#include #include #include #include #include #include #include #include #include "types.h" #include "config.h" #include "config_file.h" #include "forge.h" #include "midi.h" #include "project.h" #include "shaders.h" #include "state.h" #include "tempo.h" #include "timer.h" #include "video.h" #include "window.h" static Parameters init_params; static Context context; static ShaderProgram program; static Window *window_output; static Window *window_monitor; static Timer timer; static MidiDevice midi; static Project project; #ifdef VIDEO_IN static VideoCaptureArray video_captures; #endif /* VIDEO_IN */ static void compute_fps() { double fps; char title[STR_LEN]; if (timer_inc(&timer)) { fps = timer_reset(&timer); if (init_params.trace_fps) { log_trace("(main) %.2ffps", fps); } if (window_output != NULL) { snprintf(title, STR_LEN, PACKAGE " " VERSION " - %.0ffps", fps); window_update_title(window_output, title); } if (window_monitor != NULL) { snprintf(title, STR_LEN, PACKAGE " " VERSION " (monitor) - %.0ffps", fps); window_update_title(window_monitor, title); } context.fps = (unsigned int)round(fps); } } static void init_context() { context.stop = false; state_init(&context, project.state_config, init_params.demo, init_params.auto_random, init_params.auto_random_cycle, init_params.base_tempo, init_params.load_state); #ifdef VIDEO_IN memset(context.input_resolutions, 0, sizeof(context.input_resolutions)); memset(context.input_formats, 0, sizeof(context.input_formats)); memset(context.input_fps, 0, sizeof(context.input_fps)); memset(context.input_index, 0, sizeof(context.input_index)); #endif /* VIDEO_IN */ } static void reload_shader(unsigned int i) { shaders_update(&program, &project.fragment_shaders[i][0], i, &project); } #ifdef VIDEO_IN static void init_inputs() { video_captures.length = init_params.video_in.length; for (unsigned int i = 0; i < init_params.video_in.length; i++) { video_init(&video_captures.values[i], init_params.video_in.values[i], init_params.video_size, init_params.video_buffers, true); if (!video_captures.values[i].error) { context.input_resolutions[i][0] = video_captures.values[i].width; context.input_resolutions[i][1] = video_captures.values[i].height; context.input_formats[i] = video_captures.values[i].pixelformat; video_captures.values[i].needs_reload = false; video_captures.values[i].disconnected = false; } } } static void start_video_background_read(VideoCapture *video_capture, Context *context, int input_index, bool trace_fps) { pthread_t thread; VideoBackgroundReadArgs *process_args = (VideoBackgroundReadArgs *)malloc(sizeof(VideoBackgroundReadArgs)); process_args->capture = video_capture; process_args->context = context; process_args->input_index = input_index; process_args->trace_fps = trace_fps; if (pthread_create(&thread, NULL, video_background_read, (void *)process_args) == 0) { pthread_detach(thread); } else { log_error("background video acquisition failed to start"); free(process_args); } } static void * background_reconnect_video_captures(__attribute__((unused)) void *args) { log_info("background video capture reconnect started"); while (!context.stop) { sleep(1); for (unsigned int i = 0; i < init_params.video_in.length; i++) { if (video_captures.values[i].disconnected) { video_free(&video_captures.values[i]); video_init(&video_captures.values[i], init_params.video_in.values[i], init_params.video_size, init_params.video_buffers, false); if (!video_captures.values[i].error) { context.input_resolutions[i][0] = video_captures.values[i].width; context.input_resolutions[i][1] = video_captures.values[i].height; context.input_formats[i] = video_captures.values[i].pixelformat; video_captures.values[i].needs_reload = true; video_captures.values[i].disconnected = false; start_video_background_read(&video_captures.values[i], &context, i, init_params.trace_fps); } } } } pthread_exit(NULL); } static void start_video_captures() { pthread_t thread; for (unsigned int i = 0; i < video_captures.length; i++) { if (!video_captures.values[i].error) { start_video_background_read(&video_captures.values[i], &context, i, init_params.trace_fps); } } if (init_params.video_reconnect) { if (pthread_create(&thread, NULL, background_reconnect_video_captures, NULL) == 0) { pthread_detach(thread); } else { log_info("background video capture reconnect failed to start"); } } } static void free_video_captures() { for (unsigned int i = 0; i < video_captures.length; i++) { shaders_free_input(&program, i); video_free(&video_captures.values[i]); } } #endif /* VIDEO_IN */ static void error_callback(int error, const char *description) { log_error("[GLFW] %d: %s", error, description); window_terminate(); context.stop = true; exit(EXIT_FAILURE); } static void key_callback(Window *window, int key, __attribute__((unused)) int scancode, int action, int mods) { unsigned int event; event = window_read_key(key, action, mods); if (window_escape_key(key, action)) { // close window on escape key log_info("[ESC] Closing..."); window_close(window); } else if (event > 0) { state_key_event(&context, project.state_config, event, midi); } } static void midi_callback(unsigned char code, unsigned char value) { state_midi_event(&context, project.state_config, midi, code, value, init_params.trace_midi); } static void start_state_background_write() { pthread_t thread; StateBackgroundWriteArgs *process_args = (StateBackgroundWriteArgs *)malloc(sizeof(StateBackgroundWriteArgs)); process_args->context = &context; process_args->state_config = project.state_config; process_args->midi = &midi; if (pthread_create(&thread, NULL, state_background_write, process_args) == 0) { pthread_detach(thread); } else { log_error("background writing failed to start"); free(process_args); } } static void start_midi_background_listen() { pthread_t thread; MidiBackgroundListenArgs *process_args = (MidiBackgroundListenArgs *)malloc(sizeof(MidiBackgroundListenArgs)); process_args->device = &midi; process_args->context = &context; process_args->event_callback = midi_callback; if (pthread_create(&thread, NULL, midi_background_listen, process_args) == 0) { pthread_detach(thread); } else { log_error("background midi acquisition failed to start"); free(process_args); } } static void *background_reconnect_midi(__attribute__((unused)) void *args) { log_info("background midi reconnect started"); while (!context.stop) { sleep(1); if (!midi.connected) { midi_open(&midi, config_file_get_str(&project.config, "MIDI_HW", "hw"), false); if (midi.connected) { start_midi_background_listen(); } } } pthread_exit(NULL); } static void init_midi() { pthread_t thread; midi_open(&midi, config_file_get_str(&project.config, "MIDI_HW", "hw"), true); if (midi.connected) { start_midi_background_listen(); } if (init_params.midi_reconnect) { if (pthread_create(&thread, NULL, background_reconnect_midi, NULL) == 0) { pthread_detach(thread); } else { log_error("background midi reconnect failed to start"); } } } static bool init(const Parameters *params) { init_params = *params; project_init(&project, params->project_path, params->config_file); if (project.error) { return false; } init_context(); #ifdef VIDEO_IN init_inputs(); start_video_captures(); #endif /* VIDEO_IN */ init_midi(); start_state_background_write(); window_startup(error_callback); context.tex_resolution[0] = params->internal_size; context.tex_resolution[1] = params->internal_size; if (params->output) { window_output = window_init(PACKAGE " " VERSION, params->output_screen, params->windowed, NULL, key_callback); window_use(window_output, &context); shaders_init(&program, &project, &context, false); } else { window_output = NULL; } if (params->monitor) { window_monitor = window_init(PACKAGE " " VERSION " (monitor)", params->monitor_screen, params->windowed, window_output, key_callback); window_use(window_monitor, &context); shaders_init(&program, &project, &context, window_output != NULL); } else { window_monitor = NULL; } #ifdef VIDEO_IN shaders_link_inputs(&program, &project, &video_captures, init_params.video_buffers); #endif /* VIDEO_IN */ if (program.error) { context.stop = true; window_terminate(); exit(EXIT_FAILURE); } timer_init(&timer, 30); log_info("Initialized"); return true; } static bool should_close() { return (window_output != NULL && window_should_close(window_output)) || (window_monitor != NULL && window_should_close(window_monitor)); } static bool loop() { if (init_params.hot_reload) { project_reload(&project, reload_shader); } #ifdef VIDEO_IN if (init_params.video_reconnect) { for (unsigned int i = 0; i < video_captures.length; i++) { if (video_captures.values[i].needs_reload) { shaders_relink_input(&program, &project, &video_captures, i); video_captures.values[i].needs_reload = false; } } } #endif /* VIDEO_IN */ compute_fps(); context.time = window_get_time(); context.tempo_total = (float)tempo_total(&context.tempo); if (window_output != NULL) { window_use(window_output, &context); shaders_compute(&program, &context, false, false); window_refresh(window_output); } if (window_monitor != NULL) { window_use(window_monitor, &context); shaders_compute(&program, &context, true, window_output != NULL); window_refresh(window_monitor); } window_events(); return true; } static void shutdown() { context.stop = true; if (init_params.save_state) { state_save(&context, project.state_config); } if (window_output != NULL) { window_use(window_output, &context); shaders_free_window(&program, false); } if (window_monitor != NULL) { window_use(window_monitor, &context); shaders_free_window(&program, init_params.output); } shaders_free(&program); #ifdef VIDEO_IN free_video_captures(); #endif /* VIDEO_IN */ midi_close(&midi); project_free(&project); window_terminate(); } void forge_run(const Parameters *params) { if (!init(params)) { return; } while (!should_close()) { if (!loop()) { return; } } shutdown(); }