stateful gates
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@@ -60,7 +60,8 @@ namespace UntitledLogicGame.Workspace
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public void ResetCollider()
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{
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Destroy(GetComponent<PolygonCollider2D>());
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gameObject.AddComponent<PolygonCollider2D>();
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var collider = gameObject.AddComponent<PolygonCollider2D>();
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collider.autoTiling = true;
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}
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#endregion
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