Files
forge-steel/src/window.c
T
2025-09-13 16:30:51 +02:00

95 lines
2.3 KiB
C

#include <GLFW/glfw3.h>
#include <linmath.h>
#include <stdio.h>
#include <stdlib.h>
#include "config.h"
#include "types.h"
#define GLAD_GL_IMPLEMENTATION
#include <glad/gl.h>
void init_glfw(void (*error_callback)(int, const char *)) {
// set errors handler
glfwSetErrorCallback(error_callback);
// print current GLFW version
fprintf(stdout, "[GLFW] %s\n", glfwGetVersionString());
// init GLFW
if (!glfwInit()) {
fprintf(stderr, "[GLFW] Initialization failed\n");
exit(EXIT_FAILURE);
}
// Context related hints
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 4);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 6);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
}
GLFWmonitor *get_monitor(unsigned char screen_index) {
// detect monitors
int count;
GLFWmonitor **monitors = glfwGetMonitors(&count);
// check selected monitor availability
if (screen_index >= count) {
fprintf(stderr, "Screen %d is out of range [0-%d]\n", screen_index,
count - 1);
glfwTerminate();
exit(EXIT_FAILURE);
}
return monitors[screen_index];
}
GLFWwindow *create_window(GLFWmonitor *monitor,
void (*key_callback)(Window *, int, int, int, int)) {
// Window related hints
glfwWindowHint(GLFW_DECORATED, GLFW_FALSE);
// create fullscreen window in selected monitor
GLFWwindow *window =
glfwCreateWindow(1, 1, PACKAGE " " VERSION, monitor, NULL);
// handle window creation fail
if (!window) {
fprintf(stderr, "[GLFW] Window or context creation failed\n");
glfwTerminate();
exit(EXIT_FAILURE);
}
// set keyboard handler
glfwSetKeyCallback(window, key_callback);
// hide cursor
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
return window;
}
void use_window(GLFWwindow *window) {
// use current window
glfwMakeContextCurrent(window);
// link GLAD and GLFW window
gladLoadGL(glfwGetProcAddress);
// vsync
glfwSwapInterval(1);
}
Window *init_window(Parameters params,
void (*error_callback)(int, const char *),
void (*key_callback)(Window *, int, int, int, int)) {
GLFWwindow *window;
GLFWmonitor *monitor;
init_glfw(error_callback);
monitor = get_monitor(params.screen);
window = create_window(monitor, key_callback);
use_window(window);
return window;
}