refactor: use separate seed for reroll of vegetables
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@@ -25,6 +25,7 @@ export default [
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"max-statements": ["warn", 50],
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"max-params": ["warn", 5],
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"max-lines": "off",
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"init-declarations": "off",
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},
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},
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{
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+3
-3
@@ -75,8 +75,8 @@
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<td><label for="candidates">Candidates:</label></td>
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<td><textarea v-model="config.candidates" id="candidates" rows="8"></textarea></td>
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<td>
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<button @click="newVegetables"><i icon="rotate-ccw"></i></button>
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<br/>
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<button @click="newVegetables"><i icon="dices"></i></button>
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<br />
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<span v-if="candidates.length <= 2" title="not enough candidates">
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<i icon="triangle-alert"></i> <i icon="users-round"></i> {{candidates.length}}
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</span>
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@@ -124,4 +124,4 @@
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</main>
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</body>
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</html>
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</html>
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@@ -103,6 +103,7 @@ class TableGenerator {
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return scores;
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}
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// eslint-disable-next-line class-methods-use-this
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mixKey(index1, index2) {
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return Math.min(index1, index2) * 1000 + Math.max(index1, index2);
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}
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@@ -312,7 +313,7 @@ const app = createApp({
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},
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newVegetables() {
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this.config.candidates = utils
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.shuffleSeeded(Object.keys(VEGETABLES), this.config.seed)
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.shuffleSeeded(Object.keys(VEGETABLES), utils.randomSeed())
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.map((key) => `${key} ${VEGETABLES[key]}`)
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.slice(0, 6)
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.join("\n");
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@@ -374,8 +375,7 @@ const app = createApp({
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try {
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await navigator.clipboard.writeText(csvTable);
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this.copyTableOverride = "Table Copied";
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} catch (error) {
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console.error(error.message);
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} catch {
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this.copyTableOverride = "Error";
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}
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setTimeout(() => {
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