klemek
|
33da76f9a6
|
fix compilation
|
2025-09-21 17:47:28 +02:00 |
|
klemek
|
2be15dc7c9
|
wip video device
|
2025-09-21 17:46:19 +02:00 |
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klemek
|
724eec9241
|
clean opengl objects
|
2025-09-21 12:03:23 +02:00 |
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klemek
|
06181782bf
|
cleaning
|
2025-09-21 11:47:46 +02:00 |
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klemek
|
6714decf17
|
shared opengl context
|
2025-09-21 03:05:32 +02:00 |
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klemek
|
4c61838665
|
downscale textures for monitor
|
2025-09-21 02:05:32 +02:00 |
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klemek
|
bb9cb7dd36
|
small fix
|
2025-09-21 01:35:29 +02:00 |
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klemek
|
e59547538f
|
working monitor and output
|
2025-09-21 01:30:19 +02:00 |
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klemek
|
ba2ccd3611
|
monitor and output at the same time
|
2025-09-21 01:09:30 +02:00 |
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klemek
|
fbacc609c0
|
remove debug
|
2025-09-20 23:28:02 +02:00 |
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klemek
|
36d182965a
|
reorder monitor
|
2025-09-20 23:12:10 +02:00 |
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klemek
|
ac50deb690
|
random/demo key bindings + better monitor tags
|
2025-09-20 23:09:09 +02:00 |
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klemek
|
06255691f4
|
show demo/live
|
2025-09-20 22:41:02 +02:00 |
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klemek
|
0e7c6435f5
|
pretty debug info and windowed mode
|
2025-09-20 22:16:57 +02:00 |
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klemek
|
3b48880f58
|
add debug info
|
2025-09-20 20:31:51 +02:00 |
|
klemek
|
3d5a6fc6ac
|
debug shader
|
2025-09-20 20:02:29 +02:00 |
|
klemek
|
ce1d0dba60
|
monitor param
|
2025-09-20 19:30:47 +02:00 |
|
klemek
|
e4c9125c18
|
internal size
|
2025-09-20 19:06:30 +02:00 |
|
klemek
|
66404d0df6
|
random seed
|
2025-09-20 18:24:20 +02:00 |
|
klemek
|
125c8fb324
|
wip demo mode
|
2025-09-20 17:40:42 +02:00 |
|
klemek
|
884f236e7e
|
wip demo mode and base tempo
|
2025-09-20 16:47:52 +02:00 |
|
klemek
|
ff5d64d500
|
check
|
2025-09-19 21:18:03 +02:00 |
|
klemek
|
ef49f2d4c2
|
ported all fx
|
2025-09-19 21:17:32 +02:00 |
|
klemek
|
60056fd48a
|
wip import existing shaders
|
2025-09-19 19:39:04 +02:00 |
|
klemek
|
9137a95a71
|
state outside shaders
|
2025-09-19 15:05:58 +02:00 |
|
klemek
|
ca38997fdc
|
small refactoring
|
2025-09-19 14:51:13 +02:00 |
|
klemek
|
4cc2b08e6e
|
subroutines magic binding
|
2025-09-19 00:39:10 +02:00 |
|
klemek
|
f3ee854de0
|
bind any number of textures (i'm unstoppable)
|
2025-09-19 00:22:22 +02:00 |
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klemek
|
1cf3c7eb50
|
any buffer to any tex
|
2025-09-19 00:06:50 +02:00 |
|
klemek
|
b00b0d0f33
|
out and monitor in defined shaders
|
2025-09-18 23:57:51 +02:00 |
|
klemek
|
61e70f4913
|
simplify code
|
2025-09-18 23:40:25 +02:00 |
|
klemek
|
836feedf16
|
rip 9nth texture
|
2025-09-18 23:00:11 +02:00 |
|
klemek
|
cd0d67441e
|
rip 9nth texture
|
2025-09-18 22:59:47 +02:00 |
|
klemek
|
f15d737e48
|
FRAG_COUNT config
|
2025-09-18 22:01:26 +02:00 |
|
klemek
|
c05a193b4d
|
wip shader config
|
2025-09-18 20:43:56 +02:00 |
|
klemek
|
876bebd2c8
|
frame -> tex
|
2025-09-18 20:36:21 +02:00 |
|
klemek
|
998c2cb222
|
wip config
|
2025-09-18 20:27:00 +02:00 |
|
klemek
|
e811d404a1
|
working config file
|
2025-09-18 19:32:19 +02:00 |
|
klemek
|
7b42d1c90a
|
fiux CI
|
2025-09-18 18:34:48 +02:00 |
|
klemek
|
ebb8c4db46
|
config file source
|
2025-09-18 18:33:45 +02:00 |
|
klemek
|
0b9c54adad
|
include hashmap.c
|
2025-09-18 18:14:28 +02:00 |
|
klemek
|
bf8ed0fcd5
|
better gauss
|
2025-09-18 18:05:41 +02:00 |
|
klemek
|
25d0d64af6
|
use file headers
|
2025-09-18 14:52:25 +02:00 |
|
klemek
|
e8357dc636
|
faster code: unsigned int
|
2025-09-18 13:42:21 +02:00 |
|
klemek
|
104f696de6
|
clarify code: local variables in start of function
|
2025-09-18 13:34:14 +02:00 |
|
klemek
|
abc5ecfa34
|
clarify code
|
2025-09-18 13:23:17 +02:00 |
|
klemek
|
ee8953fea0
|
16 stages
|
2025-09-16 23:30:26 +02:00 |
|
klemek
|
16128826a4
|
mix stage
|
2025-09-16 23:23:53 +02:00 |
|
klemek
|
1fb48da6f8
|
subroutines test
|
2025-09-16 23:11:19 +02:00 |
|
klemek
|
64ce067e4e
|
add fps uniform
|
2025-09-16 00:27:36 +02:00 |
|
klemek
|
c654ead8aa
|
comments
|
2025-09-15 23:56:11 +02:00 |
|
klemek
|
e0f81ae2c5
|
import common code from another project
|
2025-09-15 23:51:24 +02:00 |
|
klemek
|
e91c113471
|
common code for shaders
|
2025-09-15 23:39:18 +02:00 |
|
klemek
|
858d504528
|
working 6-stage fragments
|
2025-09-15 11:39:29 +02:00 |
|
klemek
|
bfd1abcac7
|
decorrelate textures and buffers
|
2025-09-15 10:44:50 +02:00 |
|
klemek
|
fdf352eb8b
|
can write to any location
|
2025-09-15 10:14:59 +02:00 |
|
klemek
|
01aafa4dd4
|
working framebuffers, textures and feedback
|
2025-09-15 00:29:23 +02:00 |
|
klemek
|
ede531de57
|
working framebuffers, textures and feedback
|
2025-09-15 00:10:00 +02:00 |
|
klemek
|
85e061398e
|
wip framebuffers
|
2025-09-14 15:47:01 +02:00 |
|
klemek
|
3320e83efb
|
wip framebuffers
|
2025-09-14 15:42:41 +02:00 |
|
klemek
|
f97ad3dd13
|
fix makedev
|
2025-09-14 13:17:06 +02:00 |
|
klemek
|
5b26def204
|
fps in window title
|
2025-09-14 13:15:40 +02:00 |
|
klemek
|
43787715b5
|
add header file
|
2025-09-13 18:32:12 +02:00 |
|
klemek
|
3f42a8735e
|
update README
|
2025-09-13 18:30:43 +02:00 |
|
klemek
|
af92ad3531
|
add logs
|
2025-09-13 18:30:25 +02:00 |
|
klemek
|
d2c18668eb
|
add logs
|
2025-09-13 18:29:56 +02:00 |
|
klemek
|
db2645a1b5
|
refactor shaders.c and print error logs
|
2025-09-13 18:04:00 +02:00 |
|
klemek
|
4753e79853
|
small refactor
|
2025-09-13 16:52:34 +02:00 |
|
klemek
|
f5919f3231
|
remove glfw+gl from forge.c
|
2025-09-13 16:51:18 +02:00 |
|
klemek
|
68ad351d2f
|
clean window.c
|
2025-09-13 16:30:51 +02:00 |
|
klemek
|
e0095e9910
|
clean window.c
|
2025-09-13 16:10:05 +02:00 |
|
klemek
|
df96d9cdba
|
reorder includes
|
2025-09-13 15:51:13 +02:00 |
|
klemek
|
2ceee99021
|
fix README
|
2025-09-13 15:44:13 +02:00 |
|
klemek
|
7ed726ef13
|
fix CI
|
2025-09-13 15:42:45 +02:00 |
|
klemek
|
35a7bb85ed
|
linmath submodule
|
2025-09-13 15:41:31 +02:00 |
|
klemek
|
435ae52352
|
fixed includes
|
2025-09-13 15:38:52 +02:00 |
|
klemek
|
bf2041351e
|
fixed includes
|
2025-09-13 15:34:34 +02:00 |
|
klemek
|
530d868364
|
wip extract to files
|
2025-09-13 14:30:23 +02:00 |
|
klemek
|
2fa6c42799
|
makedev improve
|
2025-09-12 23:29:04 +02:00 |
|
klemek
|
d7e2151310
|
add clean release target
|
2025-09-12 23:18:10 +02:00 |
|
klemek
|
3c8d9cce0b
|
fix linking
|
2025-09-12 23:14:00 +02:00 |
|
klemek
|
e464460262
|
fix linking
|
2025-09-12 23:05:40 +02:00 |
|
klemek
|
bb057c6645
|
fix linking
|
2025-09-12 23:02:35 +02:00 |
|
klemek
|
00a5be65f1
|
CI badge
|
2025-09-12 22:58:30 +02:00 |
|
klemek
|
2026341090
|
fix CI
|
2025-09-12 22:57:50 +02:00 |
|
klemek
|
7454d98699
|
fix CI
|
2025-09-12 22:56:01 +02:00 |
|
klemek
|
3ab8de7d33
|
fix CI
|
2025-09-12 22:55:42 +02:00 |
|
klemek
|
ba1cf88f03
|
remove warnings
|
2025-09-12 22:53:55 +02:00 |
|
klemek
|
7e93bb1512
|
new files
|
2025-09-12 22:49:35 +02:00 |
|
klemek
|
b7aa658e50
|
hot reload argument
|
2025-09-12 22:40:00 +02:00 |
|
klemek
|
ff0a4ebdae
|
read fragment shader from file at argument path
|
2025-09-12 19:39:24 +02:00 |
|
klemek
|
f90e842bd8
|
read fragment shader from file
|
2025-09-12 19:19:45 +02:00 |
|
klemek
|
fda0de78c7
|
file utility
|
2025-09-12 18:41:18 +02:00 |
|
klemek
|
45ea7731f0
|
move linmath
|
2025-09-12 11:27:55 +02:00 |
|
klemek
|
2fa5164cb6
|
select screen
|
2025-09-12 11:26:17 +02:00 |
|
klemek
|
a3e83ef0b4
|
fullscreen primary
|
2025-09-12 10:46:34 +02:00 |
|
klemek
|
1575c27795
|
fix ratio
|
2025-09-12 10:43:48 +02:00 |
|
klemek
|
1c663b6a7c
|
small cleaning
|
2025-09-12 10:34:32 +02:00 |
|
klemek
|
f1cd2b293c
|
add resolution uniform
|
2025-09-11 00:41:28 +02:00 |
|
klemek
|
4fb469a4f1
|
reworks depends and compile flags
|
2025-09-11 00:31:34 +02:00 |
|