klemek
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6714decf17
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shared opengl context
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2025-09-21 03:05:32 +02:00 |
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klemek
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4c61838665
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downscale textures for monitor
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2025-09-21 02:05:32 +02:00 |
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klemek
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e59547538f
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working monitor and output
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2025-09-21 01:30:19 +02:00 |
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klemek
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ba2ccd3611
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monitor and output at the same time
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2025-09-21 01:09:30 +02:00 |
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klemek
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fbacc609c0
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remove debug
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2025-09-20 23:28:02 +02:00 |
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klemek
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ac50deb690
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random/demo key bindings + better monitor tags
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2025-09-20 23:09:09 +02:00 |
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klemek
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0e7c6435f5
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pretty debug info and windowed mode
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2025-09-20 22:16:57 +02:00 |
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klemek
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3b48880f58
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add debug info
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2025-09-20 20:31:51 +02:00 |
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klemek
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ce1d0dba60
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monitor param
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2025-09-20 19:30:47 +02:00 |
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klemek
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e4c9125c18
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internal size
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2025-09-20 19:06:30 +02:00 |
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klemek
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66404d0df6
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random seed
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2025-09-20 18:24:20 +02:00 |
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klemek
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125c8fb324
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wip demo mode
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2025-09-20 17:40:42 +02:00 |
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klemek
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884f236e7e
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wip demo mode and base tempo
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2025-09-20 16:47:52 +02:00 |
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klemek
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60056fd48a
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wip import existing shaders
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2025-09-19 19:39:04 +02:00 |
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klemek
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9137a95a71
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state outside shaders
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2025-09-19 15:05:58 +02:00 |
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klemek
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ca38997fdc
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small refactoring
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2025-09-19 14:51:13 +02:00 |
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klemek
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f3ee854de0
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bind any number of textures (i'm unstoppable)
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2025-09-19 00:22:22 +02:00 |
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klemek
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f15d737e48
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FRAG_COUNT config
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2025-09-18 22:01:26 +02:00 |
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klemek
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c05a193b4d
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wip shader config
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2025-09-18 20:43:56 +02:00 |
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klemek
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25d0d64af6
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use file headers
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2025-09-18 14:52:25 +02:00 |
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klemek
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e8357dc636
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faster code: unsigned int
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2025-09-18 13:42:21 +02:00 |
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klemek
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104f696de6
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clarify code: local variables in start of function
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2025-09-18 13:34:14 +02:00 |
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klemek
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abc5ecfa34
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clarify code
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2025-09-18 13:23:17 +02:00 |
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klemek
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64ce067e4e
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add fps uniform
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2025-09-16 00:27:36 +02:00 |
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klemek
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e91c113471
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common code for shaders
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2025-09-15 23:39:18 +02:00 |
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klemek
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858d504528
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working 6-stage fragments
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2025-09-15 11:39:29 +02:00 |
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klemek
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3320e83efb
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wip framebuffers
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2025-09-14 15:42:41 +02:00 |
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klemek
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5b26def204
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fps in window title
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2025-09-14 13:15:40 +02:00 |
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klemek
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d2c18668eb
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add logs
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2025-09-13 18:29:56 +02:00 |
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klemek
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db2645a1b5
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refactor shaders.c and print error logs
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2025-09-13 18:04:00 +02:00 |
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klemek
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4753e79853
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small refactor
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2025-09-13 16:52:34 +02:00 |
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klemek
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f5919f3231
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remove glfw+gl from forge.c
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2025-09-13 16:51:18 +02:00 |
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klemek
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e0095e9910
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clean window.c
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2025-09-13 16:10:05 +02:00 |
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klemek
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df96d9cdba
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reorder includes
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2025-09-13 15:51:13 +02:00 |
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klemek
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435ae52352
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fixed includes
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2025-09-13 15:38:52 +02:00 |
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klemek
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bf2041351e
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fixed includes
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2025-09-13 15:34:34 +02:00 |
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klemek
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530d868364
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wip extract to files
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2025-09-13 14:30:23 +02:00 |
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klemek
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ba1cf88f03
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remove warnings
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2025-09-12 22:53:55 +02:00 |
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klemek
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b7aa658e50
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hot reload argument
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2025-09-12 22:40:00 +02:00 |
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klemek
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ff0a4ebdae
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read fragment shader from file at argument path
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2025-09-12 19:39:24 +02:00 |
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klemek
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f90e842bd8
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read fragment shader from file
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2025-09-12 19:19:45 +02:00 |
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klemek
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45ea7731f0
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move linmath
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2025-09-12 11:27:55 +02:00 |
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klemek
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2fa5164cb6
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select screen
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2025-09-12 11:26:17 +02:00 |
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klemek
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a3e83ef0b4
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fullscreen primary
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2025-09-12 10:46:34 +02:00 |
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klemek
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1575c27795
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fix ratio
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2025-09-12 10:43:48 +02:00 |
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klemek
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1c663b6a7c
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small cleaning
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2025-09-12 10:34:32 +02:00 |
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klemek
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f1cd2b293c
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add resolution uniform
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2025-09-11 00:41:28 +02:00 |
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klemek
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67277caecc
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add compile flags
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2025-09-11 00:20:33 +02:00 |
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klemek
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feb338673a
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working first window with vertex+fragment
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2025-09-11 00:12:19 +02:00 |
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klemek
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a202b3ed87
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small fix
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2025-09-10 23:29:32 +02:00 |
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