named anchors
This commit is contained in:
@@ -15,6 +15,10 @@ PrefabInstance:
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+240
-24
@@ -9,9 +9,8 @@ GameObject:
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@@ -72,7 +137,7 @@ SpriteRenderer:
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|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_LocalPosition: {x: 3, y: -2.5, z: 1}
|
m_LocalPosition: {x: 1.5, y: -1.5, z: 1}
|
||||||
m_LocalScale: {x: 5.5, y: 4.5, z: 1}
|
m_LocalScale: {x: 2.5, y: 2.5, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 2070848596161447923}
|
m_Father: {fileID: 2070848596161447923}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 1
|
||||||
|
|||||||
@@ -143,7 +143,7 @@ MonoBehaviour:
|
|||||||
m_text:
|
m_text:
|
||||||
m_isRightToLeft: 0
|
m_isRightToLeft: 0
|
||||||
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
||||||
m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
|
m_sharedMaterial: {fileID: 2100000, guid: 0413ae694cef75c49bdcae40228a6dd0, type: 2}
|
||||||
m_fontSharedMaterials: []
|
m_fontSharedMaterials: []
|
||||||
m_fontMaterial: {fileID: 0}
|
m_fontMaterial: {fileID: 0}
|
||||||
m_fontMaterials: []
|
m_fontMaterials: []
|
||||||
|
|||||||
@@ -81,10 +81,7 @@ namespace CompuLogic
|
|||||||
_currentGate = gate;
|
_currentGate = gate;
|
||||||
_currentGateDelta = MousePos - _currentGate.transform.position;
|
_currentGateDelta = MousePos - _currentGate.transform.position;
|
||||||
_currentGateInitialPos = created ? (Vector3?)null : _currentGate.transform.position;
|
_currentGateInitialPos = created ? (Vector3?)null : _currentGate.transform.position;
|
||||||
foreach (var renderer in _currentGate.GetComponentsInChildren<SpriteRenderer>())
|
_currentGate.SetSortingLayerRecursive("moving");
|
||||||
{
|
|
||||||
renderer.sortingLayerName = "moving";
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RequestDelete()
|
public void RequestDelete()
|
||||||
@@ -203,10 +200,7 @@ namespace CompuLogic
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
foreach (var renderer in _currentGate.GetComponentsInChildren<SpriteRenderer>())
|
_currentGate.SetSortingLayerRecursive("default");
|
||||||
{
|
|
||||||
renderer.sortingLayerName = "default";
|
|
||||||
}
|
|
||||||
_currentGate.transform.position = _currentGate.transform.position.Round();
|
_currentGate.transform.position = _currentGate.transform.position.Round();
|
||||||
var currentBox = _currentGate.Box;
|
var currentBox = _currentGate.Box;
|
||||||
if (FindObjectsOfType<Gate>()
|
if (FindObjectsOfType<Gate>()
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ namespace CompuLogic.UI
|
|||||||
get
|
get
|
||||||
{
|
{
|
||||||
if(_maxSize == null)
|
if(_maxSize == null)
|
||||||
_maxSize = GameManager.Instance.GateSprites.Select(s => Math.Max(s.rect.width, s.rect.height)).Max();
|
_maxSize = GameManager.Instance.GateSprites.Select(s => Mathf.Max(s.rect.width, s.rect.height)).Max();
|
||||||
return _maxSize.Value;
|
return _maxSize.Value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -38,7 +38,7 @@ namespace CompuLogic.UI
|
|||||||
{
|
{
|
||||||
var sprite = value.GetComponentInChildren<SpriteRenderer>().sprite;
|
var sprite = value.GetComponentInChildren<SpriteRenderer>().sprite;
|
||||||
Image.sprite = sprite;
|
Image.sprite = sprite;
|
||||||
Image.GetComponent<RectTransform>().sizeDelta = new Vector2(100f, 100 * Math.Max(sprite.rect.width, sprite.rect.height) / MaxSize);
|
Image.GetComponent<RectTransform>().sizeDelta = new Vector2(100f, 100 * Mathf.Max(sprite.rect.width, sprite.rect.height) / MaxSize);
|
||||||
gameObject.name = "UI_" + value.GateType.ToString();
|
gameObject.name = "UI_" + value.GateType.ToString();
|
||||||
Text.text = value.UIName;
|
Text.text = value.UIName;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -58,5 +58,32 @@ namespace CompuLogic
|
|||||||
{
|
{
|
||||||
return new Vector3(Mathf.Round(v.x), Mathf.Round(v.y), Mathf.Round(v.z));
|
return new Vector3(Mathf.Round(v.x), Mathf.Round(v.y), Mathf.Round(v.z));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static void SetSortingLayerRecursive(this UnityEngine.Component obj, string sortingLayer)
|
||||||
|
{
|
||||||
|
if(obj.TryGetComponent<SpriteRenderer>(out var renderer))
|
||||||
|
{
|
||||||
|
renderer.SetSortingLayerRecursive(sortingLayer);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (var subrenderer in obj.GetComponentsInChildren<SpriteRenderer>())
|
||||||
|
{
|
||||||
|
subrenderer.SetSortingLayerRecursive(sortingLayer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SetSortingLayerRecursive(this SpriteRenderer renderer, string sortingLayer)
|
||||||
|
{
|
||||||
|
foreach (var subrenderer in renderer.GetComponentsInChildren<SpriteRenderer>())
|
||||||
|
{
|
||||||
|
if(subrenderer != renderer)
|
||||||
|
{
|
||||||
|
subrenderer.SetSortingLayerRecursive(sortingLayer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace CompuLogic.Workspace
|
namespace CompuLogic.Workspace
|
||||||
@@ -13,6 +14,8 @@ namespace CompuLogic.Workspace
|
|||||||
public bool IsInput;
|
public bool IsInput;
|
||||||
public float ScaleIncrease;
|
public float ScaleIncrease;
|
||||||
public Vector2 Orientation;
|
public Vector2 Orientation;
|
||||||
|
public float TextSpace;
|
||||||
|
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
@@ -24,25 +27,60 @@ namespace CompuLogic.Workspace
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
if (IsInput)
|
if (IsInput)
|
||||||
return Cables.Count > 0 && Cables.First().Activated;
|
return Cables.Count > 0 && Cables.First().Activated;
|
||||||
else
|
else
|
||||||
return _activated;
|
return _activated;
|
||||||
}
|
}
|
||||||
set
|
set
|
||||||
{
|
{
|
||||||
if (!IsInput)
|
if (!IsInput)
|
||||||
_activated = value;
|
_activated = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public bool Hovering { get; internal set; }
|
public bool Hovering { get; internal set; }
|
||||||
|
public bool ShowName
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
Text.gameObject.SetActive(value);
|
||||||
|
if (value)
|
||||||
|
{
|
||||||
|
Text.text = Name;
|
||||||
|
var rect = Text.GetComponent<RectTransform>();
|
||||||
|
rect.localRotation = (Mathf.Abs(Orientation.y) > Mathf.Epsilon) ? Quaternion.AngleAxis(90f, Vector3.forward) : Quaternion.identity;
|
||||||
|
rect.localPosition = new Vector3(Orientation.x, Orientation.y, 0f) * TextSpace;
|
||||||
|
Text.alignment = (Orientation.x < -Mathf.Epsilon || Orientation.y < -Mathf.Epsilon) ? TextAlignmentOptions.MidlineRight : TextAlignmentOptions.MidlineLeft;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public TextMeshPro Text
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_text == null)
|
||||||
|
_text = GetComponentInChildren<TextMeshPro>(true);
|
||||||
|
return _text;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public SpriteRenderer Sprite
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_sprite == null)
|
||||||
|
_sprite = GetComponentInChildren<SpriteRenderer>();
|
||||||
|
return _sprite;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Private Properties
|
#region Private Properties
|
||||||
|
|
||||||
private Vector3 _scale;
|
|
||||||
private SpriteRenderer _sprite;
|
private SpriteRenderer _sprite;
|
||||||
|
private TextMeshPro _text;
|
||||||
|
private Vector3 _scale;
|
||||||
private bool _activated;
|
private bool _activated;
|
||||||
private bool? _lastActivated;
|
private bool? _lastActivated;
|
||||||
|
|
||||||
@@ -55,8 +93,7 @@ namespace CompuLogic.Workspace
|
|||||||
{
|
{
|
||||||
Gate = GetComponentInParent<Gate>();
|
Gate = GetComponentInParent<Gate>();
|
||||||
Utils.RandomName($"{Gate.GateType}_{Name}", gameObject);
|
Utils.RandomName($"{Gate.GateType}_{Name}", gameObject);
|
||||||
_scale = transform.localScale;
|
_scale = Sprite.transform.localScale;
|
||||||
_sprite = GetComponent<SpriteRenderer>();
|
|
||||||
Cables = new List<Cable>();
|
Cables = new List<Cable>();
|
||||||
Orientation = Orientation.normalized;
|
Orientation = Orientation.normalized;
|
||||||
}
|
}
|
||||||
@@ -69,16 +106,16 @@ namespace CompuLogic.Workspace
|
|||||||
|
|
||||||
private void OnMouseEnter()
|
private void OnMouseEnter()
|
||||||
{
|
{
|
||||||
transform.localScale = _scale * ScaleIncrease;
|
Sprite.transform.localScale = _scale * ScaleIncrease;
|
||||||
GameManager.Instance.CurrentAnchor = this;
|
GameManager.Instance.CurrentAnchor = this;
|
||||||
Hovering = true;
|
Hovering = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnMouseExit()
|
private void OnMouseExit()
|
||||||
{
|
{
|
||||||
transform.localScale = _scale;
|
Sprite.transform.localScale = _scale;
|
||||||
if (Equals(GameManager.Instance.CurrentAnchor))
|
if (Equals(GameManager.Instance.CurrentAnchor))
|
||||||
GameManager.Instance.CurrentAnchor = null;
|
GameManager.Instance.CurrentAnchor = null;
|
||||||
Hovering = false;
|
Hovering = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -88,7 +125,7 @@ namespace CompuLogic.Workspace
|
|||||||
{
|
{
|
||||||
foreach(var cable in Cables)
|
foreach(var cable in Cables)
|
||||||
{
|
{
|
||||||
Destroy(cable.gameObject);
|
Destroy(cable.gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -114,8 +151,8 @@ namespace CompuLogic.Workspace
|
|||||||
{
|
{
|
||||||
if (_lastActivated == null || _lastActivated != Activated)
|
if (_lastActivated == null || _lastActivated != Activated)
|
||||||
{
|
{
|
||||||
_sprite.color = Activated ? GameManager.Instance.ActivatedColor : GameManager.Instance.DeadColor;
|
Sprite.color = Activated ? GameManager.Instance.ActivatedColor : GameManager.Instance.DeadColor;
|
||||||
_lastActivated = Activated;
|
_lastActivated = Activated;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -66,12 +66,15 @@ namespace CompuLogic.Workspace
|
|||||||
gate.GateType = (GateType)key;
|
gate.GateType = (GateType)key;
|
||||||
|
|
||||||
gate.UIName = string.IsNullOrEmpty(item.Name) ? gate.GateType.ToString() : item.Name;
|
gate.UIName = string.IsNullOrEmpty(item.Name) ? gate.GateType.ToString() : item.Name;
|
||||||
|
|
||||||
|
var showAnchorNames = false;
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(item.Skin))
|
if (string.IsNullOrEmpty(item.Skin))
|
||||||
{
|
{
|
||||||
gate.Sprite.Renderer.sprite = _defaultSprite;
|
gate.Sprite.Renderer.sprite = _defaultSprite;
|
||||||
gate.Sprite.Renderer.drawMode = SpriteDrawMode.Sliced;
|
gate.Sprite.Renderer.drawMode = SpriteDrawMode.Sliced;
|
||||||
gate.Sprite.Renderer.size = new Vector2(item.Width, item.Height);
|
gate.Sprite.Renderer.size = new Vector2(item.Width, item.Height);
|
||||||
|
showAnchorNames = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -87,6 +90,7 @@ namespace CompuLogic.Workspace
|
|||||||
var anchor = Instantiate(inputAnchor.Big ? _bigAnchorPrefab : _anchorPrefab);
|
var anchor = Instantiate(inputAnchor.Big ? _bigAnchorPrefab : _anchorPrefab);
|
||||||
anchor.transform.parent = prefab.transform;
|
anchor.transform.parent = prefab.transform;
|
||||||
inputAnchor.ConfigAnchor(anchor);
|
inputAnchor.ConfigAnchor(anchor);
|
||||||
|
anchor.ShowName = showAnchorNames;
|
||||||
anchor.IsInput = true;
|
anchor.IsInput = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -98,6 +102,7 @@ namespace CompuLogic.Workspace
|
|||||||
var anchor = Instantiate(outputAnchor.Big ? _bigAnchorPrefab : _anchorPrefab);
|
var anchor = Instantiate(outputAnchor.Big ? _bigAnchorPrefab : _anchorPrefab);
|
||||||
anchor.transform.parent = prefab.transform;
|
anchor.transform.parent = prefab.transform;
|
||||||
outputAnchor.ConfigAnchor(anchor);
|
outputAnchor.ConfigAnchor(anchor);
|
||||||
|
anchor.ShowName = showAnchorNames;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -94,8 +94,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
#region 300 - Latches
|
#region 300 - Latches
|
||||||
|
|
||||||
internal class SRLatchGate : StatefulGateDefinition
|
internal class SRLatchGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "SR Latch";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "S", "R" };
|
public override string[] Inputs { get; } = new string[] { "S", "R" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
||||||
|
|
||||||
@@ -114,8 +113,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class JKLatchGate : StatefulGateDefinition
|
internal class JKLatchGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "JK Latch";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "J", "K" };
|
public override string[] Inputs { get; } = new string[] { "J", "K" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
||||||
|
|
||||||
@@ -136,8 +134,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class DLatchGate : StatefulGateDefinition
|
internal class DLatchGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "D Latch";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "D", "E" };
|
public override string[] Inputs { get; } = new string[] { "D", "E" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
||||||
|
|
||||||
@@ -158,8 +155,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
#region 400 - Flip-Flops
|
#region 400 - Flip-Flops
|
||||||
|
|
||||||
internal class SRFlipFlopGate : StatefulGateDefinition
|
internal class SRFlipFlopGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "SR Flip-Flop";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "S", "R" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "S", "R" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
||||||
|
|
||||||
@@ -182,8 +178,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class JKFlipFlopGate : StatefulGateDefinition
|
internal class JKFlipFlopGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "JK Flip-Flop";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "J", "K" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "J", "K" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
||||||
|
|
||||||
@@ -208,8 +203,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class DFlipFlopGate : StatefulGateDefinition
|
internal class DFlipFlopGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "D Flip-Flop";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
||||||
|
|
||||||
@@ -228,8 +222,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class TFlipFlopGate : StatefulGateDefinition
|
internal class TFlipFlopGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "T Flip-Flop";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "T" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "T" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
|
||||||
|
|
||||||
@@ -253,8 +246,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
#region 500 - Arithmetic
|
#region 500 - Arithmetic
|
||||||
|
|
||||||
internal class HalfAddGate : StatelessGateDefinition
|
internal class HalfAddGate : StatelessGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "Half Add.";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "A", "B" };
|
public override string[] Inputs { get; } = new string[] { "A", "B" };
|
||||||
public override string[] Outputs { get; } = new string[] { "S", "C" };
|
public override string[] Outputs { get; } = new string[] { "S", "C" };
|
||||||
|
|
||||||
@@ -271,8 +263,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class FullAddGate : StatelessGateDefinition
|
internal class FullAddGate : StatelessGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "Full Add.";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "A", "B", "Cɪ" };
|
public override string[] Inputs { get; } = new string[] { "A", "B", "Cɪ" };
|
||||||
public override string[] Outputs { get; } = new string[] { "S", "Cᴏ" };
|
public override string[] Outputs { get; } = new string[] { "S", "Cᴏ" };
|
||||||
|
|
||||||
@@ -290,8 +281,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class HalfSubGate : StatelessGateDefinition
|
internal class HalfSubGate : StatelessGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "Half Sub.";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "A", "B" };
|
public override string[] Inputs { get; } = new string[] { "A", "B" };
|
||||||
public override string[] Outputs { get; } = new string[] { "S", "C" };
|
public override string[] Outputs { get; } = new string[] { "S", "C" };
|
||||||
|
|
||||||
@@ -309,8 +299,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class FullSubGate : StatelessGateDefinition
|
internal class FullSubGate : StatelessGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "Full Add.";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "A", "B", "Cɪ" };
|
public override string[] Inputs { get; } = new string[] { "A", "B", "Cɪ" };
|
||||||
public override string[] Outputs { get; } = new string[] { "S", "Cᴏ" };
|
public override string[] Outputs { get; } = new string[] { "S", "Cᴏ" };
|
||||||
|
|
||||||
@@ -369,8 +358,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class Mux2bGate : StatelessGateDefinition
|
internal class Mux2bGate : StatelessGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "2bits Mux";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "E", "S₀", "S₁", "D₀", "D₁", "D₂", "D₃" };
|
public override string[] Inputs { get; } = new string[] { "E", "S₀", "S₁", "D₀", "D₁", "D₂", "D₃" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Y" };
|
public override string[] Outputs { get; } = new string[] { "Y" };
|
||||||
|
|
||||||
@@ -396,8 +384,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class Demux2bGate : StatelessGateDefinition
|
internal class Demux2bGate : StatelessGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "2bits Demux";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "E", "S₀", "S₁", "D" };
|
public override string[] Inputs { get; } = new string[] { "E", "S₀", "S₁", "D" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Y₀", "Y₁", "Y₂", "Y₃" };
|
public override string[] Outputs { get; } = new string[] { "Y₀", "Y₁", "Y₂", "Y₃" };
|
||||||
|
|
||||||
@@ -418,8 +405,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class Enc2b4bGate : StatelessGateDefinition
|
internal class Enc2b4bGate : StatelessGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "2b/4b Enc.";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "D₀", "D₁" };
|
public override string[] Inputs { get; } = new string[] { "D₀", "D₁" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Y₀", "Y₁", "Y₂", "Y₃" };
|
public override string[] Outputs { get; } = new string[] { "Y₀", "Y₁", "Y₂", "Y₃" };
|
||||||
|
|
||||||
@@ -438,8 +424,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class Dec4b2bGate : StatelessGateDefinition
|
internal class Dec4b2bGate : StatelessGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "4b/2b Dec.";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "D₀", "D₁", "D₂", "D₃"};
|
public override string[] Inputs { get; } = new string[] { "D₀", "D₁", "D₂", "D₃"};
|
||||||
public override string[] Outputs { get; } = new string[] { "Y₀", "Y₁" };
|
public override string[] Outputs { get; } = new string[] { "Y₀", "Y₁" };
|
||||||
|
|
||||||
@@ -462,8 +447,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
#region 700 - Registers
|
#region 700 - Registers
|
||||||
|
|
||||||
internal class SISO4bGate : StatefulGateDefinition
|
internal class SISO4bGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "4bits SISO";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q" };
|
public override string[] Outputs { get; } = new string[] { "Q" };
|
||||||
|
|
||||||
@@ -490,8 +474,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class SIPO4bGate : StatefulGateDefinition
|
internal class SIPO4bGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "4bits SIPO";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁", "Q₂", "Q₃" };
|
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁", "Q₂", "Q₃" };
|
||||||
|
|
||||||
@@ -518,8 +501,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class PIPO4bGate : StatefulGateDefinition
|
internal class PIPO4bGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "4bits PIPO";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "D₀", "D₁", "D₂", "D₃" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "D₀", "D₁", "D₂", "D₃" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁", "Q₂", "Q₃" };
|
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁", "Q₂", "Q₃" };
|
||||||
|
|
||||||
@@ -553,8 +535,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
#region 800 - Counters
|
#region 800 - Counters
|
||||||
|
|
||||||
internal class Counter2bGate : StatefulGateDefinition
|
internal class Counter2bGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "2bits Count.";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "RST" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "RST" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁" };
|
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁" };
|
||||||
|
|
||||||
@@ -585,8 +566,7 @@ namespace CompuLogic.Workspace.Gates
|
|||||||
}
|
}
|
||||||
|
|
||||||
internal class Counter4bGate : StatefulGateDefinition
|
internal class Counter4bGate : StatefulGateDefinition
|
||||||
{
|
{
|
||||||
public new string Name => "4bits Count.";
|
|
||||||
public override string[] Inputs { get; } = new string[] { "CLK", "RST" };
|
public override string[] Inputs { get; } = new string[] { "CLK", "RST" };
|
||||||
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁", "Q₂", "Q₃" };
|
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁", "Q₂", "Q₃" };
|
||||||
|
|
||||||
|
|||||||
+45
@@ -0,0 +1,45 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace CompuLogic
|
||||||
|
{
|
||||||
|
public class OverlineCorrector : MonoBehaviour
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|
{
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public Vector3 SubTextOffset;
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|
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#region Unity Properties
|
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|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Public Properties
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Private Properties
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Unity Methods
|
||||||
|
|
||||||
|
private void FixedUpdate()
|
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|
{
|
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|
var subText = GetComponentInChildren<TMP_SubMesh>();
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if(subText != null && Mathf.Abs(subText.transform.localPosition.magnitude) < Mathf.Epsilon)
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|
subText.transform.localPosition = SubTextOffset;
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|
}
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|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Public Methods
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region Private Methods
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
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|
|
||||||
|
}
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+11
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+54
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300:
|
300:
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||||||
name: SR Latch
|
name: SR Latch
|
||||||
width: 5
|
width: 5
|
||||||
height: 6
|
height: 5
|
||||||
input:
|
input:
|
||||||
- S 0.5 1.5 W
|
- S 0.5 1.5 W
|
||||||
- R 0.5 4.5 W
|
- R 0.5 3.5 W
|
||||||
output:
|
output:
|
||||||
- Q 4.5 1.5 W
|
- Q 4.5 1.5 E
|
||||||
- Q̅ 4.5 4.5 W
|
- Q̅ 4.5 3.5 E
|
||||||
310:
|
310:
|
||||||
name: JK Latch
|
name: JK Latch
|
||||||
width: 5
|
width: 5
|
||||||
height: 6
|
height: 5
|
||||||
input:
|
input:
|
||||||
- J 0.5 1.5 W
|
- J 0.5 1.5 W
|
||||||
- K 0.5 4.5 W
|
- K 0.5 3.5 W
|
||||||
output:
|
output:
|
||||||
- Q 4.5 1.5 W
|
- Q 4.5 1.5 E
|
||||||
- Q̅ 4.5 4.5 W
|
- Q̅ 4.5 3.5 E
|
||||||
320:
|
320:
|
||||||
name: D Latch
|
name: D Latch
|
||||||
width: 5
|
width: 5
|
||||||
height: 6
|
height: 5
|
||||||
input:
|
input:
|
||||||
- D 0.5 1.5 W
|
- D 0.5 1.5 W
|
||||||
- E 0.5 4.5 W
|
- E 0.5 3.5 W
|
||||||
output:
|
output:
|
||||||
- Q 4.5 1.5 W
|
- Q 4.5 1.5 E
|
||||||
- Q̅ 4.5 4.5 W
|
- Q̅ 4.5 3.5 E
|
||||||
|
400:
|
||||||
|
name: SR Flip-Flop
|
||||||
|
width: 5
|
||||||
|
height: 7
|
||||||
|
input:
|
||||||
|
- S 0.5 1.5 W
|
||||||
|
- R 0.5 3.5 W
|
||||||
|
- CLK 0.5 5.5 W
|
||||||
|
output:
|
||||||
|
- Q 4.5 1.5 E
|
||||||
|
- Q̅ 4.5 5.5 E
|
||||||
|
410:
|
||||||
|
name: JK Flip-Flop
|
||||||
|
width: 5
|
||||||
|
height: 7
|
||||||
|
input:
|
||||||
|
- J 0.5 1.5 W
|
||||||
|
- K 0.5 3.5 W
|
||||||
|
- CLK 0.5 5.5 W
|
||||||
|
output:
|
||||||
|
- Q 4.5 1.5 E
|
||||||
|
- Q̅ 4.5 5.5 E
|
||||||
|
420:
|
||||||
|
name: D Flip-Flop
|
||||||
|
width: 5
|
||||||
|
height: 7
|
||||||
|
input:
|
||||||
|
- D 0.5 1.5 W
|
||||||
|
- CLK 0.5 5.5 W
|
||||||
|
output:
|
||||||
|
- Q 4.5 1.5 E
|
||||||
|
- Q̅ 4.5 5.5 E
|
||||||
|
430:
|
||||||
|
name: T Flip-Flop
|
||||||
|
width: 5
|
||||||
|
height: 7
|
||||||
|
input:
|
||||||
|
- T 0.5 1.5 W
|
||||||
|
- CLK 0.5 5.5 W
|
||||||
|
output:
|
||||||
|
- Q 4.5 1.5 E
|
||||||
|
- Q̅ 4.5 5.5 E
|
||||||
@@ -2,7 +2,6 @@ TODO
|
|||||||
-(1) finish gate book
|
-(1) finish gate book
|
||||||
-(1) mux/demux svg
|
-(1) mux/demux svg
|
||||||
-(1) change fonts
|
-(1) change fonts
|
||||||
-(2) named anchors (dezoom hide ?)
|
|
||||||
-(3) clocks (1Hz, 5Hz, 10Hz, etc.)
|
-(3) clocks (1Hz, 5Hz, 10Hz, etc.)
|
||||||
-(3) cable overlap (same/diff circuit)
|
-(3) cable overlap (same/diff circuit)
|
||||||
-(5) cable management
|
-(5) cable management
|
||||||
|
|||||||
Reference in New Issue
Block a user