klemek
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b12fb43654
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wip midi
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2025-09-28 15:56:19 +02:00 |
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klemek
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80ea990cf7
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shared data and pass fps to main thread
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2025-09-26 17:10:54 +02:00 |
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klemek
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30c0eaa84b
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internal video size for faster fps
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2025-09-26 15:10:14 +02:00 |
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klemek
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bf9f0845b7
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pass in input resolution
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2025-09-22 23:38:35 +02:00 |
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klemek
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1659ae94c7
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rename device -> video capture and inputs when used
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2025-09-22 22:30:27 +02:00 |
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klemek
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12565aab08
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rename device -> video capture
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2025-09-22 22:26:24 +02:00 |
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klemek
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8bfcbfa128
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pass internal dimensions to shaders
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2025-09-22 22:18:29 +02:00 |
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klemek
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ed4e3e54d6
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trying to work with v4l2 loopback but not implemented
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2025-09-21 23:51:37 +02:00 |
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klemek
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13bcba1c5b
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putting it together
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2025-09-21 18:30:45 +02:00 |
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klemek
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2be15dc7c9
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wip video device
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2025-09-21 17:46:19 +02:00 |
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klemek
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6714decf17
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shared opengl context
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2025-09-21 03:05:32 +02:00 |
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klemek
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4c61838665
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downscale textures for monitor
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2025-09-21 02:05:32 +02:00 |
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klemek
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e59547538f
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working monitor and output
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2025-09-21 01:30:19 +02:00 |
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klemek
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ba2ccd3611
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monitor and output at the same time
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2025-09-21 01:09:30 +02:00 |
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klemek
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0e7c6435f5
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pretty debug info and windowed mode
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2025-09-20 22:16:57 +02:00 |
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klemek
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3d5a6fc6ac
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debug shader
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2025-09-20 20:02:29 +02:00 |
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klemek
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ce1d0dba60
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monitor param
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2025-09-20 19:30:47 +02:00 |
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klemek
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e4c9125c18
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internal size
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2025-09-20 19:06:30 +02:00 |
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klemek
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66404d0df6
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random seed
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2025-09-20 18:24:20 +02:00 |
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klemek
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884f236e7e
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wip demo mode and base tempo
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2025-09-20 16:47:52 +02:00 |
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klemek
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9137a95a71
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state outside shaders
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2025-09-19 15:05:58 +02:00 |
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klemek
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ca38997fdc
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small refactoring
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2025-09-19 14:51:13 +02:00 |
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klemek
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4cc2b08e6e
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subroutines magic binding
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2025-09-19 00:39:10 +02:00 |
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klemek
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f3ee854de0
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bind any number of textures (i'm unstoppable)
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2025-09-19 00:22:22 +02:00 |
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klemek
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b00b0d0f33
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out and monitor in defined shaders
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2025-09-18 23:57:51 +02:00 |
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klemek
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f15d737e48
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FRAG_COUNT config
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2025-09-18 22:01:26 +02:00 |
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klemek
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876bebd2c8
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frame -> tex
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2025-09-18 20:36:21 +02:00 |
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klemek
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998c2cb222
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wip config
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2025-09-18 20:27:00 +02:00 |
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klemek
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e811d404a1
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working config file
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2025-09-18 19:32:19 +02:00 |
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klemek
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ebb8c4db46
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config file source
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2025-09-18 18:33:45 +02:00 |
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klemek
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e8357dc636
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faster code: unsigned int
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2025-09-18 13:42:21 +02:00 |
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klemek
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abc5ecfa34
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clarify code
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2025-09-18 13:23:17 +02:00 |
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klemek
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16128826a4
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mix stage
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2025-09-16 23:23:53 +02:00 |
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klemek
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1fb48da6f8
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subroutines test
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2025-09-16 23:11:19 +02:00 |
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klemek
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64ce067e4e
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add fps uniform
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2025-09-16 00:27:36 +02:00 |
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klemek
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e0f81ae2c5
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import common code from another project
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2025-09-15 23:51:24 +02:00 |
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klemek
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858d504528
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working 6-stage fragments
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2025-09-15 11:39:29 +02:00 |
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klemek
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bfd1abcac7
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decorrelate textures and buffers
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2025-09-15 10:44:50 +02:00 |
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klemek
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01aafa4dd4
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working framebuffers, textures and feedback
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2025-09-15 00:29:23 +02:00 |
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klemek
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ede531de57
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working framebuffers, textures and feedback
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2025-09-15 00:10:00 +02:00 |
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klemek
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85e061398e
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wip framebuffers
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2025-09-14 15:47:01 +02:00 |
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klemek
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3320e83efb
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wip framebuffers
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2025-09-14 15:42:41 +02:00 |
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klemek
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5b26def204
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fps in window title
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2025-09-14 13:15:40 +02:00 |
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klemek
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db2645a1b5
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refactor shaders.c and print error logs
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2025-09-13 18:04:00 +02:00 |
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klemek
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f5919f3231
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remove glfw+gl from forge.c
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2025-09-13 16:51:18 +02:00 |
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klemek
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435ae52352
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fixed includes
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2025-09-13 15:38:52 +02:00 |
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klemek
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bf2041351e
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fixed includes
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2025-09-13 15:34:34 +02:00 |
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klemek
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530d868364
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wip extract to files
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2025-09-13 14:30:23 +02:00 |
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klemek
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b7aa658e50
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hot reload argument
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2025-09-12 22:40:00 +02:00 |
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klemek
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ff0a4ebdae
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read fragment shader from file at argument path
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2025-09-12 19:39:24 +02:00 |
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