wip value input
This commit is contained in:
@@ -23,4 +23,4 @@ unsigned int arr_uint_remap_index(UintArray offsets, unsigned int *index) {
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}
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return 0;
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}
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}
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@@ -4,6 +4,7 @@
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#include <stdlib.h>
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#include <sys/wait.h>
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#include "arr.h"
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#include "config.h"
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#include "config_file.h"
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#include "file.h"
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@@ -68,6 +69,7 @@ static void init_context(Parameters params, unsigned int in_count,
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}
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memset(context->active, 0, sizeof(context->active));
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memset(context->values, 0, sizeof(context->values));
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context->page = 0;
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context->selected = 0;
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+41
-17
@@ -3,6 +3,7 @@
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#include <stddef.h>
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#include <stdio.h>
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#include "arr.h"
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#include "config.h"
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#include "config_file.h"
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#include "constants.h"
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@@ -234,8 +235,8 @@ static void init_shaders(ShaderProgram *program, FileArray fragment_shaders) {
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}
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static void init_single_program(ShaderProgram *program, unsigned int i,
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ConfigFile config) {
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unsigned int j, k;
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ConfigFile config, StateConfig state_config) {
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unsigned int j, k, index1, index2;
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char name[256];
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char *prefix;
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program->programs[i] = glCreateProgram();
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@@ -325,6 +326,18 @@ static void init_single_program(ShaderProgram *program, unsigned int i,
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glGetUniformLocation(program->programs[i], name);
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}
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prefix = config_file_get_str(config, "UNIFORM_SRC_PREFIX", "src");
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index1 = index2 = 0;
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for (j = 0; j < state_config.src_active_counts.length; j++) {
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for (k = 0; k < state_config.src_active_counts.values[j]; k++) {
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program->src_lengths.values[index1++] = state_config.src_counts.values[j];
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sprintf(name, "%s%d_%d", prefix, j + 1, k + 1);
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program->isrc_locations[index2++] =
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glGetUniformLocation(program->programs[i], name);
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}
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}
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program->src_lengths.length = index1;
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// create texX uniforms pointer
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prefix = config_file_get_str(config, "UNIFORM_TEX_PREFIX", "tex");
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for (j = 0; j < program->tex_count; j++) {
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@@ -340,11 +353,12 @@ static void init_single_program(ShaderProgram *program, unsigned int i,
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log_info("Program %d initialized", i + 1);
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}
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static void init_programs(ShaderProgram *program, ConfigFile config) {
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static void init_programs(ShaderProgram *program, ConfigFile config,
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StateConfig state_config) {
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unsigned int i;
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for (i = 0; i < program->frag_count; i++) {
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init_single_program(program, i, config);
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init_single_program(program, i, config, state_config);
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}
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}
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@@ -366,7 +380,7 @@ ShaderProgram shaders_init(FileArray fragment_shaders, ConfigFile config,
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program.sub_type_count = config_file_get_int(config, "SUB_TYPE_COUNT", 0);
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program.in_count = config_file_get_int(config, "IN_COUNT", 0);
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program.sub_variant_count = state_config.state_max;
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program.active_count = state_config.src_count;
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program.active_count = state_config.src_active_counts.length;
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if (program.frag_count > MAX_FRAG) {
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log_error("FRAG_COUNT over %d", MAX_FRAG);
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@@ -388,7 +402,7 @@ ShaderProgram shaders_init(FileArray fragment_shaders, ConfigFile config,
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init_framebuffers(&program, config);
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init_programs(&program, config);
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init_programs(&program, config, state_config);
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init_vertices(&program);
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@@ -451,16 +465,18 @@ static void write_uniform_2f(GLuint location, vec2 *value) {
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}
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}
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// static void write_uniform_3f(GLuint location, vec3 *value) {
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// if (location != unused_uniform) {
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// glUniform3fv(location, 1, (const GLfloat *)value);
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// }
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// }
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static void write_uniform_multi_3f(GLuint location, unsigned int count,
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vec3 *value) {
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if (location != unused_uniform) {
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glUniform3fv(location, count, (const GLfloat *)value);
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}
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}
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static void use_program(ShaderProgram program, int i, bool output,
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SharedContext *context) {
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unsigned int j, k;
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unsigned int j, k, offset;
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GLuint subroutines[ARRAY_SIZE];
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// TODO direct vec2 in context
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vec2 resolution, tex_resolution, in_resolution;
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resolution[0] = (float)context->width;
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@@ -519,6 +535,19 @@ static void use_program(ShaderProgram program, int i, bool output,
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context->seeds[j]);
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}
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for (j = 0; j < program.frag_count; j++) {
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write_uniform_1i(program.istate_locations[i * program.frag_count + j],
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context->state[j]);
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}
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offset = 0;
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for (j = 0; j < program.src_lengths.length; j++) {
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write_uniform_multi_3f(program.isrc_locations[j],
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program.src_lengths.values[j],
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context->values + offset);
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offset += program.src_lengths.values[j];
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}
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// set subroutines for fragment and update state uniforms
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k = context->state[i];
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for (j = 0; j < program.sub_type_count; j++) {
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@@ -527,11 +556,6 @@ static void use_program(ShaderProgram program, int i, bool output,
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j * program.sub_variant_count + k];
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}
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for (j = 0; j < program.frag_count; j++) {
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write_uniform_1i(program.istate_locations[i * program.frag_count + j],
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context->state[j]);
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}
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glUniformSubroutinesuiv(GL_FRAGMENT_SHADER, program.sub_type_count,
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subroutines);
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+45
-15
@@ -10,8 +10,8 @@
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StateConfig state_parse_config(ConfigFile config) {
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unsigned int i, j, offset, total;
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// TODO rename total var
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StateConfig state_config;
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UintArray tmp_counts;
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char name[256];
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state_config.select_page_codes.length =
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@@ -44,22 +44,24 @@ StateConfig state_parse_config(ConfigFile config) {
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config_file_get_int(config, name, UNSET_MIDI_CODE);
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}
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state_config.src_count = tmp_counts.length =
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state_config.src_active_counts.length = state_config.src_counts.length =
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state_config.src_active_offsets.length = state_config.src_offsets.length =
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config_file_get_int(config, "SRC_COUNT", 0);
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state_config.values_offsets.length =
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config_file_get_int(config, "SRC_COUNT", 0);
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total = 0;
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for (i = 0; i < tmp_counts.length; i++) {
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for (i = 0; i < state_config.src_active_counts.length; i++) {
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sprintf(name, "SRC_%d_ACTIVE_COUNT", i + 1);
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tmp_counts.values[i] = config_file_get_int(config, name, 0);
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state_config.src_active_counts.values[i] =
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config_file_get_int(config, name, 1);
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state_config.src_active_offsets.values[i] = total;
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total += tmp_counts.values[i];
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total += state_config.src_active_counts.values[i];
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}
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state_config.src_active_codes.length = total;
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for (i = 0; i < tmp_counts.length; i++) {
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for (j = 0; j < tmp_counts.values[i]; j++) {
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for (i = 0; i < state_config.src_active_counts.length; i++) {
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for (j = 0; j < state_config.src_active_counts.values[i]; j++) {
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sprintf(name, "SRC_%d_ACTIVE_%d", i + 1, j + 1);
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state_config.src_active_codes
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.values[state_config.src_active_offsets.values[i] + j] =
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@@ -68,18 +70,22 @@ StateConfig state_parse_config(ConfigFile config) {
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}
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total = 0;
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for (i = 0; i < tmp_counts.length; i++) {
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offset = 0;
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for (i = 0; i < state_config.src_counts.length; i++) {
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sprintf(name, "SRC_%d_COUNT", i + 1);
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tmp_counts.values[i] = config_file_get_int(config, name, 0);
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state_config.src_counts.values[i] = config_file_get_int(config, name, 0);
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state_config.src_offsets.values[i] = total;
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total += tmp_counts.values[i];
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state_config.values_offsets.values[i] = offset;
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offset += state_config.src_counts.values[i] *
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state_config.src_active_counts.values[i];
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total += state_config.src_counts.values[i];
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}
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state_config.src_codes.length = total * 3;
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for (i = 0; i < tmp_counts.length; i++) {
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for (i = 0; i < state_config.src_counts.length; i++) {
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offset = state_config.src_offsets.values[i];
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for (j = 0; j < tmp_counts.values[i]; j++) {
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for (j = 0; j < state_config.src_counts.values[i]; j++) {
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sprintf(name, "SRC_%d_%d_X", i + 1, j + 1);
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state_config.src_codes.values[(offset + j) * 3] =
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config_file_get_int(config, name, UNSET_MIDI_CODE);
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@@ -157,7 +163,7 @@ static void update_selected(SharedContext *context, StateConfig state_config,
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void state_apply_event(SharedContext *context, StateConfig state_config,
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MidiDevice midi, unsigned char code,
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unsigned char value) {
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unsigned int index, part;
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unsigned int index, sub_index, src_index, part;
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bool found;
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found = false;
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@@ -201,7 +207,30 @@ void state_apply_event(SharedContext *context, StateConfig state_config,
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if (value > 0) {
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part = arr_uint_remap_index(state_config.src_active_offsets, &index);
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context->active[part] = index;
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// TODO things
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// TODO update values
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}
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}
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// VALUE CHANGE
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index = arr_uint_index_of(state_config.src_codes, code);
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if (index != ARRAY_NOT_FOUND) {
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found = true;
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sub_index = index / 3;
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part = arr_uint_remap_index(state_config.src_offsets, &sub_index);
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src_index = state_config.values_offsets.values[part] +
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context->active[part] * state_config.src_counts.values[part] +
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sub_index;
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if (arr_uint_index_of(state_config.fader_codes, code) != ARRAY_NOT_FOUND) {
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context->values[src_index][index % 3] = (float)value / MIDI_MAX;
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} else if (value > 0) {
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if (context->values[src_index][index % 3] > 0.5) {
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context->values[src_index][index % 3] = 0;
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midi_write(midi, code, 0);
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} else {
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context->values[src_index][index % 3] = 1;
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midi_write(midi, code, MIDI_MAX);
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}
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}
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}
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@@ -230,6 +259,7 @@ bool state_background_midi_write(SharedContext *context,
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update_page(context, state_config, midi);
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update_selected(context, state_config, midi);
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// TODO init values
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while (!context->stop) {
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// TODO tap tempo and more
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+27
-13
@@ -14,10 +14,16 @@
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#ifndef TYPES_H
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#define TYPES_H
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typedef struct UintArray {
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unsigned int values[ARRAY_SIZE];
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unsigned int length;
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} UintArray;
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#define ARRAY(X, Y) \
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struct X { \
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Y values[ARRAY_SIZE]; \
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unsigned int length; \
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} X
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typedef ARRAY(UintArray, unsigned int);
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typedef ARRAY(StringArray, char *);
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typedef ARRAY(Vec3Array, vec3);
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typedef ARRAY(GLuintArray, GLuint);
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typedef struct Parameters {
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bool hot_reload;
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@@ -32,6 +38,7 @@ typedef struct Parameters {
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float base_tempo;
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bool demo;
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bool windowed;
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// TODO use array
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char *video_in[MAX_VIDEO];
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unsigned int video_in_count;
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} Parameters;
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@@ -47,10 +54,7 @@ typedef struct File {
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time_t last_write;
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} File;
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typedef struct FileArray {
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File values[ARRAY_SIZE];
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unsigned int length;
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} FileArray;
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typedef ARRAY(FileArray, File);
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typedef struct ShaderProgram {
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bool error;
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@@ -71,11 +75,14 @@ typedef struct ShaderProgram {
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unsigned int frag_output_index;
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unsigned int frag_monitor_index;
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// TODO use array
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GLuint programs[ARRAY_SIZE];
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// TODO use array
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GLuint frame_buffers[ARRAY_SIZE];
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GLuint fragment_shaders[ARRAY_SIZE];
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// TODO use array
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GLuint itime_locations[ARRAY_SIZE];
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GLuint itempo_locations[ARRAY_SIZE];
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GLuint ifps_locations[ARRAY_SIZE];
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@@ -91,8 +98,13 @@ typedef struct ShaderProgram {
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GLuint iselected_locations[ARRAY_SIZE];
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GLuint iactive_locations[ARRAY_SIZE];
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// TODO rename inputs_xxx
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UintArray src_lengths;
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GLuint isrc_locations[ARRAY_SIZE];
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GLuint vpos_locations[ARRAY_SIZE];
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// TODO use array
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GLuint textures_locations[ARRAY_SIZE];
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unsigned int sub_type_count;
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@@ -119,10 +131,7 @@ typedef struct VideoCapture {
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EGLImageKHR dma_image;
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} VideoCapture;
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typedef struct VideoCaptureArray {
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VideoCapture values[ARRAY_SIZE];
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unsigned int length;
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} VideoCaptureArray;
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typedef ARRAY(VideoCaptureArray, VideoCapture);
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typedef GLFWwindow Window;
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@@ -137,10 +146,12 @@ typedef struct SharedContext {
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double time;
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unsigned int fps;
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float tempo;
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// TODO use array
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unsigned int state[MAX_FRAG];
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unsigned int page;
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unsigned int selected;
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unsigned int active[ARRAY_SIZE];
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vec3 values[ARRAY_SIZE];
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bool demo;
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unsigned int seeds[MAX_FRAG];
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bool monitor;
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@@ -153,16 +164,19 @@ typedef struct SharedContext {
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typedef struct StateConfig {
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unsigned int state_max;
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unsigned int src_count;
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UintArray select_page_codes;
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UintArray select_item_codes;
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UintArray select_frag_codes;
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// TODO rename input_xxx
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UintArray src_active_counts;
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UintArray src_active_offsets;
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UintArray src_active_codes;
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UintArray src_counts;
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UintArray src_offsets;
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UintArray src_codes;
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UintArray fader_codes;
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UintArray values_offsets;
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unsigned int tap_tempo_code;
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} StateConfig;
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Block a user