docs: add comment for project_free
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@@ -145,6 +145,7 @@ void project_reload(Project *project, void (*reload_callback)(unsigned int)) {
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void project_free(Project *project) {
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for (unsigned int i = 0; i < project->frag_count; i++) {
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file_free(&project->fragment_shaders[i][0]);
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// other sub files contents are freed at parse_fragment_shader_file
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}
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config_file_free(&project->config);
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