Files
forge-steel/shaders/frag3.glsl
T
2025-09-21 20:32:06 +02:00

10 lines
130 B
GLSL

// SRC A
// -----------
// OUT: 5 (FX A)
in vec2 vUV;
out vec4 fragColor;
void main() {
fragColor = src_stage(vUV, seed3);
}