Files
forge-steel/default/frag5.glsl
T
2025-11-07 19:23:27 +01:00

12 lines
277 B
GLSL

// FX A
// -------------
// IN: 5 (SRC A)
// IN: 7 (FX A)
// OUT: 7 (A+B)
in vec2 vUV;
out vec4 fragColor;
void main() {
fragColor = fx_stage(vUV, iTex5, iTex7, iSeed5, iMidi2_1[0], iMidi2_1[1].xy, iMidi2_1[2], iMidi2_1[3].xy, iMidi2_1[4], iMidi2_1[5].xy, iMidi2_1[6]);
}