#include "Watchy_Tetris.h" const unsigned char *tetris_nums[10] = {tetris0, tetris1, tetris2, tetris3, tetris4, tetris5, tetris6, tetris7, tetris8, tetris9}; const unsigned char *tetris_small_nums[10] = {tetrissmall0, tetrissmall1, tetrissmall2, tetrissmall3, tetrissmall4, tetrissmall5, tetrissmall6, tetrissmall7, tetrissmall8, tetrissmall9}; WatchyTetris::WatchyTetris() {} //constructor void WatchyTetris::drawWatchFace() { display.fillScreen(GxEPD_WHITE); display.drawBitmap(0, 0, tetrisbg, DISPLAY_WIDTH, DISPLAY_HEIGHT, GxEPD_BLACK); //Hour display.drawBitmap(25, 20, tetris_nums[currentTime.Hour / 10], 40, 60, GxEPD_BLACK); //first digit display.drawBitmap(75, 20, tetris_nums[currentTime.Hour % 10], 40, 60, GxEPD_BLACK); //second digit //Minute display.drawBitmap(25, 110, tetris_nums[currentTime.Minute / 10], 40, 60, GxEPD_BLACK); //first digit display.drawBitmap(75, 110, tetris_nums[currentTime.Minute % 10], 40, 60, GxEPD_BLACK); //second digit //Steps if (currentTime.Hour == 0 && currentTime.Minute == 0) { sensor.resetStepCounter(); } uint32_t stepCount = sensor.getCounter(); if (stepCount > 1000000) display.drawBitmap(131, 41, tetris_small_nums[(stepCount / 1000000) % 10], 8, 8, GxEPD_BLACK); if (stepCount > 100000) display.drawBitmap(141, 41, tetris_small_nums[(stepCount / 100000) % 10], 8, 8, GxEPD_BLACK); if (stepCount > 10000) display.drawBitmap(151, 41, tetris_small_nums[(stepCount / 10000) % 10], 8, 8, GxEPD_BLACK); if (stepCount > 1000) display.drawBitmap(161, 41, tetris_small_nums[(stepCount / 1000) % 10], 8, 8, GxEPD_BLACK); if (stepCount > 100) display.drawBitmap(171, 41, tetris_small_nums[(stepCount / 100) % 10], 8, 8, GxEPD_BLACK); if (stepCount > 10) display.drawBitmap(181, 41, tetris_small_nums[(stepCount / 10) % 10], 8, 8, GxEPD_BLACK); display.drawBitmap(191, 41, tetris_small_nums[(stepCount) % 10], 8, 8, GxEPD_BLACK); //Voltage float VBAT = getBatteryVoltage(); display.drawBitmap(161, 81, tetris_small_nums[(int)(VBAT * 1) % 10], 8, 8, GxEPD_BLACK); display.drawBitmap(171, 81, tetris_small_nums[(int)(VBAT * 10) % 10], 8, 8, GxEPD_BLACK); display.drawBitmap(181, 81, tetris_small_nums[(int)(VBAT * 100) % 10], 8, 8, GxEPD_BLACK); //Date display.drawBitmap(151, 111, tetris_small_nums[currentTime.Month / 10], 8, 8, GxEPD_BLACK); display.drawBitmap(161, 111, tetris_small_nums[currentTime.Month % 10], 8, 8, GxEPD_BLACK); display.drawBitmap(171, 111, tetris_small_nums[currentTime.Day / 10], 8, 8, GxEPD_BLACK); display.drawBitmap(181, 111, tetris_small_nums[currentTime.Day % 10], 8, 8, GxEPD_BLACK); }