Commit Graph

115 Commits

Author SHA1 Message Date
klemek ed4e3e54d6 trying to work with v4l2 loopback but not implemented 2025-09-21 23:51:37 +02:00
klemek 616b2af44b wip video device 2025-09-21 23:31:09 +02:00
klemek 432f05cc56 wip yuyv 2025-09-21 20:32:06 +02:00
klemek 13bcba1c5b putting it together 2025-09-21 18:30:45 +02:00
klemek 33da76f9a6 fix compilation 2025-09-21 17:47:28 +02:00
klemek 2be15dc7c9 wip video device 2025-09-21 17:46:19 +02:00
klemek 724eec9241 clean opengl objects 2025-09-21 12:03:23 +02:00
klemek 06181782bf cleaning 2025-09-21 11:47:46 +02:00
klemek 6714decf17 shared opengl context 2025-09-21 03:05:32 +02:00
klemek 4c61838665 downscale textures for monitor 2025-09-21 02:05:32 +02:00
klemek bb9cb7dd36 small fix 2025-09-21 01:35:29 +02:00
klemek e59547538f working monitor and output 2025-09-21 01:30:19 +02:00
klemek ba2ccd3611 monitor and output at the same time 2025-09-21 01:09:30 +02:00
klemek fbacc609c0 remove debug 2025-09-20 23:28:02 +02:00
klemek 36d182965a reorder monitor 2025-09-20 23:12:10 +02:00
klemek ac50deb690 random/demo key bindings + better monitor tags 2025-09-20 23:09:09 +02:00
klemek 06255691f4 show demo/live 2025-09-20 22:41:02 +02:00
klemek 0e7c6435f5 pretty debug info and windowed mode 2025-09-20 22:16:57 +02:00
klemek 3b48880f58 add debug info 2025-09-20 20:31:51 +02:00
klemek 3d5a6fc6ac debug shader 2025-09-20 20:02:29 +02:00
klemek ce1d0dba60 monitor param 2025-09-20 19:30:47 +02:00
klemek e4c9125c18 internal size 2025-09-20 19:06:30 +02:00
klemek 66404d0df6 random seed 2025-09-20 18:24:20 +02:00
klemek 125c8fb324 wip demo mode 2025-09-20 17:40:42 +02:00
klemek 884f236e7e wip demo mode and base tempo 2025-09-20 16:47:52 +02:00
klemek ff5d64d500 check 2025-09-19 21:18:03 +02:00
klemek ef49f2d4c2 ported all fx 2025-09-19 21:17:32 +02:00
klemek 60056fd48a wip import existing shaders 2025-09-19 19:39:04 +02:00
klemek 9137a95a71 state outside shaders 2025-09-19 15:05:58 +02:00
klemek ca38997fdc small refactoring 2025-09-19 14:51:13 +02:00
klemek 4cc2b08e6e subroutines magic binding 2025-09-19 00:39:10 +02:00
klemek f3ee854de0 bind any number of textures (i'm unstoppable) 2025-09-19 00:22:22 +02:00
klemek 1cf3c7eb50 any buffer to any tex 2025-09-19 00:06:50 +02:00
klemek b00b0d0f33 out and monitor in defined shaders 2025-09-18 23:57:51 +02:00
klemek 61e70f4913 simplify code 2025-09-18 23:40:25 +02:00
klemek 836feedf16 rip 9nth texture 2025-09-18 23:00:11 +02:00
klemek cd0d67441e rip 9nth texture 2025-09-18 22:59:47 +02:00
klemek f15d737e48 FRAG_COUNT config 2025-09-18 22:01:26 +02:00
klemek c05a193b4d wip shader config 2025-09-18 20:43:56 +02:00
klemek 876bebd2c8 frame -> tex 2025-09-18 20:36:21 +02:00
klemek 998c2cb222 wip config 2025-09-18 20:27:00 +02:00
klemek e811d404a1 working config file 2025-09-18 19:32:19 +02:00
klemek 7b42d1c90a fiux CI 2025-09-18 18:34:48 +02:00
klemek ebb8c4db46 config file source 2025-09-18 18:33:45 +02:00
klemek 0b9c54adad include hashmap.c 2025-09-18 18:14:28 +02:00
klemek bf8ed0fcd5 better gauss 2025-09-18 18:05:41 +02:00
klemek 25d0d64af6 use file headers 2025-09-18 14:52:25 +02:00
klemek e8357dc636 faster code: unsigned int 2025-09-18 13:42:21 +02:00
klemek 104f696de6 clarify code: local variables in start of function 2025-09-18 13:34:14 +02:00
klemek abc5ecfa34 clarify code 2025-09-18 13:23:17 +02:00