Files
forge-steel/shaders/frag1.glsl
T
2025-09-19 00:06:50 +02:00

12 lines
154 B
GLSL

// SRC A
// -----------
// IN: 0 (OUT)
// IN: 1 (IN A)
// OUT: 2 (FX A)
in vec2 vUV;
out vec4 fragColor;
void main() {
fragColor = src_stage(vUV);
}