error_callback)(int, const char *), const unsigned int backend);
void window_startup(void (*error_callback)(int, const char *));
void window_terminate();