Commit Graph

22 Commits

Author SHA1 Message Date
klemek f3ee854de0 bind any number of textures (i'm unstoppable) 2025-09-19 00:22:22 +02:00
klemek 1cf3c7eb50 any buffer to any tex 2025-09-19 00:06:50 +02:00
klemek b00b0d0f33 out and monitor in defined shaders 2025-09-18 23:57:51 +02:00
klemek cd0d67441e rip 9nth texture 2025-09-18 22:59:47 +02:00
klemek c05a193b4d wip shader config 2025-09-18 20:43:56 +02:00
klemek 876bebd2c8 frame -> tex 2025-09-18 20:36:21 +02:00
klemek 998c2cb222 wip config 2025-09-18 20:27:00 +02:00
klemek bf8ed0fcd5 better gauss 2025-09-18 18:05:41 +02:00
klemek ee8953fea0 16 stages 2025-09-16 23:30:26 +02:00
klemek 16128826a4 mix stage 2025-09-16 23:23:53 +02:00
klemek 1fb48da6f8 subroutines test 2025-09-16 23:11:19 +02:00
klemek 64ce067e4e add fps uniform 2025-09-16 00:27:36 +02:00
klemek c654ead8aa comments 2025-09-15 23:56:11 +02:00
klemek e0f81ae2c5 import common code from another project 2025-09-15 23:51:24 +02:00
klemek e91c113471 common code for shaders 2025-09-15 23:39:18 +02:00
klemek 858d504528 working 6-stage fragments 2025-09-15 11:39:29 +02:00
klemek fdf352eb8b can write to any location 2025-09-15 10:14:59 +02:00
klemek ede531de57 working framebuffers, textures and feedback 2025-09-15 00:10:00 +02:00
klemek 85e061398e wip framebuffers 2025-09-14 15:47:01 +02:00
klemek 3320e83efb wip framebuffers 2025-09-14 15:42:41 +02:00
klemek bf2041351e fixed includes 2025-09-13 15:34:34 +02:00
klemek f90e842bd8 read fragment shader from file 2025-09-12 19:19:45 +02:00