Files
watchy/watchfaces/pokemon-2.0/images.py
T
Klemek 3d610e4d1d fix
2024-03-15 18:33:34 +01:00

156 lines
4.7 KiB
Python
Executable File

from PIL import Image
import os.path
import math
import sys
import importlib
spec = importlib.util.spec_from_file_location("watchy-image-editor", f'{os.path.dirname(__file__)}/../../watchy-image-editor/__init__.py')
WatchyImageEditorModule = importlib.util.module_from_spec(spec)
sys.modules["watchy-image-editor"] = WatchyImageEditorModule
spec = importlib.util.spec_from_file_location("watchy-image-editor.image", f'{os.path.dirname(__file__)}/../../watchy-image-editor/image.py')
BmpImageModule = importlib.util.module_from_spec(spec)
sys.modules["watchy-image-editor.image"] = BmpImageModule
spec.loader.exec_module(BmpImageModule)
BmpImage = getattr(BmpImageModule, "Image", None)
UI_IMAGES = [("pokemon_1", 96, 16) , ("pokemon_2", 96, 26), ("pokemon_3", 200, 58)]
UI_OTHER_IMAGES = [("bar_0", 8, 4), ("bar_1", 8, 4), ("cursor", 8, 9)]
DIRS = ["red-blue", "red-green", "yellow"]
CWD = os.path.dirname(__file__)
ROOT_DIR = f"{CWD}/pokemon-src/main-sprites"
COUNT = 151
OUT_DIR = f"{CWD}/pokemon-out"
WIDTH = 72
HEIGHT = 72
D_DATA = [
[
[0]
],
[
[1, 0, 0, 0],
[0, 0, 0, 0],
[0, 0, 1, 0],
[0, 0, 0, 0]
],
[
[1, 0],
[0, 0]
],
[
[1, 0, 1, 0],
[0, 1, 0, 0],
[1, 0, 1, 0],
[0, 0, 0, 1]
],
[
[1, 0],
[0, 1]
]
]
D_LEVELS = len(D_DATA) * 2 - 1
def make_dithering(i: int) -> Image.Image:
im = Image.new("L", (WIDTH, WIDTH), 'white')
if i < len(D_DATA):
d = D_DATA[i]
else:
d = D_DATA[D_LEVELS - i - 1]
w = len(d[0])
h = len(d)
for x in range(WIDTH):
for y in range(WIDTH):
v = d[y % h][x % w]
if i < len(D_DATA):
im.putpixel((x, y), 256 if v else 0)
else:
im.putpixel((x, y), 0 if v else 256)
return im
D_IM = [make_dithering(i) for i in range(D_LEVELS)]
def make_extent() -> Image.Image:
im = Image.new("L", (WIDTH - HEIGHT, HEIGHT), color=0)
for x in range(WIDTH - HEIGHT):
for y in range(HEIGHT):
im.putpixel((x, y), 256)
return im
EXTENT = make_extent()
def make_mask(im: Image.Image, i: int) -> Image.Image:
return im.point(lambda p: 1 if p >= math.floor(i * 256 / D_LEVELS) and p < math.ceil((i + 1) * 256 / D_LEVELS) else 0, mode="1")
def convert(im: Image.Image) -> Image.Image:
im = im.resize((WIDTH, HEIGHT))
im0, im = im, Image.new(im.mode, (WIDTH, HEIGHT), color=1)
for i in range(D_LEVELS):
im.paste(D_IM[i], (0, 0), mask=make_mask(im0, i))
im.paste(EXTENT, (2 * WIDTH - HEIGHT, 0))
im = im.convert(mode="P")
return im
def convert_front(im: Image.Image) -> Image.Image:
w0, h0 = im_src.size
im = Image.new(im_src.mode, (56, 56), 'white')
im.paste(im_src, ((56 - w0) // 2, (56 - h0) // 2))
return convert(im)
def convert_back(im_src: Image.Image) -> Image.Image:
im = Image.new(im_src.mode, (28, 28), 'white')
im.paste(im_src, (0, 0))
return convert(im)
if __name__ == '__main__':
for lang in ["en", "fr"]:
with open(f"{CWD}/ui_{lang}.h", mode='w') as f:
for name, width, height in UI_IMAGES:
im_bmp = BmpImage(name, width, height)
im_bmp.import_bmp(f"{lang}/{name}.bmp")
f.write(im_bmp.export_cpp()+"\n")
with open(f"{CWD}/ui_other.h", mode='w') as f:
for name, width, height in UI_OTHER_IMAGES:
im_bmp = BmpImage(name, width, height)
im_bmp.import_bmp(f"other/{name}.bmp")
f.write(im_bmp.export_cpp()+"\n")
try:
os.mkdir(f"{OUT_DIR}")
except:
pass
for sub in DIRS:
try:
os.mkdir(f"{OUT_DIR}/{sub}")
except:
pass
with open(f"{CWD}/pokemon_{sub.replace('-', '_')}.h", mode='w') as f:
for i in range(1, COUNT + 1):
try:
with Image.open(f"{ROOT_DIR}/{sub}/gray/{i}.png") as im_src:
im_out = convert_front(im_src)
im_out.save(f"{OUT_DIR}/{sub}/front_{i}.bmp")
except:
pass
im_bmp = BmpImage(f"front_{i}", WIDTH, HEIGHT)
im_bmp.import_bmp(f"{OUT_DIR}/{sub}/front_{i}.bmp")
f.write(im_bmp.export_cpp()+"\n")
try:
with Image.open(f"{ROOT_DIR}/{sub}/back/gray/{i}.png") as im_src:
im_out = convert_back(im_src)
im_out.save(f"{OUT_DIR}/{sub}/back_{i}.bmp")
except:
pass
im_bmp = BmpImage(f"back_{i}", WIDTH, HEIGHT)
im_bmp.import_bmp(f"{OUT_DIR}/back_{i}.bmp")
f.write(im_bmp.export_cpp()+"\n")