more gates definition

This commit is contained in:
klemek
2020-12-17 18:03:25 +01:00
parent 48f3aaea8b
commit 0ea30c4829
2 changed files with 120 additions and 19 deletions
@@ -199,7 +199,7 @@ namespace UntitledLogicGame.Workspace.Gates
internal class SRFlipFlopGate : GateDefinition
{
public override string[] Inputs { get; } = new string[] { "S", "R", "CLK" };
public override string[] Inputs { get; } = new string[] { "CLK", "S", "R" };
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
internal override Dictionary<InputState, OutputState> TruthTable => EmptyTruthTable;
public new string Name => "SR Flip-Flop";
@@ -210,9 +210,9 @@ namespace UntitledLogicGame.Workspace.Gates
internal new OutputState Compute(InputState input)
{
var s = input[0];
var r = input[1];
var clk = input[2];
var clk = input[0];
var s = input[1];
var r = input[2];
if (clk && !_lastClk) // rising edge
if (r) // reset
_q = false;
@@ -225,7 +225,7 @@ namespace UntitledLogicGame.Workspace.Gates
internal class JKFlipFlopGate : GateDefinition
{
public override string[] Inputs { get; } = new string[] { "J", "K", "CLK" };
public override string[] Inputs { get; } = new string[] { "CLK", "J", "K" };
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
internal override Dictionary<InputState, OutputState> TruthTable => EmptyTruthTable;
public new string Name => "JK Flip-Flop";
@@ -236,9 +236,9 @@ namespace UntitledLogicGame.Workspace.Gates
internal new OutputState Compute(InputState input)
{
var j = input[0];
var k = input[1];
var clk = input[2];
var clk = input[0];
var j = input[1];
var k = input[2];
if (clk && !_lastClk) // rising edge
if (k && j) // flip
_q = !_q;
@@ -253,7 +253,7 @@ namespace UntitledLogicGame.Workspace.Gates
internal class DFlipFlopGate : GateDefinition
{
public override string[] Inputs { get; } = new string[] { "D", "CLK" };
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
internal override Dictionary<InputState, OutputState> TruthTable => EmptyTruthTable;
public new string Name => "D Flip-Flop";
@@ -264,8 +264,8 @@ namespace UntitledLogicGame.Workspace.Gates
internal new OutputState Compute(InputState input)
{
var d = input[0];
var clk = input[1];
var clk = input[0];
var d = input[1];
if (clk && !_lastClk) // rising edge
_q = d;
_lastClk = clk;
@@ -275,7 +275,7 @@ namespace UntitledLogicGame.Workspace.Gates
internal class TFlipFlopGate : GateDefinition
{
public override string[] Inputs { get; } = new string[] { "T", "CLK" };
public override string[] Inputs { get; } = new string[] { "CLK", "T" };
public override string[] Outputs { get; } = new string[] { "Q", "Q̅" };
internal override Dictionary<InputState, OutputState> TruthTable => EmptyTruthTable;
public new string Name => "T Flip-Flop";
@@ -286,8 +286,8 @@ namespace UntitledLogicGame.Workspace.Gates
internal new OutputState Compute(InputState input)
{
var t = input[0];
var clk = input[1];
var clk = input[0];
var t = input[1];
if (clk && !_lastClk) // rising edge
if (t) // flip
_q = !_q;
@@ -445,4 +445,101 @@ namespace UntitledLogicGame.Workspace.Gates
}
#endregion
#region 700 - Registers
internal class SISO4bGate : GateDefinition
{
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
public override string[] Outputs { get; } = new string[] { "Q" };
internal override Dictionary<InputState, OutputState> TruthTable => EmptyTruthTable;
public new string Name => "4 bits SISO";
public new bool HasState => true;
private bool _q0;
private bool _q1;
private bool _q2;
private bool _q3;
private bool _lastClk;
internal new OutputState Compute(InputState input)
{
var clk = input[0];
var d = input[1];
if (clk && !_lastClk) // rising edge
{
_q3 = _q2;
_q2 = _q1;
_q1 = _q0;
_q0 = d;
}
_lastClk = clk;
return new OutputState(_q3);
}
}
internal class SIPO4bGate : GateDefinition
{
public override string[] Inputs { get; } = new string[] { "CLK", "D" };
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁", "Q₂", "Q₃" };
internal override Dictionary<InputState, OutputState> TruthTable => EmptyTruthTable;
public new string Name => "4 bits SIPO";
public new bool HasState => true;
private bool _q0;
private bool _q1;
private bool _q2;
private bool _q3;
private bool _lastClk;
internal new OutputState Compute(InputState input)
{
var clk = input[0];
var d = input[1];
if (clk && !_lastClk) // rising edge
{
_q3 = _q2;
_q2 = _q1;
_q1 = _q0;
_q0 = d;
}
_lastClk = clk;
return new OutputState(_q0, _q1, _q2, _q3);
}
}
internal class PIPO4bGate : GateDefinition
{
public override string[] Inputs { get; } = new string[] { "CLK", "D₀", "D₁", "D₂", "D₃" };
public override string[] Outputs { get; } = new string[] { "Q₀", "Q₁", "Q₂", "Q₃" };
internal override Dictionary<InputState, OutputState> TruthTable => EmptyTruthTable;
public new string Name => "4 bits PIPO";
public new bool HasState => true;
private bool _q0;
private bool _q1;
private bool _q2;
private bool _q3;
private bool _lastClk;
internal new OutputState Compute(InputState input)
{
var clk = input[0];
var d0 = input[1];
var d1 = input[2];
var d2 = input[3];
var d3 = input[4];
if (clk && !_lastClk) // rising edge
{
_q3 = d3;
_q2 = d2;
_q1 = d1;
_q0 = d0;
}
_lastClk = clk;
return new OutputState(_q0, _q1, _q2, _q3);
}
}
#endregion
}
+9 -5
View File
@@ -31,9 +31,13 @@
FullAdd = 610,
HalSub = 620,
FullSub = 630,
Mux = 740,
Demux = 750,
Enc = 760,
Dec = 770
}
Mux = 640,
Demux = 650,
Enc = 660,
Dec = 670,
// 700 - Registers
SISO4b = 700,
SIPO4b = 710,
PIPO4b = 720,
}
}