fix: better random state

This commit is contained in:
2025-11-10 23:24:06 +01:00
parent 570c902909
commit 1a766bfd78
3 changed files with 27 additions and 6 deletions
+1 -1
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@@ -112,7 +112,7 @@ make -f Makefile.dev release-arch
- [ ] Sample gif in README
- [x] Documentation in default config file
- [x] Clone "shaders" and config in system path at setup
- [ ] Minimal sample shaders
- [x] Minimal sample shaders
- [x] Hotkey `0` to reset everything
- [x] Printable PDF of default scr/fx
- [x] Add NanoKontrol setup file
+24 -5
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@@ -86,6 +86,8 @@ void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
count += state_config->midi_counts.values[i];
}
state_config->value_count = offset;
state_config->midi_codes.length = count * 3;
for (unsigned int i = 0; i < state_config->midi_counts.length; i++) {
@@ -365,7 +367,7 @@ static void state_load(SharedContext *context, const StateConfig *state_config,
context->active[i] = config_file_get_int(&saved_state, key, 0);
}
for (unsigned int i = 0; i < state_config->midi_codes.length; i++) {
for (unsigned int i = 0; i < state_config->value_count; i++) {
snprintf(key, STR_LEN, "value_%d_x", i);
context->values[i][0] =
(float)config_file_get_int(&saved_state, key, 0) / MIDI_MAX;
@@ -418,11 +420,28 @@ void state_reset(SharedContext *context) {
}
void state_randomize(SharedContext *context, const StateConfig *state_config) {
unsigned int j;
unsigned int l;
unsigned int part;
for (unsigned int i = 0; i < state_config->midi_codes.length; i++) {
context->values[i][0] = (float)rand_uint(MIDI_MAX) / MIDI_MAX;
context->values[i][1] = (float)rand_uint(MIDI_MAX) / MIDI_MAX;
context->values[i][2] = (float)rand_uint(MIDI_MAX) / MIDI_MAX;
j = i / 3;
part = arr_uint_remap_index(state_config->midi_offsets, &j);
for (unsigned int k = 0; k < state_config->midi_active_counts.values[part];
k++) {
l = state_config->values_offsets.values[part] +
k * state_config->midi_counts.values[part] + j;
if (arr_uint_index_of(state_config->fader_codes,
state_config->midi_codes.values[i]) !=
ARRAY_NOT_FOUND) {
context->values[l][i % 3] = (float)rand_uint(MIDI_MAX + 1) / MIDI_MAX;
} else {
context->values[l][i % 3] = rand_uint(2) == 1 ? 1 : 0;
}
}
}
for (unsigned int i = 0; i < context->state.length; i++) {
context->state.values[i] = rand_uint(state_config->state_max);
}
@@ -454,7 +473,7 @@ void state_save(const SharedContext *context, const StateConfig *state_config,
context->active[i]);
}
for (unsigned int i = 0; i < state_config->midi_codes.length; i++) {
for (unsigned int i = 0; i < state_config->value_count; i++) {
snprintf(lines.values[lines.length++], STR_LEN, "value_%d_x=%d", i,
(unsigned int)(context->values[i][0] * MIDI_MAX));
snprintf(lines.values[lines.length++], STR_LEN, "value_%d_y=%d", i,
+2
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@@ -207,6 +207,8 @@ typedef struct StateConfig {
UintArray fader_codes;
UintArray values_offsets;
unsigned int value_count;
unsigned int tap_tempo_code;
} StateConfig;