klemek
|
1659ae94c7
|
rename device -> video capture and inputs when used
|
2025-09-22 22:30:27 +02:00 |
|
klemek
|
12565aab08
|
rename device -> video capture
|
2025-09-22 22:26:24 +02:00 |
|
klemek
|
8bfcbfa128
|
pass internal dimensions to shaders
|
2025-09-22 22:18:29 +02:00 |
|
klemek
|
dd42319846
|
fix
|
2025-09-22 20:24:39 +02:00 |
|
klemek
|
12373e82a0
|
working video backround + logging library
|
2025-09-22 19:18:30 +02:00 |
|
klemek
|
432f05cc56
|
wip yuyv
|
2025-09-21 20:32:06 +02:00 |
|
klemek
|
13bcba1c5b
|
putting it together
|
2025-09-21 18:30:45 +02:00 |
|
klemek
|
2be15dc7c9
|
wip video device
|
2025-09-21 17:46:19 +02:00 |
|
klemek
|
724eec9241
|
clean opengl objects
|
2025-09-21 12:03:23 +02:00 |
|
klemek
|
06181782bf
|
cleaning
|
2025-09-21 11:47:46 +02:00 |
|
klemek
|
6714decf17
|
shared opengl context
|
2025-09-21 03:05:32 +02:00 |
|
klemek
|
4c61838665
|
downscale textures for monitor
|
2025-09-21 02:05:32 +02:00 |
|
klemek
|
ba2ccd3611
|
monitor and output at the same time
|
2025-09-21 01:09:30 +02:00 |
|
klemek
|
3b48880f58
|
add debug info
|
2025-09-20 20:31:51 +02:00 |
|
klemek
|
3d5a6fc6ac
|
debug shader
|
2025-09-20 20:02:29 +02:00 |
|
klemek
|
ce1d0dba60
|
monitor param
|
2025-09-20 19:30:47 +02:00 |
|
klemek
|
e4c9125c18
|
internal size
|
2025-09-20 19:06:30 +02:00 |
|
klemek
|
66404d0df6
|
random seed
|
2025-09-20 18:24:20 +02:00 |
|
klemek
|
125c8fb324
|
wip demo mode
|
2025-09-20 17:40:42 +02:00 |
|
klemek
|
884f236e7e
|
wip demo mode and base tempo
|
2025-09-20 16:47:52 +02:00 |
|
klemek
|
ef49f2d4c2
|
ported all fx
|
2025-09-19 21:17:32 +02:00 |
|
klemek
|
9137a95a71
|
state outside shaders
|
2025-09-19 15:05:58 +02:00 |
|
klemek
|
ca38997fdc
|
small refactoring
|
2025-09-19 14:51:13 +02:00 |
|
klemek
|
4cc2b08e6e
|
subroutines magic binding
|
2025-09-19 00:39:10 +02:00 |
|
klemek
|
f3ee854de0
|
bind any number of textures (i'm unstoppable)
|
2025-09-19 00:22:22 +02:00 |
|
klemek
|
1cf3c7eb50
|
any buffer to any tex
|
2025-09-19 00:06:50 +02:00 |
|
klemek
|
b00b0d0f33
|
out and monitor in defined shaders
|
2025-09-18 23:57:51 +02:00 |
|
klemek
|
61e70f4913
|
simplify code
|
2025-09-18 23:40:25 +02:00 |
|
klemek
|
836feedf16
|
rip 9nth texture
|
2025-09-18 23:00:11 +02:00 |
|
klemek
|
cd0d67441e
|
rip 9nth texture
|
2025-09-18 22:59:47 +02:00 |
|
klemek
|
f15d737e48
|
FRAG_COUNT config
|
2025-09-18 22:01:26 +02:00 |
|
klemek
|
c05a193b4d
|
wip shader config
|
2025-09-18 20:43:56 +02:00 |
|
klemek
|
876bebd2c8
|
frame -> tex
|
2025-09-18 20:36:21 +02:00 |
|
klemek
|
998c2cb222
|
wip config
|
2025-09-18 20:27:00 +02:00 |
|
klemek
|
bf8ed0fcd5
|
better gauss
|
2025-09-18 18:05:41 +02:00 |
|
klemek
|
25d0d64af6
|
use file headers
|
2025-09-18 14:52:25 +02:00 |
|
klemek
|
e8357dc636
|
faster code: unsigned int
|
2025-09-18 13:42:21 +02:00 |
|
klemek
|
104f696de6
|
clarify code: local variables in start of function
|
2025-09-18 13:34:14 +02:00 |
|
klemek
|
abc5ecfa34
|
clarify code
|
2025-09-18 13:23:17 +02:00 |
|
klemek
|
16128826a4
|
mix stage
|
2025-09-16 23:23:53 +02:00 |
|
klemek
|
1fb48da6f8
|
subroutines test
|
2025-09-16 23:11:19 +02:00 |
|
klemek
|
64ce067e4e
|
add fps uniform
|
2025-09-16 00:27:36 +02:00 |
|
klemek
|
e0f81ae2c5
|
import common code from another project
|
2025-09-15 23:51:24 +02:00 |
|
klemek
|
e91c113471
|
common code for shaders
|
2025-09-15 23:39:18 +02:00 |
|
klemek
|
858d504528
|
working 6-stage fragments
|
2025-09-15 11:39:29 +02:00 |
|
klemek
|
bfd1abcac7
|
decorrelate textures and buffers
|
2025-09-15 10:44:50 +02:00 |
|
klemek
|
fdf352eb8b
|
can write to any location
|
2025-09-15 10:14:59 +02:00 |
|
klemek
|
01aafa4dd4
|
working framebuffers, textures and feedback
|
2025-09-15 00:29:23 +02:00 |
|
klemek
|
ede531de57
|
working framebuffers, textures and feedback
|
2025-09-15 00:10:00 +02:00 |
|
klemek
|
85e061398e
|
wip framebuffers
|
2025-09-14 15:47:01 +02:00 |
|