wip value input
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+27
-13
@@ -14,10 +14,16 @@
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#ifndef TYPES_H
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#define TYPES_H
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typedef struct UintArray {
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unsigned int values[ARRAY_SIZE];
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unsigned int length;
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} UintArray;
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#define ARRAY(X, Y) \
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struct X { \
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Y values[ARRAY_SIZE]; \
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unsigned int length; \
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} X
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typedef ARRAY(UintArray, unsigned int);
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typedef ARRAY(StringArray, char *);
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typedef ARRAY(Vec3Array, vec3);
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typedef ARRAY(GLuintArray, GLuint);
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typedef struct Parameters {
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bool hot_reload;
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@@ -32,6 +38,7 @@ typedef struct Parameters {
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float base_tempo;
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bool demo;
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bool windowed;
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// TODO use array
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char *video_in[MAX_VIDEO];
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unsigned int video_in_count;
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} Parameters;
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@@ -47,10 +54,7 @@ typedef struct File {
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time_t last_write;
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} File;
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typedef struct FileArray {
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File values[ARRAY_SIZE];
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unsigned int length;
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} FileArray;
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typedef ARRAY(FileArray, File);
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typedef struct ShaderProgram {
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bool error;
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@@ -71,11 +75,14 @@ typedef struct ShaderProgram {
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unsigned int frag_output_index;
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unsigned int frag_monitor_index;
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// TODO use array
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GLuint programs[ARRAY_SIZE];
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// TODO use array
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GLuint frame_buffers[ARRAY_SIZE];
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GLuint fragment_shaders[ARRAY_SIZE];
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// TODO use array
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GLuint itime_locations[ARRAY_SIZE];
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GLuint itempo_locations[ARRAY_SIZE];
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GLuint ifps_locations[ARRAY_SIZE];
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@@ -91,8 +98,13 @@ typedef struct ShaderProgram {
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GLuint iselected_locations[ARRAY_SIZE];
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GLuint iactive_locations[ARRAY_SIZE];
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// TODO rename inputs_xxx
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UintArray src_lengths;
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GLuint isrc_locations[ARRAY_SIZE];
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GLuint vpos_locations[ARRAY_SIZE];
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// TODO use array
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GLuint textures_locations[ARRAY_SIZE];
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unsigned int sub_type_count;
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@@ -119,10 +131,7 @@ typedef struct VideoCapture {
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EGLImageKHR dma_image;
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} VideoCapture;
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typedef struct VideoCaptureArray {
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VideoCapture values[ARRAY_SIZE];
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unsigned int length;
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} VideoCaptureArray;
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typedef ARRAY(VideoCaptureArray, VideoCapture);
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typedef GLFWwindow Window;
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@@ -137,10 +146,12 @@ typedef struct SharedContext {
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double time;
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unsigned int fps;
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float tempo;
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// TODO use array
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unsigned int state[MAX_FRAG];
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unsigned int page;
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unsigned int selected;
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unsigned int active[ARRAY_SIZE];
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vec3 values[ARRAY_SIZE];
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bool demo;
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unsigned int seeds[MAX_FRAG];
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bool monitor;
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@@ -153,16 +164,19 @@ typedef struct SharedContext {
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typedef struct StateConfig {
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unsigned int state_max;
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unsigned int src_count;
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UintArray select_page_codes;
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UintArray select_item_codes;
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UintArray select_frag_codes;
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// TODO rename input_xxx
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UintArray src_active_counts;
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UintArray src_active_offsets;
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UintArray src_active_codes;
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UintArray src_counts;
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UintArray src_offsets;
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UintArray src_codes;
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UintArray fader_codes;
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UintArray values_offsets;
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unsigned int tap_tempo_code;
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} StateConfig;
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