docs: update README
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@@ -81,7 +81,22 @@ Here are some pointers if you want to customize your FORGE experience:
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TODO
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FORGE is an engine rendering a project into visuals.
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Using OpenGL GLSL language, it talks to your graphic card to generate layers of textures defined by the fragment shaders and outputs it to your screen.
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Here's a quick rundown of the process:
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1. Reads the `forge_project.cfg` defined in the project folder.
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2. Reads the `.glsl` files, including common parts while parsing them.
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3. Creates and links all the OpenGL elements (programs, uniforms, textures, framebuffers, etc.)
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4. Creates a [GLFW](https://www.glfw.org/) window
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5. (optional) Connects to a MIDI controller (ALSA library) and read events to the background
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6. (optional) Opens a video device stream (V4L2 library) and read buffers in the background
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7. Updates context and pass it to the OpenGL programs (time, resolution, state, etc.)
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8. Renders each texture from its OpenGL program
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9. Renders window
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10. Repeat at step 7
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## Install
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