refactor: not overlaping keyboard and midi
Clang Lint CI / lint-no-video (push) Successful in 1m0s
Clang Build CI / run-no-video (push) Successful in 1m0s
Clang Build CI / run-video (push) Successful in 1m1s
Clang Build CI / build-release (push) Successful in 1m56s
Clang Lint CI / lint-video (push) Successful in 1m59s
Clang Lint CI / lint-no-video (push) Successful in 1m0s
Clang Build CI / run-no-video (push) Successful in 1m0s
Clang Build CI / run-video (push) Successful in 1m1s
Clang Build CI / build-release (push) Successful in 1m56s
Clang Lint CI / lint-video (push) Successful in 1m59s
This commit is contained in:
+2
-2
@@ -12,8 +12,8 @@ out vec4 fragColor;
|
||||
subroutine uniform src_stage_sub src_stage;
|
||||
|
||||
uniform int iSeed4;
|
||||
uniform vec3 iMidi1_2[6];
|
||||
uniform vec3 iGroup1_2[6];
|
||||
|
||||
void main() {
|
||||
fragColor = src_stage(vUV, iSeed4, iMidi1_2[0], iMidi1_2[1].xy, iMidi1_2[2], iMidi1_2[3].xy, iMidi1_2[4], iMidi1_2[5].xy);
|
||||
fragColor = src_stage(vUV, iSeed4, iGroup1_2[0], iGroup1_2[1].xy, iGroup1_2[2], iGroup1_2[3].xy, iGroup1_2[4], iGroup1_2[5].xy);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user