Commit Graph

51 Commits

Author SHA1 Message Date
klemek 6714decf17 shared opengl context 2025-09-21 03:05:32 +02:00
klemek 4c61838665 downscale textures for monitor 2025-09-21 02:05:32 +02:00
klemek e59547538f working monitor and output 2025-09-21 01:30:19 +02:00
klemek ba2ccd3611 monitor and output at the same time 2025-09-21 01:09:30 +02:00
klemek fbacc609c0 remove debug 2025-09-20 23:28:02 +02:00
klemek ac50deb690 random/demo key bindings + better monitor tags 2025-09-20 23:09:09 +02:00
klemek 0e7c6435f5 pretty debug info and windowed mode 2025-09-20 22:16:57 +02:00
klemek 3b48880f58 add debug info 2025-09-20 20:31:51 +02:00
klemek ce1d0dba60 monitor param 2025-09-20 19:30:47 +02:00
klemek e4c9125c18 internal size 2025-09-20 19:06:30 +02:00
klemek 66404d0df6 random seed 2025-09-20 18:24:20 +02:00
klemek 125c8fb324 wip demo mode 2025-09-20 17:40:42 +02:00
klemek 884f236e7e wip demo mode and base tempo 2025-09-20 16:47:52 +02:00
klemek 60056fd48a wip import existing shaders 2025-09-19 19:39:04 +02:00
klemek 9137a95a71 state outside shaders 2025-09-19 15:05:58 +02:00
klemek ca38997fdc small refactoring 2025-09-19 14:51:13 +02:00
klemek f3ee854de0 bind any number of textures (i'm unstoppable) 2025-09-19 00:22:22 +02:00
klemek f15d737e48 FRAG_COUNT config 2025-09-18 22:01:26 +02:00
klemek c05a193b4d wip shader config 2025-09-18 20:43:56 +02:00
klemek 25d0d64af6 use file headers 2025-09-18 14:52:25 +02:00
klemek e8357dc636 faster code: unsigned int 2025-09-18 13:42:21 +02:00
klemek 104f696de6 clarify code: local variables in start of function 2025-09-18 13:34:14 +02:00
klemek abc5ecfa34 clarify code 2025-09-18 13:23:17 +02:00
klemek 64ce067e4e add fps uniform 2025-09-16 00:27:36 +02:00
klemek e91c113471 common code for shaders 2025-09-15 23:39:18 +02:00
klemek 858d504528 working 6-stage fragments 2025-09-15 11:39:29 +02:00
klemek 3320e83efb wip framebuffers 2025-09-14 15:42:41 +02:00
klemek 5b26def204 fps in window title 2025-09-14 13:15:40 +02:00
klemek d2c18668eb add logs 2025-09-13 18:29:56 +02:00
klemek db2645a1b5 refactor shaders.c and print error logs 2025-09-13 18:04:00 +02:00
klemek 4753e79853 small refactor 2025-09-13 16:52:34 +02:00
klemek f5919f3231 remove glfw+gl from forge.c 2025-09-13 16:51:18 +02:00
klemek e0095e9910 clean window.c 2025-09-13 16:10:05 +02:00
klemek df96d9cdba reorder includes 2025-09-13 15:51:13 +02:00
klemek 435ae52352 fixed includes 2025-09-13 15:38:52 +02:00
klemek bf2041351e fixed includes 2025-09-13 15:34:34 +02:00
klemek 530d868364 wip extract to files 2025-09-13 14:30:23 +02:00
klemek ba1cf88f03 remove warnings 2025-09-12 22:53:55 +02:00
klemek b7aa658e50 hot reload argument 2025-09-12 22:40:00 +02:00
klemek ff0a4ebdae read fragment shader from file at argument path 2025-09-12 19:39:24 +02:00
klemek f90e842bd8 read fragment shader from file 2025-09-12 19:19:45 +02:00
klemek 45ea7731f0 move linmath 2025-09-12 11:27:55 +02:00
klemek 2fa5164cb6 select screen 2025-09-12 11:26:17 +02:00
klemek a3e83ef0b4 fullscreen primary 2025-09-12 10:46:34 +02:00
klemek 1575c27795 fix ratio 2025-09-12 10:43:48 +02:00
klemek 1c663b6a7c small cleaning 2025-09-12 10:34:32 +02:00
klemek f1cd2b293c add resolution uniform 2025-09-11 00:41:28 +02:00
klemek 67277caecc add compile flags 2025-09-11 00:20:33 +02:00
klemek feb338673a working first window with vertex+fragment 2025-09-11 00:12:19 +02:00
klemek a202b3ed87 small fix 2025-09-10 23:29:32 +02:00