Files
forge-steel/shaders/frag2.glsl
T
2025-09-22 19:48:46 +02:00

11 lines
171 B
GLSL

// VIDEO 2
// -----------
// IN: 2 (RAW IN B)
// OUT: 4 (IN B)
in vec2 vUV;
out vec4 fragColor;
void main() {
fragColor = yuyvTex(tex2, vUV, 320); // TODO uniform
}