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forge-steel/src/forge.c
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klemek a7bc58e94e
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refactor: store init params in main program
2026-05-11 08:42:36 +02:00

356 lines
8.3 KiB
C

#include <log.h>
#include <math.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "types.h"
#include "config.h"
#include "config_file.h"
#include "forge.h"
#include "midi.h"
#include "project.h"
#include "shaders.h"
#include "shared.h"
#include "state.h"
#include "tempo.h"
#include "timer.h"
#include "video.h"
#include "window.h"
static Parameters init_params;
static SharedContext *context;
static ShaderProgram program;
static Window *window_output;
static Window *window_monitor;
static Timer timer;
static MidiDevice midi;
static bool trace_midi;
static Project project;
static void compute_fps() {
double fps;
char title[STR_LEN];
if (timer_inc(&timer)) {
fps = timer_reset(&timer);
if (init_params.trace_fps) {
log_trace("(main) %.2ffps", fps);
}
if (window_output != NULL) {
snprintf(title, STR_LEN, PACKAGE " " VERSION " - %.0ffps", fps);
window_update_title(window_output, title);
}
if (window_monitor != NULL) {
snprintf(title, STR_LEN, PACKAGE " " VERSION " (monitor) - %.0ffps", fps);
window_update_title(window_monitor, title);
}
context->fps = (unsigned int)round(fps);
}
}
static void init_context() {
context = shared_init_context("/" PACKAGE "_context");
context->stop = false;
state_init(context, &project.state_config, init_params.demo,
init_params.auto_random, init_params.auto_random_cycle,
init_params.base_tempo, init_params.load_state);
memset(context->input_resolutions, 0, sizeof(context->input_resolutions));
}
static void free_context() { shared_close_context(context); }
static void reload_shader(unsigned int i) {
shaders_update(&program, &project.fragment_shaders[i][0], i, &project);
}
#ifdef VIDEO_IN
static void init_inputs() {
context->inputs.length = init_params.video_in.length;
for (unsigned int i = 0; i < init_params.video_in.length; i++) {
video_init(&context->inputs.values[i], init_params.video_in.values[i],
init_params.video_size);
if (!context->inputs.values[i].error) {
context->input_resolutions[i][0] = context->inputs.values[i].width;
context->input_resolutions[i][1] = context->inputs.values[i].height;
context->inputs.values[i].needs_reload = false;
context->inputs.values[i].disconnected = false;
}
}
}
static bool reconnect_video_captures() {
for (unsigned int i = 0; i < init_params.video_in.length; i++) {
if (context->inputs.values[i].disconnected) {
video_init(&context->inputs.values[i], init_params.video_in.values[i],
init_params.video_size);
if (!context->inputs.values[i].error) {
context->input_resolutions[i][0] = context->inputs.values[i].width;
context->input_resolutions[i][1] = context->inputs.values[i].height;
if (!video_background_read(&context->inputs.values[i], context, i,
init_params.trace_fps)) {
return false;
}
context->inputs.values[i].needs_reload = true;
context->inputs.values[i].disconnected = false;
}
}
}
return true;
}
static bool start_video_captures() {
pid_t pid;
for (unsigned int i = 0; i < context->inputs.length; i++) {
if (!context->inputs.values[i].error &&
!video_background_read(&context->inputs.values[i], context, i,
init_params.trace_fps)) {
return false;
}
}
if (!init_params.video_reconnect) {
return true;
}
pid = fork();
if (pid < 0) {
log_error("Could not create subprocess");
return false;
}
if (pid == 0) {
return true;
}
log_info("background reconnect acquisition started (pid: %d)", pid);
while (!context->stop) {
sleep(1);
if (!reconnect_video_captures()) {
return false;
}
}
exit(EXIT_SUCCESS);
}
static void free_video_captures() {
for (unsigned int i = 0; i < context->inputs.length; i++) {
shaders_free_input(&program, i);
video_free(&context->inputs.values[i]);
}
}
#endif /* VIDEO_IN */
static void error_callback(int error, const char *description) {
log_error("[GLFW] %d: %s", error, description);
window_terminate();
context->stop = true;
exit(EXIT_FAILURE);
}
static void key_callback(Window *window, int key,
__attribute__((unused)) int scancode, int action,
int mods) {
unsigned int event;
event = window_read_key(key, action, mods);
if (window_escape_key(key, action)) {
// close window on escape key
log_info("[ESC] Closing...");
window_close(window);
} else if (event > 0) {
state_key_event(context, &project.state_config, event, &midi);
}
}
static void midi_callback(unsigned char code, unsigned char value) {
state_midi_event(context, &project.state_config, &midi, code, value,
trace_midi);
}
static bool init(const Parameters *params) {
init_params = *params;
project_init(&project, params->project_path, params->config_file);
if (project.error) {
return false;
}
init_context();
#ifdef VIDEO_IN
init_inputs();
if (!start_video_captures()) {
return false;
}
#endif /* VIDEO_IN */
midi_open(&midi, config_file_get_str(&project.config, "MIDI_HW", "hw"));
if (midi.error) {
context->demo = true;
} else {
trace_midi = params->trace_midi;
if (!midi_background_listen(&midi, context, midi_callback)) {
return false;
}
}
if (!state_background_write(context, &project.state_config, &midi)) {
return false;
}
window_startup(error_callback);
context->tex_resolution[1] = params->internal_size;
if (params->output) {
window_output = window_init(PACKAGE " " VERSION, params->output_screen,
params->windowed, NULL, key_callback);
window_use(window_output, context);
shaders_init(&program, &project, context, false);
} else {
window_output = NULL;
}
if (params->monitor) {
window_monitor =
window_init(PACKAGE " " VERSION " (monitor)", params->monitor_screen,
params->windowed, window_output, key_callback);
window_use(window_monitor, context);
shaders_init(&program, &project, context, window_output != NULL);
} else {
window_monitor = NULL;
}
#ifdef VIDEO_IN
shaders_link_inputs(&program, &project, &context->inputs);
#endif /* VIDEO_IN */
if (program.error) {
context->stop = true;
window_terminate();
exit(EXIT_FAILURE);
}
timer_init(&timer, 30);
log_info("Initialized");
return true;
}
static bool should_close() {
return (window_output != NULL && window_should_close(window_output)) ||
(window_monitor != NULL && window_should_close(window_monitor));
}
static bool loop() {
if (init_params.hot_reload) {
project_reload(&project, reload_shader);
}
#ifdef VIDEO_IN
if (init_params.video_reconnect) {
for (unsigned int i = 0; i < context->inputs.length; i++) {
if (context->inputs.values[i].needs_reload) {
shaders_relink_input(&program, &project, &context->inputs, i);
context->inputs.values[i].needs_reload = false;
}
}
}
#endif /* VIDEO_IN */
compute_fps();
context->time = window_get_time();
context->tempo_total = (float)tempo_total(&context->tempo);
if (window_output != NULL) {
window_use(window_output, context);
shaders_compute(&program, context, false, false);
window_refresh(window_output);
}
if (window_monitor != NULL) {
window_use(window_monitor, context);
shaders_compute(&program, context, true, window_output != NULL);
window_refresh(window_monitor);
}
window_events();
return true;
}
static void shutdown() {
context->stop = true;
if (init_params.save_state) {
state_save(context, &project.state_config);
}
shaders_free(&program);
if (window_output != NULL) {
window_use(window_output, context);
shaders_free_window(&program, false);
}
if (window_monitor != NULL) {
window_use(window_monitor, context);
shaders_free_window(&program, init_params.output);
}
#ifdef VIDEO_IN
free_video_captures();
#endif /* VIDEO_IN */
free_context();
project_free(&project);
window_terminate();
}
void forge_run(const Parameters *params) {
if (!init(params)) {
return;
}
while (!should_close()) {
if (!loop()) {
return;
}
}
shutdown();
}