mix stage
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@@ -47,10 +47,9 @@ typedef struct ShaderProgram {
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GLuint frames_locations[FRAG_COUNT + 1][TEX_COUNT];
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GLuint sub_src_locations[FRAG_COUNT];
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GLuint sub_src_indexes[FRAG_COUNT][SUB_COUNT];
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GLuint sub_fx_locations[FRAG_COUNT];
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GLuint sub_fx_indexes[FRAG_COUNT][SUB_COUNT];
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GLuint sub_mix_indexes[FRAG_COUNT][2];
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GLuint vpos_locations[FRAG_COUNT + 1];
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