factorized code
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@@ -4,11 +4,16 @@ const unsigned char *tetris_nums[10] = {tetris0, tetris1, tetris2, tetris3, tetr
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const unsigned char *tetris_small_nums[10] = {tetrissmall0, tetrissmall1, tetrissmall2, tetrissmall3, tetrissmall4, tetrissmall5, tetrissmall6, tetrissmall7, tetrissmall8, tetrissmall9};
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const float MAX_VBAT = 4.33;
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const float MIN_VBAT = 3.80;
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WatchyTetris::WatchyTetris() {} //constructor
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void WatchyTetris::drawWatchFace()
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{
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display.fillScreen(GxEPD_WHITE);
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// Background
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display.drawBitmap(0, 0, tetrisbg, DISPLAY_WIDTH, DISPLAY_HEIGHT, GxEPD_BLACK);
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//Hour
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@@ -25,30 +30,28 @@ void WatchyTetris::drawWatchFace()
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sensor.resetStepCounter();
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}
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uint32_t stepCount = sensor.getCounter();
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if (stepCount > 1000000)
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display.drawBitmap(131, 41, tetris_small_nums[(stepCount / 1000000) % 10], 8, 8, GxEPD_BLACK);
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if (stepCount > 100000)
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display.drawBitmap(141, 41, tetris_small_nums[(stepCount / 100000) % 10], 8, 8, GxEPD_BLACK);
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if (stepCount > 10000)
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display.drawBitmap(151, 41, tetris_small_nums[(stepCount / 10000) % 10], 8, 8, GxEPD_BLACK);
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if (stepCount > 1000)
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display.drawBitmap(161, 41, tetris_small_nums[(stepCount / 1000) % 10], 8, 8, GxEPD_BLACK);
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if (stepCount > 100)
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display.drawBitmap(171, 41, tetris_small_nums[(stepCount / 100) % 10], 8, 8, GxEPD_BLACK);
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if (stepCount > 10)
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display.drawBitmap(181, 41, tetris_small_nums[(stepCount / 10) % 10], 8, 8, GxEPD_BLACK);
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display.drawBitmap(191, 41, tetris_small_nums[(stepCount) % 10], 8, 8, GxEPD_BLACK);
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drawNumber(191, 41, stepCount);
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//Voltage
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float VBAT = getBatteryVoltage();
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display.drawBitmap(161, 81, tetris_small_nums[(int)(VBAT * 1) % 10], 8, 8, GxEPD_BLACK);
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display.drawBitmap(171, 81, tetris_small_nums[(int)(VBAT * 10) % 10], 8, 8, GxEPD_BLACK);
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display.drawBitmap(181, 81, tetris_small_nums[(int)(VBAT * 100) % 10], 8, 8, GxEPD_BLACK);
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uint32_t percent = (int)(100.0 * (VBAT - MIN_VBAT) / MAX_VBAT);
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if (percent < 0)
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percent = 0;
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if (percent > 100)
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percent = 100;
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drawNumber(181, 81, percent);
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//Date
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if (currentTime.Month > 10)
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display.drawBitmap(151, 111, tetris_small_nums[currentTime.Month / 10], 8, 8, GxEPD_BLACK);
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display.drawBitmap(161, 111, tetris_small_nums[currentTime.Month % 10], 8, 8, GxEPD_BLACK);
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display.drawBitmap(171, 111, tetris_small_nums[currentTime.Day / 10], 8, 8, GxEPD_BLACK);
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display.drawBitmap(181, 111, tetris_small_nums[currentTime.Day % 10], 8, 8, GxEPD_BLACK);
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drawNumber(181, 111, currentTime.Month * 100 + currentTime.Day);
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}
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void WatchyTetris::drawNumber(uint32_t x, uint32_t y, uint32_t v)
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{
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for(int8_t i = 0; i < 8; i++){
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if (v == 0) {
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break;
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}
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display.drawBitmap(x - i * 10, y, tetris_small_nums[v % 10], 8, 8, GxEPD_BLACK);
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v /= 10;
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}
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}
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