docs: update README

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2025-11-10 18:24:58 +01:00
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@@ -81,7 +81,22 @@ Here are some pointers if you want to customize your FORGE experience:
![](./docs/forge.drawio.png)
TODO
FORGE is an engine rendering a project into visuals.
Using OpenGL GLSL language, it talks to your graphic card to generate layers of textures defined by the fragment shaders and outputs it to your screen.
Here's a quick rundown of the process:
1. Reads the `forge_project.cfg` defined in the project folder.
2. Reads the `.glsl` files, including common parts while parsing them.
3. Creates and links all the OpenGL elements (programs, uniforms, textures, framebuffers, etc.)
4. Creates a [GLFW](https://www.glfw.org/) window
5. (optional) Connects to a MIDI controller (ALSA library) and read events to the background
6. (optional) Opens a video device stream (V4L2 library) and read buffers in the background
7. Updates context and pass it to the OpenGL programs (time, resolution, state, etc.)
8. Renders each texture from its OpenGL program
9. Renders window
10. Repeat at step 7
## Install