from PIL import Image import os.path import math import sys import importlib spec = importlib.util.spec_from_file_location("watchy-image-editor", f'{os.path.dirname(__file__)}/../../watchy-image-editor/__init__.py') WatchyImageEditorModule = importlib.util.module_from_spec(spec) sys.modules["watchy-image-editor"] = WatchyImageEditorModule spec = importlib.util.spec_from_file_location("watchy-image-editor.image", f'{os.path.dirname(__file__)}/../../watchy-image-editor/image.py') BmpImageModule = importlib.util.module_from_spec(spec) sys.modules["watchy-image-editor.image"] = BmpImageModule spec.loader.exec_module(BmpImageModule) BmpImage = getattr(BmpImageModule, "Image", None) UI_IMAGES = [("pokemon_1", 96, 16) , ("pokemon_2", 96, 26), ("pokemon_3", 200, 58)] UI_OTHER_IMAGES = [("bar_0", 8, 4), ("bar_1", 8, 4), ("cursor", 8, 9)] DIRS = ["red-blue", "red-green", "yellow"] CWD = os.path.dirname(__file__) ROOT_DIR = f"{CWD}/pokemon-src/main-sprites" COUNT = 151 OUT_DIR = f"{CWD}/pokemon-out" WIDTH = 72 HEIGHT = 72 D_DATA = [ [ [0] ], [ [1, 0, 0, 0], [0, 0, 0, 0], [0, 0, 1, 0], [0, 0, 0, 0] ], [ [1, 0], [0, 0] ], [ [1, 0, 1, 0], [0, 1, 0, 0], [1, 0, 1, 0], [0, 0, 0, 1] ], [ [1, 0], [0, 1] ] ] D_LEVELS = len(D_DATA) * 2 - 1 def make_dithering(i: int) -> Image.Image: im = Image.new("L", (WIDTH, WIDTH), 'white') if i < len(D_DATA): d = D_DATA[i] else: d = D_DATA[D_LEVELS - i - 1] w = len(d[0]) h = len(d) for x in range(WIDTH): for y in range(WIDTH): v = d[y % h][x % w] if i < len(D_DATA): im.putpixel((x, y), 256 if v else 0) else: im.putpixel((x, y), 0 if v else 256) return im D_IM = [make_dithering(i) for i in range(D_LEVELS)] def make_extent() -> Image.Image: im = Image.new("L", (WIDTH - HEIGHT, HEIGHT), color=0) for x in range(WIDTH - HEIGHT): for y in range(HEIGHT): im.putpixel((x, y), 256) return im EXTENT = make_extent() def make_mask(im: Image.Image, i: int) -> Image.Image: return im.point(lambda p: 1 if p >= math.floor(i * 256 / D_LEVELS) and p < math.ceil((i + 1) * 256 / D_LEVELS) else 0, mode="1") def convert(im: Image.Image) -> Image.Image: im = im.resize((WIDTH, HEIGHT)) im0, im = im, Image.new(im.mode, (WIDTH, HEIGHT), color=1) for i in range(D_LEVELS): im.paste(D_IM[i], (0, 0), mask=make_mask(im0, i)) im.paste(EXTENT, (2 * WIDTH - HEIGHT, 0)) im = im.convert(mode="P") return im def convert_front(im: Image.Image) -> Image.Image: w0, h0 = im_src.size im = Image.new(im_src.mode, (56, 56), 'white') im.paste(im_src, ((56 - w0) // 2, (56 - h0) // 2)) return convert(im) def convert_back(im_src: Image.Image) -> Image.Image: im = Image.new(im_src.mode, (28, 28), 'white') im.paste(im_src, (0, 0)) return convert(im) if __name__ == '__main__': for lang in ["en", "fr"]: with open(f"{CWD}/ui_{lang}.h", mode='w') as f: for name, width, height in UI_IMAGES: im_bmp = BmpImage(name, width, height) im_bmp.import_bmp(f"{lang}/{name}.bmp") f.write(im_bmp.export_cpp()+"\n") with open(f"{CWD}/ui_other.h", mode='w') as f: for name, width, height in UI_OTHER_IMAGES: im_bmp = BmpImage(name, width, height) im_bmp.import_bmp(f"other/{name}.bmp") f.write(im_bmp.export_cpp()+"\n") try: os.mkdir(f"{OUT_DIR}") except: pass for sub in DIRS: try: os.mkdir(f"{OUT_DIR}/{sub}") except: pass with open(f"{CWD}/pokemon_{sub.replace('-', '_')}.h", mode='w') as f: for i in range(1, COUNT + 1): try: with Image.open(f"{ROOT_DIR}/{sub}/gray/{i}.png") as im_src: im_out = convert_front(im_src) im_out.save(f"{OUT_DIR}/{sub}/front_{i}.bmp") except: pass im_bmp = BmpImage(f"front_{i}", WIDTH, HEIGHT) im_bmp.import_bmp(f"{OUT_DIR}/{sub}/front_{i}.bmp") f.write(im_bmp.export_cpp()+"\n") try: with Image.open(f"{ROOT_DIR}/{sub}/back/gray/{i}.png") as im_src: im_out = convert_back(im_src) im_out.save(f"{OUT_DIR}/{sub}/back_{i}.bmp") except: pass im_bmp = BmpImage(f"back_{i}", WIDTH, HEIGHT) im_bmp.import_bmp(f"{OUT_DIR}/back_{i}.bmp") f.write(im_bmp.export_cpp()+"\n")