ci: add gitea CI

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2026-11-09 21:14:05 +01:00
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commit d0454fa73d
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name: Python Lint CI
concurrency:
group: lint-${{ github.ref }}
cancel-in-progress: true
on:
workflow_dispatch:
push:
paths:
- '.github/workflows/lint.yml'
- 'pyproject.toml'
- 'uv.lock'
- '.python-version'
- '**/*.py'
jobs:
ruff:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v5
- name: Set up UV
uses: actions/setup-uv@v1
- name: Run Ruff check
run: uv run ruff check --output-format=github
ruff-format-check:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v5
- name: Set up UV
uses: actions/setup-uv@v1
- name: Run Ruff format check
run: uv run ruff format --check --output-format=github
ty:
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v5
- name: Set up UV
uses: actions/setup-uv@v1
- name: Run ty check
run: uv run ty check --output-format=github
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[![](https://git.klemek.fr/klemek/forge-invar/actions/workflows/lint.yml/badge.svg?branch=main&style=flat-square)](https://git.klemek.fr/klemek/forge-invar/actions?workflow=lint.yml)
# F.O.R.G.E. (Invar)
> This repo is a work in progress
**⚠️ This repo is a work in progress**
> **F**usion **O**f **R**eal-time **G**enerative **E**ffects
*Invar version (Eurorack module)*
Discover an engine where user-defined fragment shaders collide to produce stunning visuals.
## Install