#ifndef WATCHY_POKEMON_H #define WATCHY_POKEMON_H //#define FR //#define SIM #ifdef SIM #include "..\..\Watchy.h" #else #include #include "wta.h" #endif #include "FreeMonoBold10pt7b.h" #include "FreeMonoBold7pt7b.h" #include "pokemon_yellow.h" //#include "pokemon_red_blue.h" //#include "pokemon_red_green.h" #include "ui_other.h" #ifdef FR #include "ui_fr.h" #else #include "ui_en.h" #endif #ifdef SIM class WatchyPokemon : public Watchy #else class WatchyPokemon : public WatchySynced #endif { #ifndef SIM using WatchySynced::WatchySynced; #endif public: void drawWatchFace(); double randomDay(uint32_t d); double randomHour(uint32_t d); double randomMinute(uint32_t d); }; #endif