refactor: not overlaping keyboard and midi
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+17
-17
@@ -116,7 +116,7 @@ typedef struct ShaderProgram {
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GLuint iactive_locations[ARRAY_SIZE];
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UintArray midi_lengths;
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GLuint imidi_locations[ARRAY_SIZE];
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GLuint igroup_locations[ARRAY_SIZE];
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GLuint vpos_locations[ARRAY_SIZE];
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@@ -240,12 +240,12 @@ typedef struct StateConfig {
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UintArray select_page_codes;
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UintArray select_item_codes;
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UintArray select_frag_codes;
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UintArray midi_active_counts;
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UintArray midi_active_offsets;
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UintArray midi_active_codes;
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UintArray midi_counts;
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UintArray midi_offsets;
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UintArray midi_codes;
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UintArray group_active_counts;
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UintArray group_active_offsets;
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UintArray group_active_codes;
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UintArray group_counts;
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UintArray group_offsets;
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UintArray codes;
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UintArray fader_codes;
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UintArray values_offsets;
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@@ -255,17 +255,17 @@ typedef struct StateConfig {
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char save_file_prefix[STR_LEN];
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unsigned int hotkey_randomize;
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unsigned int hotkey_reset;
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unsigned int hotkey_demo;
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unsigned int hotkey_autorand;
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unsigned int hotkey_autorand_up;
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unsigned int hotkey_autorand_down;
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unsigned int hotkey_tempo_up;
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unsigned int hotkey_tempo_down;
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unsigned int key_randomize;
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unsigned int key_reset;
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unsigned int key_demo;
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unsigned int key_autorand;
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unsigned int key_autorand_up;
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unsigned int key_autorand_down;
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unsigned int key_tempo_up;
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unsigned int key_tempo_down;
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UintArray hotkey_load;
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UintArray hotkey_save;
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UintArray key_load;
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UintArray key_save;
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} StateConfig;
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typedef struct StateBackgroundWriteArgs {
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