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forge-steel/default/frag5.glsl
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klemek 6abf050bcc
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refactor: not overlaping keyboard and midi
2026-05-14 22:27:39 +02:00

22 lines
419 B
GLSL

#version 460
// FX A
// -------------
// IN: 7 (SRC A)
// IN: 9 (FX A)
// OUT: 9 (A+B)
in vec2 vUV;
out vec4 fragColor;
#include inc_fx.glsl
uniform sampler2D iTex7;
uniform sampler2D iTex9;
uniform int iSeed5;
uniform vec3 iGroup2_1[7];
void main() {
fragColor = fx_stage(vUV, iTex7, iTex9, iSeed5, iGroup2_1[0], iGroup2_1[1].xy, iGroup2_1[2], iGroup2_1[3].xy, iGroup2_1[4], iGroup2_1[5].xy, iGroup2_1[6]);
}