65 Commits

Author SHA1 Message Date
klemek f124cfacfb forge (steel) v1.2.1
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2026-05-24 23:32:25 +02:00
klemek 4e14404726 docs: add projection mapping docs 2026-05-24 23:31:55 +02:00
klemek db77846f1b feat: default project up to 4 masks 2026-05-24 23:29:41 +02:00
klemek 57fa627bed forge (steel) v1.2.0
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2026-05-21 00:43:02 +02:00
klemek 9dbfd34566 docs: update DEVELOPMENT.md 2026-05-21 00:42:42 +02:00
klemek 3dc2a77529 fix: same key multiple uses
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2026-05-21 00:41:44 +02:00
klemek 7dbce62182 feat: ignore some values in auto random 2026-05-21 00:32:03 +02:00
klemek bb84350591 feat: default projection mapping with shift + M 2026-05-20 23:20:55 +02:00
klemek 7db7f4b89e Update README.md 2026-05-17 01:01:53 +02:00
klemek e5b2d2306f forge (steel) v1.1.3
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2026-05-17 00:58:34 +02:00
klemek 54b166d33f fix: clock_gettime instead of clock
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2026-05-17 00:57:59 +02:00
klemek 344029f195 fix: default video buffers to 1 2026-05-17 00:41:59 +02:00
klemek 4837ab2786 fix: on video disconnect reset all context resolution 2026-05-17 00:41:13 +02:00
klemek e38f57af46 feat: select fourcc and handle hw decoded
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2026-05-17 00:40:22 +02:00
klemek e667c6b869 fix: default project src inputs 2026-05-16 21:42:01 +02:00
klemek 0b344eb52a fix: video input on both output and monitoring 2026-05-16 21:41:14 +02:00
klemek fddb11dbe3 forge (steel) v1.1.2
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2026-05-16 19:04:47 +02:00
klemek 591bfbe0aa fix: remove not backward compatible snd_lib_log_set_handler
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2026-05-16 18:56:45 +02:00
klemek b01314778d docs: add comment for project_free
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2026-05-16 18:49:44 +02:00
klemek cbdf4c768d fix: const vertex_shader_text
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2026-05-16 18:48:26 +02:00
klemek 9787f468e8 fix: dont shadow stdlib rand 2026-05-16 18:47:51 +02:00
klemek 2a8bd612b3 fix: unnecessary structs 2026-05-16 18:47:16 +02:00
klemek ba44237661 fix: MidiBackgroundListenArgs bad typedef 2026-05-16 18:46:34 +02:00
klemek efb13bb9ea fix: auto random debug string bad practice 2026-05-16 18:45:18 +02:00
klemek d89de9d6dd fix: check_eglerror_ro dead code 2026-05-16 18:42:17 +02:00
klemek 6ff0246f42 fix: GLint uniform location instead of GLuint 2026-05-16 18:40:52 +02:00
klemek c45b5ef405 fix: glGetShaderInfoLog with invalid parameters 2026-05-16 18:38:05 +02:00
klemek 12942267d2 fix: dont allow empty values in string args 2026-05-16 18:35:32 +02:00
klemek 15fb29b673 fix: boundary check in parse_uint 2026-05-16 18:32:44 +02:00
klemek 39e1fcc709 fix: set gl context before freeing shaders 2026-05-16 18:32:08 +02:00
klemek 3ae3b23c2a fix: add default value for tex_resolution width 2026-05-16 18:30:28 +02:00
klemek 61c88aae2a fix: check pthread_create return code 2026-05-16 18:29:38 +02:00
klemek fcb2baf84a fix: check return_code of snd_rawmidi_open 2026-05-16 18:26:37 +02:00
klemek 8e7be2258f fix: handle division by 0 in window_use 2026-05-16 18:24:36 +02:00
klemek dcb334ff81 fix: handle VIDIOC_QBUF error while reading video 2026-05-16 18:22:48 +02:00
klemek aab770ba3d fix: free video capture on early init error 2026-05-16 18:19:17 +02:00
klemek 6a7c9b3aab fix: bound timer counter to uint max on fail 2026-05-16 18:10:31 +02:00
klemek 3b6d4d642d fix: use clock instead of timeofday 2026-05-16 18:09:06 +02:00
klemek 988cf799b4 fix: config_file_read handle file error before hashmap_new 2026-05-16 17:54:05 +02:00
klemek a92cca33ad fix: state_parse_config clamp lengths to ARRAY_SIZE 2026-05-16 17:51:40 +02:00
klemek fd9f94d48a fix: save_to_file array size bound check 2026-05-16 17:51:36 +02:00
klemek 859dfc4307 fix: log tempo error 2026-05-16 17:37:49 +02:00
klemek a85a75f93d fix: sync midi read/write 2026-05-16 17:36:50 +02:00
klemek 7e1328aab0 fix: check for snd_rawmidi_info_malloc 2026-05-16 17:35:21 +02:00
klemek 7cce5babc2 fix: don't log errors while reconnecting 2026-05-16 17:12:40 +02:00
klemek 9969230cd9 fix: free process args in pthread 2026-05-16 16:44:34 +02:00
klemek fb77d8e893 fix: revert project files free (already freed in init) 2026-05-16 16:22:39 +02:00
klemek 0fd78bf4cc fix: unsigned comparison 2026-05-16 16:02:53 +02:00
klemek 20e3d39963 fix: init_single_program check linking status 2026-05-16 16:00:39 +02:00
klemek aa8d6c85c0 fix: shaders_free glDeleteShader 2026-05-16 15:55:18 +02:00
klemek b9fd36debd fix: project files free 2026-05-16 15:52:39 +02:00
klemek 7e8eb187d8 fix: parse_fragment_shader_file free content before overwrite 2026-05-16 15:49:22 +02:00
klemek bd61cb0a2d fix: config_file_read dont initialize hashmap on file error 2026-05-16 15:40:03 +02:00
klemek fe1fc9864c fix: string_replace_at check args validity 2026-05-16 15:39:17 +02:00
klemek 233b75e854 fix: string_replace_at check malloc 2026-05-16 15:38:19 +02:00
klemek 910c122c8d fix: unsigned overflow in string_trim 2026-05-16 15:36:09 +02:00
klemek fbd73ebf4c fix: handle partial reads 2026-05-16 15:34:09 +02:00
klemek 43ce38f2f4 fix: file free dangling pointer 2026-05-16 15:31:30 +02:00
klemek ca3e523f93 fix: ftell failure handling 2026-05-16 13:26:40 +02:00
klemek c68bebfd7c fix: unsigned underflow on empty array 2026-05-16 13:25:02 +02:00
klemek 2843e5e863 fix: better full-clean 2026-05-16 00:36:28 +02:00
klemek 433cf61a91 forge (steel) v1.1.1
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2026-05-16 00:33:24 +02:00
klemek fe3316f730 feat: better src 4 2026-05-16 00:32:41 +02:00
klemek 96f97d81df fix: update default project with internal buffer swap 2026-05-15 16:36:57 +02:00
klemek 365fee352e tools: better clean 2026-05-15 00:24:16 +02:00
43 changed files with 1120 additions and 463 deletions
+2 -2
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@@ -8,7 +8,7 @@ build build project into build/forge
run run project with test args run run project with test args
demo run project with demo mode demo run project with demo mode
valgrind valgrind analysis valgrind valgrind analysis
clean-release remove autoconf/automake files full-clean remove build files and untracked files
test-release try to build release test-release try to build release
release-% make full release of version % release-% make full release of version %
release-arch make arch-linux release package release-arch make arch-linux release package
@@ -124,7 +124,7 @@ make -f Makefile.dev release-arch
- [x] (clean) static functions at top of files - [x] (clean) static functions at top of files
- [x] Configurable key codes - [x] Configurable key codes
- [x] Monitor improvements - [x] Monitor improvements
- [ ] Ignore some values in auto random - [x] Ignore some values in auto random
- [x] build without video in - [x] build without video in
- [ ] Update README monitor/keymap - [ ] Update README monitor/keymap
- [x] Auto reconnect midi input - [x] Auto reconnect midi input
+14 -9
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@@ -7,7 +7,7 @@ SHELL := /bin/bash
clean: clean:
@rm -rf build @rm -rf build
build: build/$(TARGET):
@mkdir -p build @mkdir -p build
gcc \ gcc \
src/*.h src/*.c \ src/*.h src/*.c \
@@ -25,6 +25,9 @@ build:
-o build/$(TARGET) \ -o build/$(TARGET) \
-g -Og -g -Og
.PHONY: build
build: build/$(TARGET)
.PHONY: build-no-video .PHONY: build-no-video
build-no-video: build-no-video:
@mkdir -p build @mkdir -p build
@@ -48,26 +51,28 @@ format:
clang-format -i src/* clang-format -i src/*
.PHONY: run .PHONY: run
run: build run: build/$(TARGET)
./build/$(TARGET) $(RUN_ARGS) ./build/$(TARGET) $(RUN_ARGS)
.PHONY: sample .PHONY: sample
sample: build sample: build/$(TARGET)
./build/$(TARGET) --project=sample ./build/$(TARGET) --project=sample $(RUN_ARGS)
.PHONY: valgrind .PHONY: valgrind
valgrind: build valgrind: build/$(TARGET)
valgrind \ valgrind \
--show-realloc-size-zero=no \ --show-realloc-size-zero=no \
--undef-value-errors=no \ --undef-value-errors=no \
./build/$(TARGET) $(RUN_ARGS) ./build/$(TARGET) $(RUN_ARGS)
.PHONY: clean-release .PHONY: full-clean
clean-release: full-clean:
git clean -f -x git clean -f -x
rm -rf */*/.deps
rm -rf */.deps
.PHONY: test-release .PHONY: test-release
test-release: clean clean-release test-release: clean full-clean
aclocal aclocal
autoconf autoconf
automake --add-missing automake --add-missing
@@ -77,7 +82,7 @@ test-release: clean clean-release
cp $(TARGET)-steel-*.tar.gz build/ cp $(TARGET)-steel-*.tar.gz build/
.PHONY: release-% .PHONY: release-%
release-%: clean clean-release release-%: clean full-clean
git pull origin main git pull origin main
sed -i -E "s/[0-9]+\\.[0-9]+\\.[0-9]+/$*/g" configure.ac sed -i -E "s/[0-9]+\\.[0-9]+\\.[0-9]+/$*/g" configure.ac
aclocal aclocal
+2 -2
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@@ -1,12 +1,12 @@
pkgname=forge-steel pkgname=forge-steel
pkgver=1.1.0 pkgver=1.2.1
pkgrel=1 pkgrel=1
pkgdesc="Fusion Of Real Time Generative Effects" pkgdesc="Fusion Of Real Time Generative Effects"
arch=('i686' 'pentium4' 'x86_64' 'arm' 'armv7h' 'armv6h' 'aarch64' 'riscv64') arch=('i686' 'pentium4' 'x86_64' 'arm' 'armv7h' 'armv6h' 'aarch64' 'riscv64')
depends=('glfw>=1:3', 'v4l-utils>=1.32', 'alsa-lib>=1.2', 'libglvnd>=1.7') depends=('glfw>=1:3', 'v4l-utils>=1.32', 'alsa-lib>=1.2', 'libglvnd>=1.7')
url="https://git.klemek.fr/klemek/forge-steel" url="https://git.klemek.fr/klemek/forge-steel"
source=("${pkgname}-steel-${pkgver}.tar.gz::https://git.klemek.fr/klemek/forge-steel/releases/download/v${pkgver}/${pkgname}-${pkgver}.tar.gz") source=("${pkgname}-steel-${pkgver}.tar.gz::https://git.klemek.fr/klemek/forge-steel/releases/download/v${pkgver}/${pkgname}-${pkgver}.tar.gz")
sha256sums=('794fb0f170cff19872acfba8a556e2a08c55a78e497ac0b330eca6db65343529') sha256sums=('57559bde7a524e3c9e70de4bc9b675a5a086590a8d85697cebd80c0ebd09f149')
srcdir=build srcdir=build
backup=("usr/share/${pkgname}") backup=("usr/share/${pkgname}")
+29 -6
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@@ -1,4 +1,4 @@
[![](https://git.klemek.fr/klemek/forge-steel/actions/workflows/lint.yml/badge.svg?branch=main&style=flat-square)](https://git.klemek.fr/klemek/forge-steel/actions?workflow=lint.yml) [![](https://git.klemek.fr/klemek/forge-steel/actions/workflows/build.yml/badge.svg?branch=main&style=flat-square)](https://git.klemek.fr/klemek/forge-steel/actions?workflow=build.yml) ![LOC](https://img.shields.io/badge/cloc-3.4k-blue?style=flat-square) [![](https://git.klemek.fr/klemek/forge-steel/actions/workflows/lint.yml/badge.svg?branch=main&style=flat-square)](https://git.klemek.fr/klemek/forge-steel/actions?workflow=lint.yml) [![](https://git.klemek.fr/klemek/forge-steel/actions/workflows/build.yml/badge.svg?branch=main&style=flat-square)](https://git.klemek.fr/klemek/forge-steel/actions?workflow=build.yml) ![LOC](https://img.shields.io/badge/cloc-3.6k-blue?style=flat-square)
<!-- omit from toc --> <!-- omit from toc -->
# F.O.R.G.E. (Steel) # F.O.R.G.E. (Steel)
@@ -174,9 +174,9 @@ These are configurable in the [`forge_project.cfg`](#forge_projectcfg).
### CLI arguments ### CLI arguments
```txt ```txt
forge steel-VERSION forge steel-dev
usage: forge [-h] [-v] [-p=PROJECT_PATH] [-c=CFG_FILE] [-hr] [-s=SCREEN] [-m=SCREEN] [-mo] [-w] [-t=TEMPO] [-d] [-ar / -nar] [-arc=CYCLES] [-vi=FILE] [-vs=SIZE] [-vb=COUNT] [-vr / -nvr] [-is=SIZE] [-ls / -nls] [-ss / -nss] [-mr / -nmr] [-tm] [-tf] usage: forge [-h] [-v] [-p=PROJECT_PATH] [-c=CFG_FILE] [-hr] [-s=SCREEN] [-m=SCREEN] [-mo] [-w] [-t=TEMPO] [-d] [-ar / -nar] [-arc=CYCLES] [-vi=FILE] [-vs=SIZE] [-vb=COUNT] [-vr / -nvr] [-vf=FOURCC] [-is=SIZE] [-ls / -nls] [-ss / -nss] [-mr / -nmr] [-tm] [-tf]
Fusion Of Real-time Generative Effects. Fusion Of Real-time Generative Effects.
@@ -196,10 +196,11 @@ options:
-nar, --no-auto-random do not randomize state (default) -nar, --no-auto-random do not randomize state (default)
-arc, --auto-random-cycle auto random cycle length (default: 4) -arc, --auto-random-cycle auto random cycle length (default: 4)
-vi, --video-in path to video capture device (multiple allowed) -vi, --video-in path to video capture device (multiple allowed)
-vb, --video-buffers number of video buffers to use (default: 2) -vb, --video-buffers number of video buffers to use (default: 1)
-vs, --video-size video capture desired height (default: internal texture height) -vs, --video-size video capture desired height (default: internal texture height)
-vr, --video-reconnect auto-reconnect video (default) -vr, --video-reconnect auto-reconnect video (default)
-nvr, --no-video-reconnect do not auto-reconnect video -nvr, --no-video-reconnect do not auto-reconnect video
-vf, --video-fourcc video codec fourcc (default: YUYV)
-is, --internal-size internal texture height (default: 720) -is, --internal-size internal texture height (default: 720)
-ls, --load-state load saved state (default) -ls, --load-state load saved state (default)
-nls, --no-load-state do not load saved state -nls, --no-load-state do not load saved state
@@ -247,7 +248,7 @@ Working with pages and items, you can use the following predefined sources and e
| **1** | **0** | Feedback + Thru | _Hue_ | _Saturation_ | _Light_ | Thru | _Hue_ | _Saturation_ | _Light_ | | **1** | **0** | Feedback + Thru | _Hue_ | _Saturation_ | _Light_ | Thru | _Hue_ | _Saturation_ | _Light_ |
| | **1** | Lines | _Thick. / Dezoom_ | _Rotation_ | _Distortion_ | Feedback + Shift | _Zoom / Dezoom_ | _X Shift_ | _Y Shift_ | | | **1** | Lines | _Thick. / Dezoom_ | _Rotation_ | _Distortion_ | Feedback + Shift | _Zoom / Dezoom_ | _X Shift_ | _Y Shift_ |
| | **2** | Dots | _Zoom_ | _Rotation_ | _Lens_ | Shift | _Zoom / Dezoom_ | _X Shift_ | _Y Shift_ | | | **2** | Dots | _Zoom_ | _Rotation_ | _Lens_ | Shift | _Zoom / Dezoom_ | _X Shift_ | _Y Shift_ |
| | **3** | Circuit | _Zoom_ | _H. connect_ | _V. connect_ | Colorize | _Black Color_ | _White Color_ | _Shift_ | | | **3** | Bacteria | _Zoom_ | _Details_ | _Delta details_ | Colorize | _Black Color_ | _White Color_ | _Shift_ |
| | **4** | Noise | _Zoom_ | _Voronoi dist._ | _Details_ | Quantize | _Pixel Size_ | _Bit Depth_ | _Blur_ | | | **4** | Noise | _Zoom_ | _Voronoi dist._ | _Details_ | Quantize | _Pixel Size_ | _Bit Depth_ | _Blur_ |
| **2** | **5** | Video In 1 + Thru | _Hue_ | _Saturation_ | _Light_ | Dithering | _Pixel Size_ | _Bit Depth_ | _Blur_ | | **2** | **5** | Video In 1 + Thru | _Hue_ | _Saturation_ | _Light_ | Dithering | _Pixel Size_ | _Bit Depth_ | _Blur_ |
| | **6** | CP437 | _Zoom_ | _Charset_ | _Char. Delta_ | TV | _Lens_ | _Horz. Noise_ | _Dezoom_ | | | **6** | CP437 | _Zoom_ | _Charset_ | _Char. Delta_ | TV | _Lens_ | _Horz. Noise_ | _Dezoom_ |
@@ -262,6 +263,28 @@ Working with pages and items, you can use the following predefined sources and e
See the [printable version](./docs/forge_default_mapping.pdf). See the [printable version](./docs/forge_default_mapping.pdf).
### Available hotkeys
| Hotkey | Function |
| ------ | -------- |
| <kbd>Shift</kbd> + <kbd>F</kbd> | Switch between shader-decoded or hardware decoded YUYV |
| <kbd>M</kbd> | Projection mapping 1 |
| <kbd>Shift</kbd> + <kbd>M</kbd> | Projection mapping 2 |
| <kbd>Ctrl</kbd> + <kbd>M</kbd> | Projection mapping 3 |
| <kbd>Ctrl</kbd> + <kbd>Shift</kbd> + <kbd>M</kbd> | Projection mapping 4 |
### Projection Mappings
In any of the projection mapping mode, use the nanoKONTROL2 last 4 columns to control 4 on-screen points:
| Midi Control | Function |
| ------ | -------- |
| Fader N | point N - X position |
| Knob N | point N - Y position |
| Last column top button | activate projection mapping |
| Last column middle button | invert projection mapping |
| Last column bottom button | show projection borders |
## Making your own FORGE project ## Making your own FORGE project
You want to embrace the "user" in "user-defined"? It's time to make your own project. You want to embrace the "user" in "user-defined"? It's time to make your own project.
@@ -499,7 +522,7 @@ You can check your device real FPS on [V4L2 UCP](https://github.com/HedgeHawk/v4
### My video feed got strange lines ### My video feed got strange lines
You need to decode the [V4L2 YUYV format](https://www.kernel.org/doc/html/v4.8/media/uapi/v4l/pixfmt-yuyv.html). You may need to decode the [V4L2 YUYV format](https://www.kernel.org/doc/html/v4.8/media/uapi/v4l/pixfmt-yuyv.html).
The code is available in the default project [default/inc_yuyv.glsl](./default/inc_yuyv.glsl) The code is available in the default project [default/inc_yuyv.glsl](./default/inc_yuyv.glsl)
+1 -2
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@@ -1,4 +1,4 @@
AC_INIT([forge], [steel-1.1.0], [klemek.dev@proton.me]) AC_INIT([forge], [steel-1.2.1], [klemek.dev@proton.me])
AM_INIT_AUTOMAKE AM_INIT_AUTOMAKE
AC_PROG_CC AC_PROG_CC
@@ -11,7 +11,6 @@ AC_CHECK_HEADERS([stdlib.h])
AC_CHECK_HEADERS([sys/ioctl.h]) AC_CHECK_HEADERS([sys/ioctl.h])
AC_CHECK_HEADERS([sys/mman.h]) AC_CHECK_HEADERS([sys/mman.h])
AC_CHECK_HEADERS([sys/stat.h]) AC_CHECK_HEADERS([sys/stat.h])
AC_CHECK_HEADERS([sys/time.h])
AC_CHECK_HEADERS([sys/types.h]) AC_CHECK_HEADERS([sys/types.h])
AC_CHECK_HEADERS([sys/wait.h]) AC_CHECK_HEADERS([sys/wait.h])
+78 -9
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@@ -115,13 +115,13 @@ FRAG_FILE_PREFIX=frag
FRAG_COUNT=10 FRAG_COUNT=10
# To which texture will the shader fragX.glsl will render to # To which texture will the shader fragX.glsl will render to
FRAG_1_OUT=5 FRAG_1_OUT=3
FRAG_2_OUT=6 FRAG_2_OUT=4
FRAG_3_OUT=7 FRAG_3_OUT=5
FRAG_4_OUT=8 FRAG_4_OUT=6
FRAG_5_OUT=9 FRAG_5_OUT=7
FRAG_6_OUT=10 FRAG_6_OUT=8
FRAG_7_OUT=11 FRAG_7_OUT=9
FRAG_8_OUT=0 FRAG_8_OUT=0
# Which fragment shader renders to output window # Which fragment shader renders to output window
FRAG_OUTPUT=9 FRAG_OUTPUT=9
@@ -235,10 +235,14 @@ GROUP_1_6_Y=19
GROUP_1_6_Z= GROUP_1_6_Z=
# Same for group 2 # Same for group 2
GROUP_2_ACTIVE_COUNT=3 GROUP_2_ACTIVE_COUNT=7
GROUP_2_ACTIVE_1=36 GROUP_2_ACTIVE_1=36
GROUP_2_ACTIVE_2=68 GROUP_2_ACTIVE_2=68
GROUP_2_ACTIVE_3=52 GROUP_2_ACTIVE_3=52
GROUP_2_ACTIVE_4=1077
GROUP_2_ACTIVE_5=11077
GROUP_2_ACTIVE_6=101077
GROUP_2_ACTIVE_7=111077
GROUP_2_COUNT=7 GROUP_2_COUNT=7
GROUP_2_1_X=37 GROUP_2_1_X=37
GROUP_2_1_Y=53 GROUP_2_1_Y=53
@@ -269,7 +273,72 @@ GROUP_3_1_Y=58
GROUP_3_1_Z= GROUP_3_1_Z=
GROUP_3_2_X=0 GROUP_3_2_X=0
GROUP_3_2_Y=16 GROUP_3_2_Y=16
GROUP_3_2_Z= GROUP_3_2_Z=11089
# Auto-Random Ignore (ARI) prefixes
ARI_COUNT=62
ARI_1=GROUP_3_1_Y
ARI_2=GROUP_3_2_Z
ARI_3=GROUP_2_5_4
ARI_4=GROUP_2_5_4
ARI_5=GROUP_2_5_4
ARI_6=GROUP_2_2_X_4
ARI_7=GROUP_2_2_Y_4
ARI_8=GROUP_2_2_Z_4
ARI_9=GROUP_2_4_X_4
ARI_10=GROUP_2_4_Y_4
ARI_11=GROUP_2_4_Z_4
ARI_12=GROUP_2_6_X_4
ARI_13=GROUP_2_6_Y_4
ARI_14=GROUP_2_6_Z_4
ARI_15=GROUP_2_7_X_4
ARI_16=GROUP_2_7_Y_4
ARI_17=GROUP_2_7_Z_4
ARI_18=GROUP_2_5_5
ARI_19=GROUP_2_5_5
ARI_20=GROUP_2_5_5
ARI_21=GROUP_2_2_X_5
ARI_22=GROUP_2_2_Y_5
ARI_23=GROUP_2_2_Z_5
ARI_24=GROUP_2_4_X_5
ARI_25=GROUP_2_4_Y_5
ARI_26=GROUP_2_4_Z_5
ARI_27=GROUP_2_6_X_5
ARI_28=GROUP_2_6_Y_5
ARI_29=GROUP_2_6_Z_5
ARI_30=GROUP_2_7_X_5
ARI_31=GROUP_2_7_Y_5
ARI_32=GROUP_2_7_Z_5
ARI_33=GROUP_2_5_6
ARI_34=GROUP_2_5_6
ARI_35=GROUP_2_5_6
ARI_36=GROUP_2_2_X_6
ARI_37=GROUP_2_2_Y_6
ARI_38=GROUP_2_2_Z_6
ARI_39=GROUP_2_4_X_6
ARI_40=GROUP_2_4_Y_6
ARI_41=GROUP_2_4_Z_6
ARI_42=GROUP_2_6_X_6
ARI_43=GROUP_2_6_Y_6
ARI_44=GROUP_2_6_Z_6
ARI_45=GROUP_2_7_X_6
ARI_46=GROUP_2_7_Y_6
ARI_47=GROUP_2_7_Z_6
ARI_48=GROUP_2_5_7
ARI_49=GROUP_2_5_7
ARI_50=GROUP_2_5_7
ARI_51=GROUP_2_2_X_7
ARI_52=GROUP_2_2_Y_7
ARI_53=GROUP_2_2_Z_7
ARI_54=GROUP_2_4_X_7
ARI_55=GROUP_2_4_Y_7
ARI_56=GROUP_2_4_Z_7
ARI_57=GROUP_2_6_X_7
ARI_58=GROUP_2_6_Y_7
ARI_59=GROUP_2_6_Z_7
ARI_60=GROUP_2_7_X_7
ARI_61=GROUP_2_7_Y_7
ARI_62=GROUP_2_7_Z_7
# ===== # =====
# OTHER # OTHER
+6 -8
View File
@@ -2,8 +2,8 @@
// VIDEO 1 // VIDEO 1
// ----------- // -----------
// IN: 1+3 (RAW IN A) // IN: 1 (RAW IN A)
// OUT: 5 (IN A) // OUT: 3 (IN A)
in vec2 vUV; in vec2 vUV;
out vec4 fragColor; out vec4 fragColor;
@@ -14,16 +14,14 @@ uniform sampler2D iTex0;
uniform sampler2D iTex1; uniform sampler2D iTex1;
uniform sampler2D iTex3; uniform sampler2D iTex3;
uniform int iInputFormat1; uniform int iInputFormat1;
uniform int iInputSwap1;
uniform vec2 iInputResolution1; uniform vec2 iInputResolution1;
uniform vec3 iGroup3_1[2];
void main() { void main() {
if (iInputFormat1 == YUYV_FOURCC) { if (iGroup3_1[1].z > 0) {
if (iInputSwap1 > 0) { fragColor = texture(iTex1, vUV * vec2(1, -1));
fragColor = yuyvTex(iTex3, vUV, int(iInputResolution1.x)); } else if (iInputFormat1 == YUYV_FOURCC) {
} else {
fragColor = yuyvTex(iTex1, vUV, int(iInputResolution1.x)); fragColor = yuyvTex(iTex1, vUV, int(iInputResolution1.x));
}
} else { } else {
fragColor = texture(iTex0, vUV); fragColor = texture(iTex0, vUV);
} }
+93 -21
View File
@@ -9,13 +9,13 @@ out vec4 fragColor;
#include inc_debug.glsl #include inc_debug.glsl
uniform sampler2D iTex0; uniform sampler2D iTex0;
uniform sampler2D iTex3;
uniform sampler2D iTex4;
uniform sampler2D iTex5; uniform sampler2D iTex5;
uniform sampler2D iTex6; uniform sampler2D iTex6;
uniform sampler2D iTex7; uniform sampler2D iTex7;
uniform sampler2D iTex8; uniform sampler2D iTex8;
uniform sampler2D iTex9; uniform sampler2D iTex9;
uniform sampler2D iTex10;
uniform sampler2D iTex11;
uniform int iFPS; uniform int iFPS;
uniform int iInputFPS1; uniform int iInputFPS1;
uniform int iInputFPS2; uniform int iInputFPS2;
@@ -26,18 +26,90 @@ float s(vec2 uv, float x0, float y0) {
} }
const int texts[12][5] = { const int texts[12][5] = {
{0x49, 0x4E, 0x20, 0x41, 0x00}, // IN A {
{0x49, 0x4E, 0x20, 0x42, 0x00}, // IN B 0x49,
{0x53, 0x52, 0x43, 0x20, 0x41}, // SRC A 0x4E,
{0x53, 0x52, 0x43, 0x20, 0x42}, // SRC B 0x20,
{0x46, 0x58, 0x20, 0x41, 0x00}, // FX A 0x41,
{0x46, 0x58, 0x20, 0x42, 0x00}, // FX B 0x00
{0x41, 0x2B, 0x42, 0x00, 0x00}, // A+B }, // IN A
{0x4D, 0x46, 0x58, 0x00, 0x00}, // MFX {
{0x46, 0x50, 0x53, 0x00, 0x00}, // FPS 0x49,
{0x4F, 0x46, 0x46, 0x00, 0x00}, // OFF 0x4E,
{0x44, 0x45, 0x4D, 0x4F, 0x00}, // DEMO 0x20,
{0x4C, 0x49, 0x56, 0x45, 0x00}, // LIVE 0x42,
0x00
}, // IN B
{
0x53,
0x52,
0x43,
0x20,
0x41
}, // SRC A
{
0x53,
0x52,
0x43,
0x20,
0x42
}, // SRC B
{
0x46,
0x58,
0x20,
0x41,
0x00
}, // FX A
{
0x46,
0x58,
0x20,
0x42,
0x00
}, // FX B
{
0x41,
0x2B,
0x42,
0x00,
0x00
}, // A+B
{
0x4D,
0x46,
0x58,
0x00,
0x00
}, // MFX
{
0x46,
0x50,
0x53,
0x00,
0x00
}, // FPS
{
0x4F,
0x46,
0x46,
0x00,
0x00
}, // OFF
{
0x44,
0x45,
0x4D,
0x4F,
0x00
}, // DEMO
{
0x4C,
0x49,
0x56,
0x45,
0x00
}, // LIVE
}; };
void main() { void main() {
@@ -50,14 +122,14 @@ void main() {
vec4 c = vec4(0); vec4 c = vec4(0);
c += s(uv2, 1, 2) * texture(iTex7, uv2); c += s(uv2, 1, 2) * texture(iTex5, uv2);
c += s(uv2, 2, 2) * texture(iTex9, uv2); c += s(uv2, 2, 2) * texture(iTex7, uv2);
c += s(uv2, 1, 0) * texture(iTex8, uv2); c += s(uv2, 1, 0) * texture(iTex6, uv2);
c += s(uv2, 2, 0) * texture(iTex10, uv2); c += s(uv2, 2, 0) * texture(iTex8, uv2);
c += s(uv2, 0, 1) * debug(mod(uv2, 1)); c += s(uv2, 0, 1) * debug(mod(uv2, 1));
c += s(uv2, 1, 1) * texture(iTex11, uv2); c += s(uv2, 1, 1) * texture(iTex9, uv2);
c += s(uv2, 2, 1) * texture(iTex0, uv2); c += s(uv2, 2, 1) * texture(iTex0, uv2);
float sel = 0; float sel = 0;
@@ -77,7 +149,7 @@ void main() {
t += write_5(uv3, vec2(-37, 28), texts[0]); t += write_5(uv3, vec2(-37, 28), texts[0]);
if (iInputFormat1 == YUYV_FOURCC) { if (iInputFormat1 == YUYV_FOURCC) {
c += s(uv2, 0, 2) * texture(iTex5, uv2); c += s(uv2, 0, 2) * texture(iTex3, uv2);
f += rect(uv3, vec2(-35, 26.75), vec2(2.8, 0.7)); f += rect(uv3, vec2(-35, 26.75), vec2(2.8, 0.7));
t += write_int(uv3, vec2(-37.6, 26.1), iInputFPS1, 2); t += write_int(uv3, vec2(-37.6, 26.1), iInputFPS1, 2);
t += write_5(uv3, vec2(-35.1, 26.1), texts[8]); t += write_5(uv3, vec2(-35.1, 26.1), texts[8]);
@@ -90,7 +162,7 @@ void main() {
t += write_5(uv3, vec2(-37, -12), texts[1]); t += write_5(uv3, vec2(-37, -12), texts[1]);
if (iInputFormat2 == YUYV_FOURCC) { if (iInputFormat2 == YUYV_FOURCC) {
c += s(uv2, 0, 0) * texture(iTex6, uv2); c += s(uv2, 0, 0) * texture(iTex4, uv2);
f += rect(uv3, vec2(-35, -13.25), vec2(2.8, 0.7)); f += rect(uv3, vec2(-35, -13.25), vec2(2.8, 0.7));
t += write_int(uv3, vec2(-37.6, -13.9), iInputFPS2, 2); t += write_int(uv3, vec2(-37.6, -13.9), iInputFPS2, 2);
t += write_5(uv3, vec2(-35.1, -13.9), texts[8]); t += write_5(uv3, vec2(-35.1, -13.9), texts[8]);
+6 -8
View File
@@ -2,8 +2,8 @@
// VIDEO 2 // VIDEO 2
// ----------- // -----------
// IN: 2+4 (RAW IN B) // IN: 2 (RAW IN B)
// OUT: 6 (IN B) // OUT: 4 (IN B)
in vec2 vUV; in vec2 vUV;
out vec4 fragColor; out vec4 fragColor;
@@ -14,16 +14,14 @@ uniform sampler2D iTex0;
uniform sampler2D iTex2; uniform sampler2D iTex2;
uniform sampler2D iTex4; uniform sampler2D iTex4;
uniform int iInputFormat2; uniform int iInputFormat2;
uniform int iInputSwap2;
uniform vec2 iInputResolution2; uniform vec2 iInputResolution2;
uniform vec3 iGroup3_1[2];
void main() { void main() {
if (iInputFormat2 == YUYV_FOURCC) { if (iGroup3_1[1].z > 0) {
if (iInputSwap2 > 0) { fragColor = texture(iTex2, vUV * vec2(1, -1));
fragColor = yuyvTex(iTex4, vUV, int(iInputResolution2.x)); } else if (iInputFormat2 == YUYV_FOURCC) {
} else {
fragColor = yuyvTex(iTex2, vUV, int(iInputResolution2.x)); fragColor = yuyvTex(iTex2, vUV, int(iInputResolution2.x));
}
} else { } else {
fragColor = texture(iTex0, vUV); fragColor = texture(iTex0, vUV);
} }
+1 -1
View File
@@ -3,7 +3,7 @@
// SRC A // SRC A
// ----------- // -----------
// OUT: 7 (FX A) // OUT: 5 (FX A)
in vec2 vUV; in vec2 vUV;
out vec4 fragColor; out vec4 fragColor;
+1 -1
View File
@@ -2,7 +2,7 @@
// SRC B // SRC B
// ----------- // -----------
// OUT: 8 (FX B) // OUT: 6 (FX B)
in vec2 vUV; in vec2 vUV;
out vec4 fragColor; out vec4 fragColor;
+5 -5
View File
@@ -2,20 +2,20 @@
// FX A // FX A
// ------------- // -------------
// IN: 7 (SRC A) // IN: 5 (SRC A)
// IN: 9 (FX A) // IN: 7 (FX A)
// OUT: 9 (A+B) // OUT: 7 (A+B)
in vec2 vUV; in vec2 vUV;
out vec4 fragColor; out vec4 fragColor;
#include inc_fx.glsl #include inc_fx.glsl
uniform sampler2D iTex5;
uniform sampler2D iTex7; uniform sampler2D iTex7;
uniform sampler2D iTex9;
uniform int iSeed5; uniform int iSeed5;
uniform vec3 iGroup2_1[7]; uniform vec3 iGroup2_1[7];
void main() { void main() {
fragColor = fx_stage(vUV, iTex7, iTex9, iSeed5, iGroup2_1[0], iGroup2_1[1].xy, iGroup2_1[2], iGroup2_1[3].xy, iGroup2_1[4], iGroup2_1[5].xy, iGroup2_1[6]); fragColor = fx_stage(vUV, iTex5, iTex7, iSeed5, iGroup2_1[0], iGroup2_1[1].xy, iGroup2_1[2], iGroup2_1[3].xy, iGroup2_1[4], iGroup2_1[5].xy, iGroup2_1[6]);
} }
+5 -5
View File
@@ -2,20 +2,20 @@
// FX B // FX B
// ------------- // -------------
// IN: 8 (SRC B) // IN: 6 (SRC B)
// IN: 10 (FX B) // IN: 8 (FX B)
// OUT: 10 (A+B) // OUT: 8 (A+B)
in vec2 vUV; in vec2 vUV;
out vec4 fragColor; out vec4 fragColor;
#include inc_fx.glsl #include inc_fx.glsl
uniform sampler2D iTex6;
uniform sampler2D iTex8; uniform sampler2D iTex8;
uniform sampler2D iTex10;
uniform int iSeed6; uniform int iSeed6;
uniform vec3 iGroup2_2[7]; uniform vec3 iGroup2_2[7];
void main() { void main() {
fragColor = fx_stage(vUV, iTex8, iTex10, iSeed6, iGroup2_2[0], iGroup2_2[1].xy, iGroup2_2[2], iGroup2_2[3].xy, iGroup2_2[4], iGroup2_2[5].xy, iGroup2_2[6]); fragColor = fx_stage(vUV, iTex6, iTex8, iSeed6, iGroup2_2[0], iGroup2_2[1].xy, iGroup2_2[2], iGroup2_2[3].xy, iGroup2_2[4], iGroup2_2[5].xy, iGroup2_2[6]);
} }
+7 -7
View File
@@ -2,9 +2,9 @@
// A+B // A+B
// ------------ // ------------
// IN: 9 (FX A) // IN: 7 (FX A)
// IN: 10 (FX B) // IN: 8 (FX B)
// OUT: 11 (MFX) // OUT: 9 (MFX)
in vec2 vUV; in vec2 vUV;
out vec4 fragColor; out vec4 fragColor;
@@ -13,8 +13,8 @@ out vec4 fragColor;
#include inc_functions.glsl #include inc_functions.glsl
uniform int iDemo; uniform int iDemo;
uniform sampler2D iTex9; uniform sampler2D iTex7;
uniform sampler2D iTex10; uniform sampler2D iTex8;
uniform int iSeed7; uniform int iSeed7;
uniform vec3 iGroup3_1[2]; uniform vec3 iGroup3_1[2];
@@ -22,8 +22,8 @@ void main() {
float mix_value = magic(iGroup3_1[1].xy, vec3(1, 0, 0), iSeed7); float mix_value = magic(iGroup3_1[1].xy, vec3(1, 0, 0), iSeed7);
bool mix_type = magic_trigger(vec3(iGroup3_1[0].x, 0, 0), iSeed7 + 10); bool mix_type = magic_trigger(vec3(iGroup3_1[0].x, 0, 0), iSeed7 + 10);
vec4 color_a = texture(iTex9, vUV); vec4 color_a = texture(iTex7, vUV);
vec4 color_b = texture(iTex10, vUV); vec4 color_b = texture(iTex8, vUV);
float k = mean(color_a); float k = mean(color_a);
+3 -7
View File
@@ -2,7 +2,7 @@
// MFX // MFX
// ------------ // ------------
// IN: 11 (A+B) // IN: 9 (A+B)
// IN: 0 (OUT) // IN: 0 (OUT)
// OUT: 0 (OUT) // OUT: 0 (OUT)
@@ -11,20 +11,16 @@ out vec4 fragColor;
#include inc_fx.glsl #include inc_fx.glsl
uniform sampler2D iTex11; uniform sampler2D iTex9;
uniform sampler2D iTex0; uniform sampler2D iTex0;
uniform int iSeed8; uniform int iSeed8;
uniform vec3 iGroup2_3[7]; uniform vec3 iGroup2_3[7];
uniform vec3 iGroup3_1[2]; uniform vec3 iGroup3_1[2];
uniform int iDemo;
uniform int iAutoRand;
void main() { void main() {
vec4 color = fx_stage(vUV, iTex11, iTex0, iSeed8, iGroup2_3[0], iGroup2_3[1].xy, iGroup2_3[2], iGroup2_3[3].xy, iGroup2_3[4], iGroup2_3[5].xy, iGroup2_3[6]); vec4 color = fx_stage(vUV, iTex9, iTex0, iSeed8, iGroup2_3[0], iGroup2_3[1].xy, iGroup2_3[2], iGroup2_3[3].xy, iGroup2_3[4], iGroup2_3[5].xy, iGroup2_3[6]);
if (iDemo < 1 && iAutoRand < 1) {
color = mix(color, vec4(0), iGroup3_1[0].y); color = mix(color, vec4(0), iGroup3_1[0].y);
}
fragColor = color; fragColor = color;
} }
+102 -1
View File
@@ -6,8 +6,109 @@
in vec2 vUV; in vec2 vUV;
out vec4 fragColor; out vec4 fragColor;
#include inc_map.glsl
uniform sampler2D iTex0; uniform sampler2D iTex0;
uniform vec3 iGroup2_4[7];
uniform vec3 iGroup2_5[7];
uniform vec3 iGroup2_6[7];
uniform vec3 iGroup2_7[7];
void main() { void main() {
fragColor = texture(iTex0, vUV); bool visible = (iGroup2_4[4].x + iGroup2_5[4].x + iGroup2_6[4].x + iGroup2_7[4].x) > 0;
bool invert = (iGroup2_4[4].y + iGroup2_5[4].y + iGroup2_6[4].y + iGroup2_7[4].y) > 0;
float rect = clamp(iGroup2_4[4].z + iGroup2_5[4].z + iGroup2_6[4].z + iGroup2_7[4].z, 0, 1);
bool modified = false;
vec2 uv = mix(vec2(0), vUV, base_mask(vUV));
if (iGroup2_4[4].x > 0) {
vec2 p11 = vec2(iGroup2_4[6].xy);
vec2 p12 = vec2(iGroup2_4[1].xy);
vec2 p13 = vec2(iGroup2_4[3].xy);
vec2 p14 = vec2(iGroup2_4[5].xy);
p12.x = 1 - p12.x;
p13.y = 1 - p13.y;
p14.x = 1 - p14.x;
p14.y = 1 - p14.y;
vec2 uv1 = project_4p(vUV, p11, p12, p13, p14);
uv1 = mix(vec2(0), uv1, base_mask(uv1));
uv = uv1;
modified = true;
}
if (iGroup2_5[4].x > 0) {
vec2 p21 = vec2(iGroup2_5[6].xy);
vec2 p22 = vec2(iGroup2_5[1].xy);
vec2 p23 = vec2(iGroup2_5[3].xy);
vec2 p24 = vec2(iGroup2_5[5].xy);
p22.x = 1 - p22.x;
p23.y = 1 - p23.y;
p24.x = 1 - p24.x;
p24.y = 1 - p24.y;
vec2 uv2 = project_4p(vUV, p21, p22, p23, p24);
uv2 = mix(vec2(0), uv2, base_mask(uv2));
if (modified) {
uv = mix(uv, uv2, step(0.0001, length(uv2)));
} else {
uv = uv2;
}
modified = true;
}
if (iGroup2_6[4].x > 0) {
vec2 p31 = vec2(iGroup2_6[6].xy);
vec2 p32 = vec2(iGroup2_6[1].xy);
vec2 p33 = vec2(iGroup2_6[3].xy);
vec2 p34 = vec2(iGroup2_6[5].xy);
p32.x = 1 - p32.x;
p33.y = 1 - p33.y;
p34.x = 1 - p34.x;
p34.y = 1 - p34.y;
vec2 uv3 = project_4p(vUV, p31, p32, p33, p34);
uv3 = mix(vec2(0), uv3, base_mask(uv3));
if (modified) {
uv = mix(uv, uv3, step(0.0001, length(uv3)));
} else {
uv = uv3;
}
modified = true;
}
if (iGroup2_7[4].x > 0) {
vec2 p41 = vec2(iGroup2_7[6].xy);
vec2 p42 = vec2(iGroup2_7[1].xy);
vec2 p43 = vec2(iGroup2_7[3].xy);
vec2 p44 = vec2(iGroup2_7[5].xy);
p42.x = 1 - p42.x;
p43.y = 1 - p43.y;
p44.x = 1 - p44.x;
p44.y = 1 - p44.y;
vec2 uv4 = project_4p(vUV, p41, p42, p43, p44);
uv4 = mix(vec2(0), uv4, base_mask(uv4));
if (modified) {
uv = mix(uv, uv4, step(0.0001, length(uv4)));
} else {
uv = uv4;
}
modified = true;
}
vec4 color = texture(iTex0, invert ? vUV : uv);
if (visible) {
float mask = step(0.0001, length(uv));
color *= mix(mask, 1 - mask, invert ? 1 : 0);
color = mix(color, color + mask * vec4(1), rect * (step(uv.x, 0.01) + step(uv.y, 0.01) + step(1 - uv.y, 0.01) + step(1 - uv.x, 0.01)));
}
fragColor = color;
} }
+22 -16
View File
@@ -83,8 +83,7 @@ vec3 shift3(vec3 c, float f) {
vec3 mix3(vec3 c1, vec3 c2, vec3 c3, float x) { vec3 mix3(vec3 c1, vec3 c2, vec3 c3, float x) {
return istep(0.5, x) * mix(c1, c2, x * 2) return istep(0.5, x) * mix(c1, c2, x * 2)
+ step(0.5, x) * mix(c2, c3, x * 2 - 1) + step(0.5, x) * mix(c2, c3, x * 2 - 1);
;
} }
vec3 mix4(vec3 c1, vec3 c2, vec3 c3, vec3 c4, float x) { vec3 mix4(vec3 c1, vec3 c2, vec3 c3, vec3 c4, float x) {
@@ -98,8 +97,7 @@ vec3 mix5(vec3 c1, vec3 c2, vec3 c3, vec3 c4, vec3 c5, float x) {
return istep(0.25, x) * mix(c1, c2, x * 4) return istep(0.25, x) * mix(c1, c2, x * 4)
+ step(0.25, x) * istep(0.5, x) * mix(c2, c3, x * 4 - 1) + step(0.25, x) * istep(0.5, x) * mix(c2, c3, x * 4 - 1)
+ step(0.5, x) * istep(0.75, x) * mix(c3, c4, x * 4 - 2) + step(0.5, x) * istep(0.75, x) * mix(c3, c4, x * 4 - 2)
+ step(0.75, x) * mix(c4, c5, x * 4 - 3) + step(0.75, x) * mix(c4, c5, x * 4 - 3);
;
} }
vec3 mix6(vec3 c1, vec3 c2, vec3 c3, vec3 c4, vec3 c5, vec3 c6, float x) { vec3 mix6(vec3 c1, vec3 c2, vec3 c3, vec3 c4, vec3 c5, vec3 c6, float x) {
@@ -107,8 +105,7 @@ vec3 mix6(vec3 c1, vec3 c2, vec3 c3, vec3 c4, vec3 c5, vec3 c6, float x) {
+ step(0.2, x) * istep(0.4, x) * mix(c2, c3, x * 5 - 1) + step(0.2, x) * istep(0.4, x) * mix(c2, c3, x * 5 - 1)
+ step(0.4, x) * istep(0.6, x) * mix(c3, c4, x * 5 - 2) + step(0.4, x) * istep(0.6, x) * mix(c3, c4, x * 5 - 2)
+ step(0.6, x) * istep(0.8, x) * mix(c4, c5, x * 5 - 3) + step(0.6, x) * istep(0.8, x) * mix(c4, c5, x * 5 - 3)
+ step(0.8, x) * mix(c5, c6, x * 5 - 4) + step(0.8, x) * mix(c5, c6, x * 5 - 4);
;
} }
float mean(vec3 v) float mean(vec3 v)
@@ -182,15 +179,15 @@ float v_index(vec2 uv) {
return floor(uv.x) + floor(uv.y) * 45; return floor(uv.x) + floor(uv.y) * 45;
} }
vec2 v_pos(float i) { vec2 v_pos(float i, int seed, float time) {
int iTimeId = int(iBeats); int iTimeId = int(time);
float iTimeV = iBeats - iTimeId; float iTimeV = time - iTimeId;
float x0 = rand(i + 823 + iTimeId); float x0 = rand(i + seed + iTimeId);
float y0 = rand(i + 328 + iTimeId); float y0 = rand(i + seed + 10 + iTimeId);
float x1 = rand(i + 823 + iTimeId + 1); float x1 = rand(i + seed + iTimeId + 1);
float y1 = rand(i + 328 + iTimeId + 1); float y1 = rand(i + seed + 10 + iTimeId + 1);
return vec2( return vec2(
mix(x0, x1, ease(ease(iTimeV))), mix(x0, x1, ease(ease(iTimeV))),
@@ -198,7 +195,7 @@ vec2 v_pos(float i) {
); );
} }
vec4 voronoi(vec2 uv, float dist) { vec4 voronoi(vec2 uv, float dist, int seed, float time) {
vec4 o = vec4(0, 0, 2, 0); vec4 o = vec4(0, 0, 2, 0);
vec4 t = vec4(0, 0, 2, 0); vec4 t = vec4(0, 0, 2, 0);
float d, i; float d, i;
@@ -207,7 +204,7 @@ vec4 voronoi(vec2 uv, float dist) {
for (int dy = -1; dy <= 1; dy++) { for (int dy = -1; dy <= 1; dy++) {
uv2 = vec2(floor(uv.x) + dx, floor(uv.y) + dy); uv2 = vec2(floor(uv.x) + dx, floor(uv.y) + dy);
i = v_index(uv2); i = v_index(uv2);
p = uv2 + v_pos(i) * dist; p = uv2 + v_pos(i, seed, time) * dist;
d = length(p - uv); d = length(p - uv);
if (d < o.z) { if (d < o.z) {
t = o; t = o;
@@ -281,7 +278,16 @@ float line(vec2 uv, vec2 p1, vec2 p2, float thick) {
} }
} }
const mat2x2 ISOMETRIC_MATRIX = {{0.5, 1}, {0.5, -1}}; const mat2x2 ISOMETRIC_MATRIX = {
{
0.5,
1
},
{
0.5,
-1
}
};
vec2 iso(vec2 p) { vec2 iso(vec2 p) {
return p * ISOMETRIC_MATRIX; return p * ISOMETRIC_MATRIX;
+30
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@@ -0,0 +1,30 @@
#ifndef INC_MAP
#define INC_MAP
vec2 project_4p(vec2 uv, vec2 p1, vec2 p2, vec2 p3, vec2 p4) {
float k1 = (p4.y - p3.y) / (p2.y - p3.y);
float k2 = (p3.y - p1.y) / (p2.y - p3.y);
float a = (p4.x - p3.x + k1 * p3.x - k1 * p2.x) / (p1.x - p3.x - k2 * p3.x + k2 * p2.x);
float b = k1 + a * k2;
float c = 1 - a - b;
// https://math.stackexchange.com/questions/296794/finding-the-transform-matrix-from-4-projected-points-with-javascript/339033#339033
mat3 projection_a = mat3(
a * p1.x, a * p1.y, a,
b * p2.x, b * p2.y, b,
c * p3.x, c * p3.y, c
);
mat3 projection_a_prime = inverse(projection_a);
mat3 projection_b = mat3(
0, 0, -1,
1, 0, 1,
0, 1, 1
);
vec3 tmp = projection_b * projection_a_prime * vec3(uv, 1);
return tmp.xy / tmp.z;
}
float base_mask(vec2 uv) {
return step(0, uv.x) * step(-1, -uv.x) * step(0, uv.y) * step(-1, -uv.y);
}
#endif
+145 -117
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@@ -8,8 +8,8 @@
uniform int iDemo; uniform int iDemo;
uniform sampler2D iTex0; uniform sampler2D iTex0;
uniform sampler2D iTex5; uniform sampler2D iTex3;
uniform sampler2D iTex6; uniform sampler2D iTex4;
subroutine vec4 src_stage_sub(vec2 vUV, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3); subroutine vec4 src_stage_sub(vec2 vUV, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3);
@@ -101,7 +101,139 @@ subroutine ( src_stage_sub ) vec4 src_3(vec2 vUV, int seed, vec3 b1, vec2 f1, ve
return vec4(f); return vec4(f);
} }
// SRC 4 : circuit // // SRC 4 : circuit
// subroutine ( src_stage_sub ) vec4 src_4(vec2 vUV, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3)
// {
// // start
// vec2 uv0 = vUV.st;
// float ratio = iResolution.x / iResolution.y;
// vec2 uv1 = (uv0 - .5) * vec2(ratio, 1);
// // controls
// float z = 10 + magic(f1, b1, 123) * 20;
// float h = magic(f2, b2, seed + 20) * 0.8 + 0.1;
// float v = magic_reverse(f3, b3, seed + 30) * 0.8 + 0.1;
// // logic
// uv1 *= z;
// uv1 += iBeats;
// float s0 = rand(floor(mod(uv1, 1000))) * 1000;
// float s1 = rand(floor(mod(uv1 + vec2(0, 1), 1000))) * 1000;
// float s2 = rand(floor(mod(uv1 - vec2(1, 0), 1000))) * 1000;
// bool up = rand(s1 + 1) < h;
// bool left = rand(s2 + 2) < v;
// bool down = rand(s0 + 1) < h;
// bool right = rand(s0 + 2) < v;
// bool up_down = up && down;
// bool left_right = left && right;
// uv1 = mod(uv1, 1.0) - 0.5;
// const float t = 0.1;
// float f = 0;
// int c = 0;
// if (up) {
// f += stripe(uv1.x, -t * 0.5, t * 0.5) * step(-t * 0.5, uv1.y);
// c += 1;
// }
// if (down) {
// f += stripe(uv1.x, -t * 0.5, t * 0.5) * istep(t * 0.5, uv1.y);
// c += 1;
// }
// if (left) {
// f += stripe(uv1.y, -t * 0.5, t * 0.5) * istep(t * 0.5, uv1.x);
// c += 1;
// }
// if (right) {
// f += stripe(uv1.y, -t * 0.5, t * 0.5) * step(-t * 0.5, uv1.x);
// c += 1;
// }
// if (c == 1) {
// f += istep(t, length(uv1));
// }
// f = min(f, 1);
// if ((up_down ^^ left_right) && c == 2) {
// if (up_down) {
// uv1.xy = uv1.yx;
// }
// if (rand(s0 + 3) < 0.5) {
// uv1.x = -uv1.x;
// }
// float k = rand(s0 + 4) * 60;
// f -= rect(uv1, vec2(0), vec2(t * 3, t));
// f = max(0, f);
// if (k < 10) { // resistor
// f += line(uv1, vec2(-t * 3.25, -t * 0.5), vec2(-t * 2.5, t * 2), t * 0.75);
// f += line(uv1, vec2(-t * 2.5, t * 2), vec2(-t * 1.5, -t * 2), t * 0.75);
// f += line(uv1, vec2(-t * 1.5, -t * 2), vec2(-t * 0.5, t * 2), t * 0.75);
// f += line(uv1, vec2(-t * 0.5, t * 2), vec2(t * 0.5, -t * 2), t * 0.75);
// f += line(uv1, vec2(t * 0.5, -t * 2), vec2(t * 1.5, t * 2), t * 0.75);
// f += line(uv1, vec2(t * 1.5, t * 2), vec2(t * 2.5, -t * 2), t * 0.75);
// f += line(uv1, vec2(t * 2.5, -t * 2), vec2(t * 3.25, t * 0.5), t * 0.75);
// } else if (k < 20) { // capacitor
// f += rect(uv1, vec2(-t * 2, 0), vec2(t, t * 0.5));
// f += rect(uv1, vec2(t * 2, 0), vec2(t, t * 0.5));
// f += rect(uv1, vec2(t, 0), vec2(t * 0.5, t * 3.5));
// f += rect(uv1, vec2(-t, 0), vec2(t * 0.5, t * 3.5));
// } else if (k < 30) { // diode
// f += line(uv1, vec2(-t * 2, t * 2.5), vec2(t * 2, 0), t);
// f += line(uv1, vec2(-t * 2, -t * 2.5), vec2(t * 2, 0), t);
// f += rect(uv1, vec2(t * 2.5, 0), vec2(t * 0.5, t * 3));
// f += rect(uv1, vec2(-t * 2.5, 0), vec2(t * 0.5, t * 3));
// } else if (k < 40) { // lamp
// f += istep(t * 3.5, length(uv1));
// f -= istep(t * 2.5, length(uv1));
// f += line(uv1, vec2(-t * 2), vec2(t * 2), t);
// f += line(uv1, vec2(-t * 2, t * 2), vec2(t * 2, -t * 2), t);
// } else if (k < 50) { // inductor
// f += istep(t * 2, length(uv1 - vec2(t * 2.5, 0)));
// f += istep(t * 2, length(uv1 - vec2(0, 0)));
// f += istep(t * 2, length(uv1 - vec2(-t * 2.5, 0)));
// f -= 2 * istep(t, length(uv1 - vec2(t * 2.5, 0)));
// f -= 2 * istep(t, length(uv1 - vec2(0, 0)));
// f -= 2 * istep(t, length(uv1 - vec2(-t * 2.5, 0)));
// f *= step(-t * 0.5, uv1.y);
// } else if (k < 60) { // switch
// f += istep(t, length(uv1 - vec2(t * 2.5, 0)));
// f += istep(t, length(uv1 + vec2(t * 2.5, 0)));
// f += line(uv1, vec2(t * 2, 0), vec2(-t * 2.5, t * (k < 55 ? 3 : 1)), t);
// }
// } else if (c == 3) {
// if (left_right) {
// uv1.xy = uv1.yx;
// if (up) {
// uv1.x = -uv1.x;
// }
// } else if (right) {
// uv1.x = -uv1.x;
// }
// float k = rand(s0 + 4) * 20;
// if (k < 10) {
// f -= rect(uv1, vec2(0), vec2(t * 3));
// f = max(0, f);
// f += rect(uv1, vec2(-t * 3, 0), vec2(t * 0.5, t * 3));
// f += line(uv1, vec2(t * 0.25, t * 3.25), vec2(-t * 3, t), t);
// f += line(uv1, vec2(t * 0.25, -t * 3.25), vec2(-t * 3, -t), t);
// }
// }
// return vec4(f);
// }
// SRC 4 : bacteria
subroutine ( src_stage_sub ) vec4 src_4(vec2 vUV, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3) subroutine ( src_stage_sub ) vec4 src_4(vec2 vUV, int seed, vec3 b1, vec2 f1, vec3 b2, vec2 f2, vec3 b3, vec2 f3)
{ {
// start // start
@@ -112,123 +244,19 @@ subroutine ( src_stage_sub ) vec4 src_4(vec2 vUV, int seed, vec3 b1, vec2 f1, ve
// controls // controls
float z = 10 + magic(f1, b1, 123) * 20; float zoom = 2 + magic(f1, b1, seed + 10) * 20;
float h = magic(f2, b2, seed + 20) * 0.8 + 0.1; float details = 5 * magic(f2, b2, seed + 20);
float v = magic_reverse(f3, b3, seed + 30) * 0.8 + 0.1; float delta = magic(f3, b3, seed + 30);
// logic // logic
uv1 *= z; uv1 *= zoom;
uv1 += iBeats;
float s0 = rand(floor(mod(uv1, 1000))) * 1000; vec4 data = voronoi(uv1, 1, seed + 40, iBeats * 0.25);
float s1 = rand(floor(mod(uv1 + vec2(0, 1), 1000))) * 1000;
float s2 = rand(floor(mod(uv1 - vec2(1, 0), 1000))) * 1000;
bool up = rand(s1 + 1) < h; float f = ease(data.x) + ease(data.y);
bool left = rand(s2 + 2) < v;
bool down = rand(s0 + 1) < h;
bool right = rand(s0 + 2) < v;
bool up_down = up && down;
bool left_right = left && right;
uv1 = mod(uv1, 1.0) - 0.5; f = saw(f * (1 + data.x * details) - delta * 2.0);
const float t = 0.1;
float f = 0;
int c = 0;
if (up) {
f += stripe(uv1.x, -t * 0.5, t * 0.5) * step(-t * 0.5, uv1.y);
c += 1;
}
if (down) {
f += stripe(uv1.x, -t * 0.5, t * 0.5) * istep(t * 0.5, uv1.y);
c += 1;
}
if (left) {
f += stripe(uv1.y, -t * 0.5, t * 0.5) * istep(t * 0.5, uv1.x);
c += 1;
}
if (right) {
f += stripe(uv1.y, -t * 0.5, t * 0.5) * step(-t * 0.5, uv1.x);
c += 1;
}
if (c == 1) {
f += istep(t, length(uv1));
}
f = min(f, 1);
if ((up_down ^^ left_right) && c == 2) {
if (up_down) {
uv1.xy = uv1.yx;
}
if (rand(s0 + 3) < 0.5) {
uv1.x = -uv1.x;
}
float k = rand(s0 + 4) * 60;
f -= rect(uv1, vec2(0), vec2(t * 3, t));
f = max(0, f);
if (k < 10) { // resistor
f += line(uv1, vec2(-t * 3.25, -t * 0.5), vec2(-t * 2.5, t * 2), t * 0.75);
f += line(uv1, vec2(-t * 2.5, t * 2), vec2(-t * 1.5, -t * 2), t * 0.75);
f += line(uv1, vec2(-t * 1.5, -t * 2), vec2(-t * 0.5, t * 2), t * 0.75);
f += line(uv1, vec2(-t * 0.5, t * 2), vec2(t * 0.5, -t * 2), t * 0.75);
f += line(uv1, vec2(t * 0.5, -t * 2), vec2(t * 1.5, t * 2), t * 0.75);
f += line(uv1, vec2(t * 1.5, t * 2), vec2(t * 2.5, -t * 2), t * 0.75);
f += line(uv1, vec2(t * 2.5, -t * 2), vec2(t * 3.25, t * 0.5), t * 0.75);
} else if (k < 20) { // capacitor
f += rect(uv1, vec2(-t * 2, 0), vec2(t, t * 0.5));
f += rect(uv1, vec2(t * 2, 0), vec2(t, t * 0.5));
f += rect(uv1, vec2(t, 0), vec2(t * 0.5, t * 3.5));
f += rect(uv1, vec2(-t, 0), vec2(t * 0.5, t * 3.5));
} else if (k < 30) { // diode
f += line(uv1, vec2(-t * 2, t * 2.5), vec2(t * 2, 0), t);
f += line(uv1, vec2(-t * 2, -t * 2.5), vec2(t * 2, 0), t);
f += rect(uv1, vec2(t * 2.5, 0), vec2(t * 0.5, t * 3));
f += rect(uv1, vec2(-t * 2.5, 0), vec2(t * 0.5, t * 3));
} else if (k < 40) { // lamp
f += istep(t * 3.5, length(uv1));
f -= istep(t * 2.5, length(uv1));
f += line(uv1, vec2(-t * 2), vec2(t * 2), t);
f += line(uv1, vec2(-t * 2, t * 2), vec2(t * 2, -t * 2), t);
} else if (k < 50) { // inductor
f += istep(t * 2, length(uv1 - vec2(t * 2.5, 0)));
f += istep(t * 2, length(uv1 - vec2(0, 0)));
f += istep(t * 2, length(uv1 - vec2(-t * 2.5, 0)));
f -= 2 * istep(t, length(uv1 - vec2(t * 2.5, 0)));
f -= 2 * istep(t, length(uv1 - vec2(0, 0)));
f -= 2 * istep(t, length(uv1 - vec2(-t * 2.5, 0)));
f *= step(-t * 0.5, uv1.y);
} else if (k < 60) { // switch
f += istep(t, length(uv1 - vec2(t * 2.5, 0)));
f += istep(t, length(uv1 + vec2(t * 2.5, 0)));
f += line(uv1, vec2(t * 2, 0), vec2(-t * 2.5, t * (k < 55 ? 3 : 1)), t);
}
} else if (c == 3) {
if (left_right) {
uv1.xy = uv1.yx;
if (up) {
uv1.x = -uv1.x;
}
} else if (right) {
uv1.x = -uv1.x;
}
float k = rand(s0 + 4) * 20;
if (k < 10) {
f -= rect(uv1, vec2(0), vec2(t * 3));
f = max(0, f);
f += rect(uv1, vec2(-t * 3, 0), vec2(t * 0.5, t * 3));
f += line(uv1, vec2(t * 0.25, t * 3.25), vec2(-t * 3, t), t);
f += line(uv1, vec2(t * 0.25, -t * 3.25), vec2(-t * 3, -t), t);
}
}
return vec4(f); return vec4(f);
} }
@@ -254,7 +282,7 @@ subroutine ( src_stage_sub ) vec4 src_5(vec2 vUV, int seed, vec3 b1, vec2 f1, ve
vec2 uv2 = uv1; vec2 uv2 = uv1;
uv2 *= zoom * 20 + 3; uv2 *= zoom * 20 + 3;
uv2.x += iBeats; uv2.x += iBeats;
vec4 data = voronoi(uv2, voronoi_distort); vec4 data = voronoi(uv2, voronoi_distort, seed + 50, iBeats);
float f = data.x / (data.x + data.y); float f = data.x / (data.x + data.y);
f = sin(f * PI * (details * 20)) * 0.5 + 1; f = sin(f * PI * (details * 20)) * 0.5 + 1;
int nf = int(noise_factor * 6); int nf = int(noise_factor * 6);
@@ -270,7 +298,7 @@ subroutine ( src_stage_sub ) vec4 src_6(vec2 vUV, int seed, vec3 b1, vec2 f1, ve
return src_2(vUV, seed, b1, f1, b2, f2, b3, f3); return src_2(vUV, seed, b1, f1, b2, f2, b3, f3);
} }
return src_thru(vUV, iTex5, seed, b1, f1, b2, f2, b3, f3); return src_thru(vUV, iTex3, seed, b1, f1, b2, f2, b3, f3);
} }
#include inc_cp437.glsl #include inc_cp437.glsl
@@ -434,7 +462,7 @@ subroutine ( src_stage_sub ) vec4 src_11(vec2 vUV, int seed, vec3 b1, vec2 f1, v
return src_3(vUV, seed, b1, f1, b2, f2, b3, f3); return src_3(vUV, seed, b1, f1, b2, f2, b3, f3);
} }
return src_thru(vUV, iTex6, seed, b1, f1, b2, f2, b3, f3); return src_thru(vUV, iTex4, seed, b1, f1, b2, f2, b3, f3);
} }
// SRC 12 : Scales // SRC 12 : Scales
+19 -3
View File
@@ -3,11 +3,27 @@
const int YUYV_FOURCC = 1448695129; const int YUYV_FOURCC = 1448695129;
const mat3x3 yuyv_to_rgb = {{1,1,1},{0,-0.39465,2.03211},{1.13983,-0.5806,0}}; // https://en.wikipedia.org/wiki/Y%E2%80%B2UV
const mat3x3 yuyv_to_rgb_bt709 = {
{
1,
1,
1
},
{
0,
-0.21482,
2.12798
},
{
1.28033,
-0.38059,
0
}
};
vec4 yuyvTex(sampler2D tex, vec2 vUV, int base_width) { vec4 yuyvTex(sampler2D tex, vec2 vUV, int base_width) {
float w = base_width - 1; float w = base_width - 1;
int x = int(vUV.x * w); int x = int(vUV.x * w);
int xU = x - x % 2; int xU = x - x % 2;
@@ -22,7 +38,7 @@ vec4 yuyvTex(sampler2D tex, vec2 vUV, int base_width) {
tV.y - 0.5 tV.y - 0.5
); );
return vec4(yuyv_to_rgb * yuv, 1.0); return vec4(yuyv_to_rgb_bt709 * yuv, 1.0);
} }
#endif #endif
Binary file not shown.
+20 -3
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@@ -34,6 +34,7 @@ static void print_help(int status_code) {
"[-vs=SIZE] " "[-vs=SIZE] "
"[-vb=COUNT] " "[-vb=COUNT] "
"[-vr / -nvr] " "[-vr / -nvr] "
"[-vf=FOURCC] "
#endif /* VIDEO_IN */ #endif /* VIDEO_IN */
"[-is=SIZE] " "[-is=SIZE] "
"[-ls / -nls] " "[-ls / -nls] "
@@ -65,11 +66,12 @@ static void print_help(int status_code) {
" -vi, --video-in path to video capture device (multiple " " -vi, --video-in path to video capture device (multiple "
"allowed)\n" "allowed)\n"
" -vb, --video-buffers number of video buffers to use (default: " " -vb, --video-buffers number of video buffers to use (default: "
"2)\n" "1)\n"
" -vs, --video-size video capture desired height (default: " " -vs, --video-size video capture desired height (default: "
"internal texture height)\n" "internal texture height)\n"
" -vr, --video-reconnect auto-reconnect video (default)\n" " -vr, --video-reconnect auto-reconnect video (default)\n"
" -nvr, --no-video-reconnect do not auto-reconnect video\n" " -nvr, --no-video-reconnect do not auto-reconnect video\n"
" -vf, --video-fourcc video codec fourcc (default: YUYV)\n"
#endif /* VIDEO_IN */ #endif /* VIDEO_IN */
" -is, --internal-size internal texture height (default: 720)\n" " -is, --internal-size internal texture height (default: 720)\n"
" -ls, --load-state load saved state (default)\n" " -ls, --load-state load saved state (default)\n"
@@ -114,7 +116,7 @@ static unsigned int parse_uint(const char *arg, const char *value) {
tmp_value = (unsigned long long)atoll(value); tmp_value = (unsigned long long)atoll(value);
if (tmp_value >= UINT_MAX) { if (tmp_value > UINT_MAX) {
invalid_value(arg, value); invalid_value(arg, value);
} }
@@ -139,9 +141,10 @@ void args_parse(Parameters *params, int argc, char **argv) {
params->auto_random_cycle = 4; params->auto_random_cycle = 4;
#ifdef VIDEO_IN #ifdef VIDEO_IN
params->video_in.length = 0; params->video_in.length = 0;
params->video_buffers = 2; params->video_buffers = 1;
params->video_size = 0; params->video_size = 0;
params->video_reconnect = true; params->video_reconnect = true;
strlcpy(params->video_fourcc, "YUYV", 5);
#endif /* VIDEO_IN */ #endif /* VIDEO_IN */
params->internal_size = 720; params->internal_size = 720;
params->load_state = true; params->load_state = true;
@@ -159,8 +162,14 @@ void args_parse(Parameters *params, int argc, char **argv) {
puts(PACKAGE " " VERSION); puts(PACKAGE " " VERSION);
exit(EXIT_SUCCESS); exit(EXIT_SUCCESS);
} else if (is_arg(arg, "-p") || is_arg(arg, "--project")) { } else if (is_arg(arg, "-p") || is_arg(arg, "--project")) {
if (strlen(value) == 0) {
invalid_value(arg, value);
}
strlcpy(params->project_path, value, STR_LEN); strlcpy(params->project_path, value, STR_LEN);
} else if (is_arg(arg, "-c") || is_arg(arg, "--config")) { } else if (is_arg(arg, "-c") || is_arg(arg, "--config")) {
if (strlen(value) == 0) {
invalid_value(arg, value);
}
strlcpy(params->config_file, value, STR_LEN); strlcpy(params->config_file, value, STR_LEN);
} else if (is_arg(arg, "-hr") || is_arg(arg, "--hot-reload")) { } else if (is_arg(arg, "-hr") || is_arg(arg, "--hot-reload")) {
params->hot_reload = true; params->hot_reload = true;
@@ -218,6 +227,9 @@ void args_parse(Parameters *params, int argc, char **argv) {
log_error("maximum video input reached"); log_error("maximum video input reached");
exit(EXIT_FAILURE); exit(EXIT_FAILURE);
} }
if (strlen(value) == 0) {
invalid_value(arg, value);
}
strlcpy(params->video_in.values[params->video_in.length++], value, strlcpy(params->video_in.values[params->video_in.length++], value,
STR_LEN); STR_LEN);
} else if (is_arg(arg, "-vb") || is_arg(arg, "--video-buffers")) { } else if (is_arg(arg, "-vb") || is_arg(arg, "--video-buffers")) {
@@ -234,6 +246,11 @@ void args_parse(Parameters *params, int argc, char **argv) {
params->video_reconnect = true; params->video_reconnect = true;
} else if (is_arg(arg, "-nvr") || is_arg(arg, "--no-video-reconnect")) { } else if (is_arg(arg, "-nvr") || is_arg(arg, "--no-video-reconnect")) {
params->video_reconnect = false; params->video_reconnect = false;
} else if (is_arg(arg, "-vf") || is_arg(arg, "--video-fourcc")) {
if (strlen(value) == 0) {
invalid_value(arg, value);
}
strlcpy(params->video_fourcc, value, 5);
} else { } else {
invalid_arg(arg); invalid_arg(arg);
} }
+14
View File
@@ -12,7 +12,21 @@ unsigned int arr_uint_index_of(UintArray array, unsigned int value) {
return ARRAY_NOT_FOUND; return ARRAY_NOT_FOUND;
} }
bool arr_string_match(StringArray array, const char *needle) {
for (unsigned int i = 0; i < array.length; i++) {
if (strncmp(array.values[i], needle, strlen(array.values[i])) == 0) {
return true;
}
}
return false;
}
unsigned int arr_uint_remap_index(UintArray offsets, unsigned int *index) { unsigned int arr_uint_remap_index(UintArray offsets, unsigned int *index) {
if (offsets.length == 0) {
return 0;
}
for (unsigned int i = offsets.length - 1; i > 0; i--) { for (unsigned int i = offsets.length - 1; i > 0; i--) {
if (*index >= offsets.values[i]) { if (*index >= offsets.values[i]) {
*index -= offsets.values[i]; *index -= offsets.values[i];
+2
View File
@@ -7,4 +7,6 @@ unsigned int arr_uint_index_of(UintArray array, unsigned int value);
unsigned int arr_uint_remap_index(UintArray offsets, unsigned int *index); unsigned int arr_uint_remap_index(UintArray offsets, unsigned int *index);
bool arr_string_match(StringArray array, const char *needle);
#endif /* ARR_H */ #endif /* ARR_H */
+9 -3
View File
@@ -68,8 +68,7 @@ void config_file_read(ConfigFile *config, const char *path) {
char *line; char *line;
char *rest; char *rest;
config->map = hashmap_new(sizeof(ConfigFileItem), 0, 0, 0, item_hash, config->map = NULL;
item_compare, NULL, NULL);
file_read(&file, path); file_read(&file, path);
@@ -78,6 +77,9 @@ void config_file_read(ConfigFile *config, const char *path) {
return; return;
} }
config->map = hashmap_new(sizeof(ConfigFileItem), 0, 0, 0, item_hash,
item_compare, NULL, NULL);
config->error = false; config->error = false;
line = strtok_r(file.content, "\n", &rest); line = strtok_r(file.content, "\n", &rest);
@@ -138,4 +140,8 @@ unsigned int config_file_get_int(const ConfigFile *config, const char *key,
return (unsigned int)atoi(item->value); return (unsigned int)atoi(item->value);
} }
void config_file_free(const ConfigFile *config) { hashmap_free(config->map); } void config_file_free(const ConfigFile *config) {
if (config->map != NULL) {
hashmap_free(config->map);
}
}
+1 -1
View File
@@ -3,7 +3,7 @@
#ifndef CONSTANTS_H #ifndef CONSTANTS_H
#define CONSTANTS_H #define CONSTANTS_H
static char *vertex_shader_text = static const char *vertex_shader_text =
"#version 460\n" "#version 460\n"
"const mat4 mvp = " "const mat4 mvp = "
"{{2.,0.,0.,0.},{0.,2.,0.,0.},{0.,0.,2.,0.},{-1.,-1.,1.,1.}};\n" "{{2.,0.,0.,0.},{0.,2.,0.,0.},{0.,0.,2.,0.},{-1.,-1.,1.,1.}};\n"
+17 -3
View File
@@ -26,6 +26,7 @@ bool file_should_update(const File *file) {
bool file_update(File *file) { bool file_update(File *file) {
long length; long length;
size_t read_length;
FILE *file_pointer; FILE *file_pointer;
// free remaining data // free remaining data
@@ -47,6 +48,12 @@ bool file_update(File *file) {
// read file length // read file length
fseek(file_pointer, 0, SEEK_END); fseek(file_pointer, 0, SEEK_END);
length = ftell(file_pointer); length = ftell(file_pointer);
if (length == -1L) {
file->error = true;
fclose(file_pointer);
log_error("Cannot get file length for '%s'", file->path);
return false;
}
// init buffer // init buffer
fseek(file_pointer, 0, SEEK_SET); fseek(file_pointer, 0, SEEK_SET);
file->content = malloc(length + 1); file->content = malloc(length + 1);
@@ -57,7 +64,13 @@ bool file_update(File *file) {
return false; return false;
} }
// read file // read file
fread(file->content, sizeof(char), length, file_pointer); read_length = fread(file->content, sizeof(char), length, file_pointer);
if (read_length != (unsigned)length) {
file->error = true;
fclose(file_pointer);
log_error("Cannot read complete file '%s'", file->path);
return false;
}
// close file // close file
fclose(file_pointer); fclose(file_pointer);
// append null byte // append null byte
@@ -117,8 +130,9 @@ void file_write(const char *path, const StringArray *lines) {
fclose(file_pointer); fclose(file_pointer);
} }
void file_free(const File *file) { void file_free(File *file) {
if (!file->error) { if (!file->error && file->content != NULL) {
free(file->content); free(file->content);
file->content = NULL;
} }
} }
+1 -1
View File
@@ -13,6 +13,6 @@ void file_write(const char *path, const StringArray *lines);
void file_dump(const char *path, const char *content); void file_dump(const char *path, const char *content);
void file_free(const File *file); void file_free(File *file);
#endif /* FILE_H */ #endif /* FILE_H */
+47 -20
View File
@@ -85,7 +85,8 @@ static void init_inputs() {
for (unsigned int i = 0; i < init_params.video_in.length; i++) { for (unsigned int i = 0; i < init_params.video_in.length; i++) {
video_init(&video_captures.values[i], init_params.video_in.values[i], video_init(&video_captures.values[i], init_params.video_in.values[i],
init_params.video_size, init_params.video_buffers); init_params.video_size, init_params.video_buffers,
init_params.video_fourcc, true);
if (!video_captures.values[i].error) { if (!video_captures.values[i].error) {
context.input_resolutions[i][0] = video_captures.values[i].width; context.input_resolutions[i][0] = video_captures.values[i].width;
@@ -101,15 +102,19 @@ static void start_video_background_read(VideoCapture *video_capture,
Context *context, int input_index, Context *context, int input_index,
bool trace_fps) { bool trace_fps) {
pthread_t thread; pthread_t thread;
struct VideoBackgroundReadArgs *process_args = VideoBackgroundReadArgs *process_args =
(struct VideoBackgroundReadArgs *)malloc( (VideoBackgroundReadArgs *)malloc(sizeof(VideoBackgroundReadArgs));
sizeof(struct VideoBackgroundReadArgs));
process_args->capture = video_capture; process_args->capture = video_capture;
process_args->context = context; process_args->context = context;
process_args->input_index = input_index; process_args->input_index = input_index;
process_args->trace_fps = trace_fps; process_args->trace_fps = trace_fps;
pthread_create(&thread, NULL, video_background_read, (void *)process_args); if (pthread_create(&thread, NULL, video_background_read,
(void *)process_args) == 0) {
pthread_detach(thread); pthread_detach(thread);
} else {
log_error("background video acquisition failed to start");
free(process_args);
}
} }
static void * static void *
@@ -121,7 +126,8 @@ background_reconnect_video_captures(__attribute__((unused)) void *args) {
if (video_captures.values[i].disconnected) { if (video_captures.values[i].disconnected) {
video_free(&video_captures.values[i]); video_free(&video_captures.values[i]);
video_init(&video_captures.values[i], init_params.video_in.values[i], video_init(&video_captures.values[i], init_params.video_in.values[i],
init_params.video_size, init_params.video_buffers); init_params.video_size, init_params.video_buffers,
init_params.video_fourcc, false);
if (!video_captures.values[i].error) { if (!video_captures.values[i].error) {
context.input_resolutions[i][0] = video_captures.values[i].width; context.input_resolutions[i][0] = video_captures.values[i].width;
@@ -147,8 +153,12 @@ static void start_video_captures() {
} }
} }
if (init_params.video_reconnect) { if (init_params.video_reconnect) {
pthread_create(&thread, NULL, background_reconnect_video_captures, NULL); if (pthread_create(&thread, NULL, background_reconnect_video_captures,
NULL) == 0) {
pthread_detach(thread); pthread_detach(thread);
} else {
log_info("background video capture reconnect failed to start");
}
} }
} }
@@ -192,26 +202,34 @@ static void midi_callback(unsigned char code, unsigned char value) {
static void start_state_background_write() { static void start_state_background_write() {
pthread_t thread; pthread_t thread;
struct StateBackgroundWriteArgs *process_args = StateBackgroundWriteArgs *process_args =
(struct StateBackgroundWriteArgs *)malloc( (StateBackgroundWriteArgs *)malloc(sizeof(StateBackgroundWriteArgs));
sizeof(struct StateBackgroundWriteArgs));
process_args->context = &context; process_args->context = &context;
process_args->state_config = project.state_config; process_args->state_config = project.state_config;
process_args->midi = &midi; process_args->midi = &midi;
pthread_create(&thread, NULL, state_background_write, process_args); if (pthread_create(&thread, NULL, state_background_write, process_args) ==
0) {
pthread_detach(thread); pthread_detach(thread);
} else {
log_error("background writing failed to start");
free(process_args);
}
} }
static void start_midi_background_listen() { static void start_midi_background_listen() {
pthread_t thread; pthread_t thread;
struct MidiBackgroundListenArgs *process_args = MidiBackgroundListenArgs *process_args =
(struct MidiBackgroundListenArgs *)malloc( (MidiBackgroundListenArgs *)malloc(sizeof(MidiBackgroundListenArgs));
sizeof(struct MidiBackgroundListenArgs));
process_args->device = &midi; process_args->device = &midi;
process_args->context = &context; process_args->context = &context;
process_args->event_callback = midi_callback; process_args->event_callback = midi_callback;
pthread_create(&thread, NULL, midi_background_listen, process_args); if (pthread_create(&thread, NULL, midi_background_listen, process_args) ==
0) {
pthread_detach(thread); pthread_detach(thread);
} else {
log_error("background midi acquisition failed to start");
free(process_args);
}
} }
static void *background_reconnect_midi(__attribute__((unused)) void *args) { static void *background_reconnect_midi(__attribute__((unused)) void *args) {
@@ -219,7 +237,8 @@ static void *background_reconnect_midi(__attribute__((unused)) void *args) {
while (!context.stop) { while (!context.stop) {
sleep(1); sleep(1);
if (!midi.connected) { if (!midi.connected) {
midi_open(&midi, config_file_get_str(&project.config, "MIDI_HW", "hw")); midi_open(&midi, config_file_get_str(&project.config, "MIDI_HW", "hw"),
false);
if (midi.connected) { if (midi.connected) {
start_midi_background_listen(); start_midi_background_listen();
} }
@@ -231,15 +250,18 @@ static void *background_reconnect_midi(__attribute__((unused)) void *args) {
static void init_midi() { static void init_midi() {
pthread_t thread; pthread_t thread;
midi_open(&midi, config_file_get_str(&project.config, "MIDI_HW", "hw")); midi_open(&midi, config_file_get_str(&project.config, "MIDI_HW", "hw"), true);
if (midi.connected) { if (midi.connected) {
start_midi_background_listen(); start_midi_background_listen();
} }
if (init_params.midi_reconnect) { if (init_params.midi_reconnect) {
pthread_create(&thread, NULL, background_reconnect_midi, NULL); if (pthread_create(&thread, NULL, background_reconnect_midi, NULL) == 0) {
pthread_detach(thread); pthread_detach(thread);
} else {
log_error("background midi reconnect failed to start");
}
} }
} }
@@ -266,6 +288,7 @@ static bool init(const Parameters *params) {
window_startup(error_callback); window_startup(error_callback);
context.tex_resolution[0] = params->internal_size;
context.tex_resolution[1] = params->internal_size; context.tex_resolution[1] = params->internal_size;
if (params->output) { if (params->output) {
@@ -292,6 +315,10 @@ static bool init(const Parameters *params) {
} }
#ifdef VIDEO_IN #ifdef VIDEO_IN
if (params->output && params->monitor) {
window_use(window_output, &context);
}
shaders_link_inputs(&program, &project, &video_captures, shaders_link_inputs(&program, &project, &video_captures,
init_params.video_buffers); init_params.video_buffers);
#endif /* VIDEO_IN */ #endif /* VIDEO_IN */
@@ -363,8 +390,6 @@ static void shutdown() {
state_save(&context, project.state_config); state_save(&context, project.state_config);
} }
shaders_free(&program);
if (window_output != NULL) { if (window_output != NULL) {
window_use(window_output, &context); window_use(window_output, &context);
@@ -377,6 +402,8 @@ static void shutdown() {
shaders_free_window(&program, init_params.output); shaders_free_window(&program, init_params.output);
} }
shaders_free(&program);
#ifdef VIDEO_IN #ifdef VIDEO_IN
free_video_captures(); free_video_captures();
#endif /* VIDEO_IN */ #endif /* VIDEO_IN */
+24 -6
View File
@@ -6,21 +6,32 @@
#include "config.h" #include "config.h"
void midi_open(MidiDevice *device, const char *name) { void snd_no_log(__attribute__((unused)) int prio,
__attribute__((unused)) int interface,
__attribute__((unused)) const char *file,
__attribute__((unused)) int line,
__attribute__((unused)) const char *function,
__attribute__((unused)) int errcode,
__attribute__((unused)) const char *fmt,
__attribute__((unused)) va_list arg) {}
void midi_open(MidiDevice *device, const char *name, bool log_error) {
strlcpy(device->name, name, STR_LEN); strlcpy(device->name, name, STR_LEN);
device->connected = false;
device->input = NULL; device->input = NULL;
device->output = NULL; device->output = NULL;
snd_rawmidi_open(&device->input, &device->output, name, SND_RAWMIDI_NONBLOCK); device->connected = snd_rawmidi_open(&device->input, &device->output, name,
SND_RAWMIDI_SYNC) == 0 &&
device->connected = device->input != NULL && device->output != NULL; device->input != NULL && device->output != NULL;
if (log_error) {
if (device->connected) { if (device->connected) {
log_info("(%s) MIDI open", name); log_info("(%s) MIDI open", name);
} else { } else {
log_warn("(%s) MIDI open failed", name); log_warn("(%s) MIDI open failed", name);
} }
} }
}
void midi_write(MidiDevice device, unsigned char code, unsigned char value) { void midi_write(MidiDevice device, unsigned char code, unsigned char value) {
if (!device.connected) { if (!device.connected) {
@@ -45,7 +56,7 @@ void midi_close(MidiDevice *device) {
} }
void *midi_background_listen(void *args) { void *midi_background_listen(void *args) {
MidiBackgroundReadArgs *process_args = (MidiBackgroundReadArgs *)args; MidiBackgroundListenArgs *process_args = (MidiBackgroundListenArgs *)args;
MidiDevice *device = process_args->device; MidiDevice *device = process_args->device;
Context *context = process_args->context; Context *context = process_args->context;
@@ -57,6 +68,12 @@ void *midi_background_listen(void *args) {
snd_rawmidi_info_malloc(&info); snd_rawmidi_info_malloc(&info);
if (info == NULL) {
log_error("(%s) failed to allocate MIDI info", device->name);
free(process_args);
pthread_exit(NULL);
}
while (!context->stop && snd_rawmidi_info(device->output, info) == 0) { while (!context->stop && snd_rawmidi_info(device->output, info) == 0) {
bytes_read = snd_rawmidi_read(device->input, buffer, 3); bytes_read = snd_rawmidi_read(device->input, buffer, 3);
if (bytes_read == 3) { if (bytes_read == 3) {
@@ -73,5 +90,6 @@ void *midi_background_listen(void *args) {
log_info("(%s) background acquisition stopped after error", device->name); log_info("(%s) background acquisition stopped after error", device->name);
midi_close(device); midi_close(device);
} }
free(process_args);
pthread_exit(NULL); pthread_exit(NULL);
} }
+1 -1
View File
@@ -3,7 +3,7 @@
#ifndef MIDI_H #ifndef MIDI_H
#define MIDI_H #define MIDI_H
void midi_open(MidiDevice *device, const char *name); void midi_open(MidiDevice *device, const char *name, bool log_error);
void midi_write(MidiDevice device, unsigned char code, unsigned char value); void midi_write(MidiDevice device, unsigned char code, unsigned char value);
void *midi_background_listen(void *args); void *midi_background_listen(void *args);
void midi_close(MidiDevice *device); void midi_close(MidiDevice *device);
+10 -1
View File
@@ -48,6 +48,8 @@ static bool parse_fragment_shader_file(Project *project, unsigned int i) {
include_end - project->fragment_shaders[i][0].content, include_end - project->fragment_shaders[i][0].content,
tmp_file.content); tmp_file.content);
free(project->fragment_shaders[i][0].content);
project->fragment_shaders[i][0].content = new_content; project->fragment_shaders[i][0].content = new_content;
file_free(&tmp_file); file_free(&tmp_file);
@@ -102,6 +104,12 @@ void project_init(Project *project, const char *project_path,
project->sub_counts.length = project->frag_count; project->sub_counts.length = project->frag_count;
for (unsigned int i = 0; i < project->frag_count; i++) {
for (unsigned int j = 0; j < MAX_SUB_FILE + 1; j++) {
project->fragment_shaders[i][j].content = NULL;
}
}
for (unsigned int i = 0; i < project->frag_count; i++) { for (unsigned int i = 0; i < project->frag_count; i++) {
project->sub_counts.values[i] = 0; project->sub_counts.values[i] = 0;
if (!read_fragment_shader_file(project, frag_prefix, i)) { if (!read_fragment_shader_file(project, frag_prefix, i)) {
@@ -134,9 +142,10 @@ void project_reload(Project *project, void (*reload_callback)(unsigned int)) {
} }
} }
void project_free(const Project *project) { void project_free(Project *project) {
for (unsigned int i = 0; i < project->frag_count; i++) { for (unsigned int i = 0; i < project->frag_count; i++) {
file_free(&project->fragment_shaders[i][0]); file_free(&project->fragment_shaders[i][0]);
// other sub files contents are freed at parse_fragment_shader_file
} }
config_file_free(&project->config); config_file_free(&project->config);
+1 -1
View File
@@ -8,6 +8,6 @@ void project_init(Project *project, const char *project_path,
void project_reload(Project *project, void (*reload_callback)(unsigned int)); void project_reload(Project *project, void (*reload_callback)(unsigned int));
void project_free(const Project *project); void project_free(Project *project);
#endif /* PROJECT_H */ #endif /* PROJECT_H */
+3 -3
View File
@@ -4,7 +4,7 @@ static unsigned long long mcg_state = 0xcafef00dd15ea5e5u; // Must be odd
static unsigned long long const multiplier = 6364136223846793005u; static unsigned long long const multiplier = 6364136223846793005u;
// https://en.wikipedia.org/wiki/Permuted_congruential_generator // https://en.wikipedia.org/wiki/Permuted_congruential_generator
static unsigned long rand(void) { static unsigned long fast_rand(void) {
unsigned long long x = mcg_state; unsigned long long x = mcg_state;
unsigned count = (unsigned)(x >> 61); unsigned count = (unsigned)(x >> 61);
@@ -15,9 +15,9 @@ static unsigned long rand(void) {
void rand_set_seed(unsigned long long seed) { void rand_set_seed(unsigned long long seed) {
mcg_state = 2 * seed + 1; mcg_state = 2 * seed + 1;
(void)rand(); (void)fast_rand();
} }
unsigned int rand_uint(const unsigned int max) { unsigned int rand_uint(const unsigned int max) {
return max == 0 ? 0 : (unsigned int)(rand() % max); return max == 0 ? 0 : (unsigned int)(fast_rand() % max);
} }
+33 -18
View File
@@ -24,7 +24,7 @@
#include <GLFW/glfw3native.h> #include <GLFW/glfw3native.h>
#endif /* VIDEO_IN */ #endif /* VIDEO_IN */
static const GLuint unused_uniform = (GLuint)-1; static const GLint UNUSED_UNIFORM = -1;
static bool check_glerror_ro(const char *context) { static bool check_glerror_ro(const char *context) {
unsigned int code; unsigned int code;
@@ -66,7 +66,7 @@ static bool check_eglerror_ro(const char *context) {
code = eglGetError(); code = eglGetError();
if (code > 0 && code != EGL_SUCCESS) { if (code != EGL_SUCCESS) {
log_warn("EGL Error: %04x (%s)", code, context); log_warn("EGL Error: %04x (%s)", code, context);
return true; return true;
} }
@@ -245,12 +245,6 @@ static bool link_input_to_texture(ShaderProgram *program, VideoCapture *input,
return false; return false;
} }
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, input->width, input->height, 0, GL_RGB,
GL_UNSIGNED_BYTE, 0);
if (check_glerror(program, "link_input_to_texture/glTexImage2D")) {
return false;
}
// https://registry.khronos.org/OpenGL/extensions/EXT/EXT_EGL_image_storage.txt // https://registry.khronos.org/OpenGL/extensions/EXT/EXT_EGL_image_storage.txt
glEGLImageTargetTexStorageEXT(GL_TEXTURE_2D, dma_image, NULL); glEGLImageTargetTexStorageEXT(GL_TEXTURE_2D, dma_image, NULL);
if (check_eglerror(program, if (check_eglerror(program,
@@ -411,7 +405,7 @@ static bool compile_shader(GLuint shader_id, const char *name,
glGetShaderiv(shader_id, GL_COMPILE_STATUS, &status_params); glGetShaderiv(shader_id, GL_COMPILE_STATUS, &status_params);
check_glerror_ro("compile_shader/glGetShaderiv"); check_glerror_ro("compile_shader/glGetShaderiv");
glGetShaderInfoLog(shader_id, 1024, NULL, (GLchar *)&log); glGetShaderInfoLog(shader_id, STR_LEN, NULL, (GLchar *)log);
check_glerror_ro("compile_shader/glGetShaderInfoLog"); check_glerror_ro("compile_shader/glGetShaderInfoLog");
if (status_params == GL_FALSE) { if (status_params == GL_FALSE) {
@@ -462,6 +456,8 @@ static bool init_single_program(ShaderProgram *program, unsigned int i,
unsigned int index2; unsigned int index2;
char name[STR_LEN]; char name[STR_LEN];
const char *prefix; const char *prefix;
GLint link_status;
char link_log[STR_LEN];
program->programs[i] = glCreateProgram(); program->programs[i] = glCreateProgram();
if (check_glerror(program, "init_single_program/glCreateProgram")) { if (check_glerror(program, "init_single_program/glCreateProgram")) {
@@ -479,6 +475,19 @@ static bool init_single_program(ShaderProgram *program, unsigned int i,
return false; return false;
} }
glGetProgramiv(program->programs[i], GL_LINK_STATUS, &link_status);
if (check_glerror(program, "init_single_program/glGetProgramiv")) {
return false;
}
if (link_status != GL_TRUE) {
glGetProgramInfoLog(program->programs[i], STR_LEN, NULL, link_log);
if (check_glerror(program, "init_single_program/glGetProgramInfoLog")) {
return false;
}
log_error("Program %d link error: %s", i + 1, link_log);
return false;
}
// create uniforms pointers // create uniforms pointers
program->itime_locations[i] = glGetUniformLocation( program->itime_locations[i] = glGetUniformLocation(
program->programs[i], program->programs[i],
@@ -651,27 +660,27 @@ static void update_viewport(ShaderProgram *program, const Context *context) {
} }
} }
static void write_uniform_1f(GLuint location, float value) { static void write_uniform_1f(GLint location, float value) {
if (location != unused_uniform) { if (location != UNUSED_UNIFORM) {
glUniform1f(location, value); glUniform1f(location, value);
} }
} }
static void write_uniform_1i(GLuint location, unsigned int value) { static void write_uniform_1i(GLint location, unsigned int value) {
if (location != unused_uniform) { if (location != UNUSED_UNIFORM) {
glUniform1i(location, (const GLint)value); glUniform1i(location, (const GLint)value);
} }
} }
static void write_uniform_2f(GLuint location, const vec2 *value) { static void write_uniform_2f(GLint location, const vec2 *value) {
if (location != unused_uniform) { if (location != UNUSED_UNIFORM) {
glUniform2fv(location, 1, (const GLfloat *)value); glUniform2fv(location, 1, (const GLfloat *)value);
} }
} }
static void write_uniform_multi_3f(GLuint location, unsigned int count, static void write_uniform_multi_3f(GLint location, unsigned int count,
const vec3 *value) { const vec3 *value) {
if (location != unused_uniform) { if (location != UNUSED_UNIFORM) {
glUniform3fv(location, count, (const GLfloat *)value); glUniform3fv(location, count, (const GLfloat *)value);
} }
} }
@@ -759,7 +768,7 @@ static void use_program(const ShaderProgram *program, int i, bool output,
if (program->sub_locations[i * program->sub_variant_count * if (program->sub_locations[i * program->sub_variant_count *
program->sub_type_count + program->sub_type_count +
j * program->sub_variant_count + k] != j * program->sub_variant_count + k] !=
unused_uniform) { UNUSED_UNIFORM) {
subroutines[subcount++] = subroutines[subcount++] =
program->sub_locations[i * program->sub_variant_count * program->sub_locations[i * program->sub_variant_count *
program->sub_type_count + program->sub_type_count +
@@ -935,6 +944,12 @@ void shaders_free(const ShaderProgram *program) {
} }
check_glerror_ro("shaders_free/glDeleteProgram"); check_glerror_ro("shaders_free/glDeleteProgram");
glDeleteShader(program->vertex_shader);
for (unsigned int i = 0; i < program->frag_count; i++) {
glDeleteShader(program->fragment_shaders[i]);
}
check_glerror_ro("shaders_free/glDeleteShader");
glDeleteFramebuffers(program->frag_count, program->frame_buffers); glDeleteFramebuffers(program->frag_count, program->frame_buffers);
check_glerror_ro("shaders_free/glDeleteFramebuffers"); check_glerror_ro("shaders_free/glDeleteFramebuffers");
+159 -36
View File
@@ -98,14 +98,18 @@ static void randomize(Context *context, StateConfig state_config) {
l = state_config.values_offsets.values[part] + l = state_config.values_offsets.values[part] +
k * state_config.group_counts.values[part] + j; k * state_config.group_counts.values[part] + j;
if (arr_uint_index_of(state_config.random_ignored, (l * 3) + (i % 3)) ==
ARRAY_NOT_FOUND) {
if (arr_uint_index_of(state_config.fader_codes, if (arr_uint_index_of(state_config.fader_codes,
state_config.codes.values[i]) != ARRAY_NOT_FOUND) { state_config.codes.values[i]) !=
ARRAY_NOT_FOUND) {
context->values[l][i % 3] = (float)rand_uint(MIDI_MAX + 1) / MIDI_MAX; context->values[l][i % 3] = (float)rand_uint(MIDI_MAX + 1) / MIDI_MAX;
} else { } else {
context->values[l][i % 3] = rand_uint(2) == 1 ? 1 : 0; context->values[l][i % 3] = rand_uint(2) == 1 ? 1 : 0;
} }
} }
} }
}
for (unsigned int i = 0; i < context->state.length; i++) { for (unsigned int i = 0; i < context->state.length; i++) {
context->state.values[i] = rand_uint(state_config.state_max); context->state.values[i] = rand_uint(state_config.state_max);
@@ -184,29 +188,65 @@ static void save_to_file(const Context *context, StateConfig state_config,
snprintf(lines.values[lines.length++], STR_LEN, "tempo=%d", snprintf(lines.values[lines.length++], STR_LEN, "tempo=%d",
(unsigned int)context->tempo.tempo); (unsigned int)context->tempo.tempo);
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
snprintf(lines.values[lines.length++], STR_LEN, "page=%d", context->page); snprintf(lines.values[lines.length++], STR_LEN, "page=%d", context->page);
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
snprintf(lines.values[lines.length++], STR_LEN, "selected=%d", snprintf(lines.values[lines.length++], STR_LEN, "selected=%d",
context->selected); context->selected);
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
for (unsigned int i = 0; i < context->state.length; i++) { for (unsigned int i = 0; i < context->state.length; i++) {
snprintf(lines.values[lines.length++], STR_LEN, "seed_%d=%d", i, snprintf(lines.values[lines.length++], STR_LEN, "seed_%d=%d", i,
context->seeds[i]); context->seeds[i]);
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
snprintf(lines.values[lines.length++], STR_LEN, "state_%d=%d", i, snprintf(lines.values[lines.length++], STR_LEN, "state_%d=%d", i,
context->state.values[i]); context->state.values[i]);
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
} }
for (unsigned int i = 0; i < state_config.group_active_counts.length; i++) { for (unsigned int i = 0; i < state_config.group_active_counts.length; i++) {
snprintf(lines.values[lines.length++], STR_LEN, "active_%d=%d", i, snprintf(lines.values[lines.length++], STR_LEN, "active_%d=%d", i,
context->active[i]); context->active[i]);
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
} }
for (unsigned int i = 0; i < state_config.value_count; i++) { for (unsigned int i = 0; i < state_config.value_count; i++) {
snprintf(lines.values[lines.length++], STR_LEN, "value_%d_x=%d", i, snprintf(lines.values[lines.length++], STR_LEN, "value_%d_x=%d", i,
(unsigned int)(context->values[i][0] * MIDI_MAX)); (unsigned int)(context->values[i][0] * MIDI_MAX));
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
snprintf(lines.values[lines.length++], STR_LEN, "value_%d_y=%d", i, snprintf(lines.values[lines.length++], STR_LEN, "value_%d_y=%d", i,
(unsigned int)(context->values[i][1] * MIDI_MAX)); (unsigned int)(context->values[i][1] * MIDI_MAX));
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
snprintf(lines.values[lines.length++], STR_LEN, "value_%d_z=%d", i, snprintf(lines.values[lines.length++], STR_LEN, "value_%d_z=%d", i,
(unsigned int)(context->values[i][2] * MIDI_MAX)); (unsigned int)(context->values[i][2] * MIDI_MAX));
if (lines.length > ARRAY_SIZE) {
log_error("Too many values to save");
return;
}
} }
file_write(state_file, &lines); file_write(state_file, &lines);
@@ -234,10 +274,16 @@ static void save_to_index_file(const Context *context, StateConfig state_config,
void state_parse_config(StateConfig *state_config, const ConfigFile *config) { void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
unsigned int offset; unsigned int offset;
unsigned int count; unsigned int count;
unsigned int length;
unsigned int value_offset;
StringArray ignored_codes;
char name[STR_LEN]; char name[STR_LEN];
state_config->select_page_codes.length = length = config_file_get_int(config, "SELECT_PAGE_COUNT", 0);
config_file_get_int(config, "SELECT_PAGE_COUNT", 0); if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
state_config->select_page_codes.length = length;
for (unsigned int i = 0; i < state_config->select_page_codes.length; i++) { for (unsigned int i = 0; i < state_config->select_page_codes.length; i++) {
snprintf(name, STR_LEN, "SELECT_PAGE_%d", i + 1); snprintf(name, STR_LEN, "SELECT_PAGE_%d", i + 1);
@@ -245,8 +291,11 @@ void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
config_file_get_int(config, name, UNSET_MIDI_CODE); config_file_get_int(config, name, UNSET_MIDI_CODE);
} }
state_config->select_item_codes.length = length = config_file_get_int(config, "SELECT_ITEM_COUNT", 0);
config_file_get_int(config, "SELECT_ITEM_COUNT", 0); if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
state_config->select_item_codes.length = length;
for (unsigned int i = 0; i < state_config->select_item_codes.length; i++) { for (unsigned int i = 0; i < state_config->select_item_codes.length; i++) {
snprintf(name, STR_LEN, "SELECT_ITEM_%d", i + 1); snprintf(name, STR_LEN, "SELECT_ITEM_%d", i + 1);
@@ -257,8 +306,11 @@ void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
state_config->state_max = state_config->select_page_codes.length * state_config->state_max = state_config->select_page_codes.length *
state_config->select_item_codes.length; state_config->select_item_codes.length;
state_config->select_frag_codes.length = length = config_file_get_int(config, "FRAG_COUNT", 1);
config_file_get_int(config, "FRAG_COUNT", 1); if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
state_config->select_frag_codes.length = length;
for (unsigned int i = 0; i < state_config->select_frag_codes.length; i++) { for (unsigned int i = 0; i < state_config->select_frag_codes.length; i++) {
snprintf(name, STR_LEN, "SELECT_FRAG_%d", i + 1); snprintf(name, STR_LEN, "SELECT_FRAG_%d", i + 1);
@@ -266,11 +318,26 @@ void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
config_file_get_int(config, name, UNSET_MIDI_CODE); config_file_get_int(config, name, UNSET_MIDI_CODE);
} }
length = config_file_get_int(config, "ARI_COUNT", 0);
if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
ignored_codes.length = length;
for (unsigned int i = 0; i < ignored_codes.length; i++) {
snprintf(name, STR_LEN, "ARI_%d", i + 1);
strlcpy(ignored_codes.values[i],
config_file_get_str(config, name, "unkown"), STR_LEN);
}
length = config_file_get_int(config, "GROUP_COUNT", 0);
if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
state_config->group_active_counts.length = state_config->group_counts.length = state_config->group_active_counts.length = state_config->group_counts.length =
state_config->group_active_offsets.length = state_config->group_active_offsets.length =
state_config->group_offsets.length = state_config->group_offsets.length =
state_config->values_offsets.length = state_config->values_offsets.length = length;
config_file_get_int(config, "GROUP_COUNT", 0);
count = 0; count = 0;
for (unsigned int i = 0; i < state_config->group_active_counts.length; i++) { for (unsigned int i = 0; i < state_config->group_active_counts.length; i++) {
@@ -307,27 +374,74 @@ void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
state_config->value_count = offset; state_config->value_count = offset;
length = count * 3;
if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
state_config->codes.length = count * 3; state_config->codes.length = count * 3;
state_config->random_ignored.length = 0;
for (unsigned int i = 0; i < state_config->group_counts.length; i++) { for (unsigned int i = 0; i < state_config->group_counts.length; i++) {
offset = state_config->group_offsets.values[i]; offset = state_config->group_offsets.values[i];
value_offset = state_config->values_offsets.values[i];
for (unsigned int j = 0; j < state_config->group_counts.values[i]; j++) { for (unsigned int j = 0; j < state_config->group_counts.values[i]; j++) {
if ((offset + j) * 3 < ARRAY_SIZE) {
snprintf(name, STR_LEN, "GROUP_%d_%d_X", i + 1, j + 1); snprintf(name, STR_LEN, "GROUP_%d_%d_X", i + 1, j + 1);
state_config->codes.values[(offset + j) * 3] = state_config->codes.values[(offset + j) * 3] =
config_file_get_int(config, name, UNSET_MIDI_CODE); config_file_get_int(config, name, UNSET_MIDI_CODE);
for (unsigned int k = 0;
k < state_config->group_active_counts.values[i]; k++) {
snprintf(name, STR_LEN, "GROUP_%d_%d_X_%d", i + 1, j + 1, k + 1);
if (arr_string_match(ignored_codes, name)) {
state_config->random_ignored
.values[state_config->random_ignored.length++] =
(value_offset + k * state_config->group_counts.values[i] + j) *
3;
}
}
}
if ((offset + j) * 3 + 1 < ARRAY_SIZE) {
snprintf(name, STR_LEN, "GROUP_%d_%d_Y", i + 1, j + 1); snprintf(name, STR_LEN, "GROUP_%d_%d_Y", i + 1, j + 1);
state_config->codes.values[(offset + j) * 3 + 1] = state_config->codes.values[(offset + j) * 3 + 1] =
config_file_get_int(config, name, UNSET_MIDI_CODE); config_file_get_int(config, name, UNSET_MIDI_CODE);
for (unsigned int k = 0;
k < state_config->group_active_counts.values[i]; k++) {
snprintf(name, STR_LEN, "GROUP_%d_%d_Y_%d", i + 1, j + 1, k + 1);
if (arr_string_match(ignored_codes, name)) {
state_config->random_ignored
.values[state_config->random_ignored.length++] =
(value_offset + k * state_config->group_counts.values[i] + j) *
3 +
1;
}
}
}
if ((offset + j) * 3 + 2 < ARRAY_SIZE) {
snprintf(name, STR_LEN, "GROUP_%d_%d_Z", i + 1, j + 1); snprintf(name, STR_LEN, "GROUP_%d_%d_Z", i + 1, j + 1);
state_config->codes.values[(offset + j) * 3 + 2] = state_config->codes.values[(offset + j) * 3 + 2] =
config_file_get_int(config, name, UNSET_MIDI_CODE); config_file_get_int(config, name, UNSET_MIDI_CODE);
for (unsigned int k = 0;
k < state_config->group_active_counts.values[i]; k++) {
snprintf(name, STR_LEN, "GROUP_%d_%d_Z_%d", i + 1, j + 1, k + 1);
if (arr_string_match(ignored_codes, name)) {
state_config->random_ignored
.values[state_config->random_ignored.length++] =
(value_offset + k * state_config->group_counts.values[i] + j) *
3 +
2;
}
}
}
} }
} }
state_config->fader_codes.length = length = config_file_get_int(config, "FADER_COUNT", 0);
config_file_get_int(config, "FADER_COUNT", 0); if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
state_config->fader_codes.length = length;
for (unsigned int i = 0; i < state_config->fader_codes.length; i++) { for (unsigned int i = 0; i < state_config->fader_codes.length; i++) {
snprintf(name, STR_LEN, "FADER_%d", i + 1); snprintf(name, STR_LEN, "FADER_%d", i + 1);
@@ -358,8 +472,11 @@ void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
config_file_get_int(config, "KEY_TEMPO_UP", 1265); config_file_get_int(config, "KEY_TEMPO_UP", 1265);
if (config_file_has(config, "KEY_LOAD_COUNT")) { if (config_file_has(config, "KEY_LOAD_COUNT")) {
state_config->key_load.length = length = config_file_get_int(config, "KEY_LOAD_COUNT", 0);
config_file_get_int(config, "KEY_LOAD_COUNT", 0); if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
state_config->key_load.length = length;
for (unsigned int i = 0; i < state_config->key_load.length; i++) { for (unsigned int i = 0; i < state_config->key_load.length; i++) {
snprintf(name, STR_LEN, "KEY_LOAD_%d", i + 1); snprintf(name, STR_LEN, "KEY_LOAD_%d", i + 1);
@@ -380,8 +497,11 @@ void state_parse_config(StateConfig *state_config, const ConfigFile *config) {
} }
if (config_file_has(config, "KEY_SAVE_COUNT")) { if (config_file_has(config, "KEY_SAVE_COUNT")) {
state_config->key_save.length = length = config_file_get_int(config, "KEY_SAVE_COUNT", 0);
config_file_get_int(config, "KEY_SAVE_COUNT", 0); if (length > ARRAY_SIZE) {
length = ARRAY_SIZE;
}
state_config->key_save.length = length;
for (unsigned int i = 0; i < state_config->key_save.length; i++) { for (unsigned int i = 0; i < state_config->key_save.length; i++) {
snprintf(name, STR_LEN, "KEY_SAVE_%d", i + 1); snprintf(name, STR_LEN, "KEY_SAVE_%d", i + 1);
@@ -409,6 +529,9 @@ static bool compute_event(Context *context, StateConfig state_config,
unsigned int j; unsigned int j;
unsigned int k; unsigned int k;
unsigned int part; unsigned int part;
bool found;
found = false;
// PAGE CHANGE // PAGE CHANGE
i = arr_uint_index_of(state_config.select_page_codes, code); i = arr_uint_index_of(state_config.select_page_codes, code);
@@ -417,7 +540,7 @@ static bool compute_event(Context *context, StateConfig state_config,
context->page = i; context->page = i;
update_page(context, state_config, midi); update_page(context, state_config, midi);
} }
return true; found = true;
} }
// TARGET CHANGE // TARGET CHANGE
@@ -427,7 +550,7 @@ static bool compute_event(Context *context, StateConfig state_config,
context->selected = i; context->selected = i;
update_page(context, state_config, midi); update_page(context, state_config, midi);
} }
return true; found = true;
} }
// ITEM CHANGE // ITEM CHANGE
@@ -438,7 +561,7 @@ static bool compute_event(Context *context, StateConfig state_config,
context->page * state_config.select_item_codes.length + i; context->page * state_config.select_item_codes.length + i;
update_page(context, state_config, midi); update_page(context, state_config, midi);
} }
return true; found = true;
} }
// ACTIVE CHANGE // ACTIVE CHANGE
@@ -450,7 +573,7 @@ static bool compute_event(Context *context, StateConfig state_config,
update_active(context, state_config, midi, true); update_active(context, state_config, midi, true);
update_values(context, state_config, midi); update_values(context, state_config, midi);
} }
return true; found = true;
} }
// VALUE CHANGE // VALUE CHANGE
@@ -472,7 +595,7 @@ static bool compute_event(Context *context, StateConfig state_config,
safe_midi_write(midi, code, MIDI_MAX); safe_midi_write(midi, code, MIDI_MAX);
} }
} }
return true; found = true;
} }
// TAP TEMPO // TAP TEMPO
@@ -481,7 +604,7 @@ static bool compute_event(Context *context, StateConfig state_config,
if (value > 0) { if (value > 0) {
tempo_tap(&context->tempo); tempo_tap(&context->tempo);
} }
return true; found = true;
} }
// OTHER KEYS // OTHER KEYS
@@ -491,7 +614,7 @@ static bool compute_event(Context *context, StateConfig state_config,
randomize(context, state_config); randomize(context, state_config);
update_values(context, state_config, midi); update_values(context, state_config, midi);
} }
return true; found = true;
} }
if (code == state_config.key_reset) { if (code == state_config.key_reset) {
@@ -500,7 +623,7 @@ static bool compute_event(Context *context, StateConfig state_config,
reset(context); reset(context);
update_values(context, state_config, midi); update_values(context, state_config, midi);
} }
return true; found = true;
} }
if (code == state_config.key_demo) { if (code == state_config.key_demo) {
@@ -508,17 +631,16 @@ static bool compute_event(Context *context, StateConfig state_config,
log_info((context->demo ? "[%d] Demo OFF" : "[%d] Demo ON"), code); log_info((context->demo ? "[%d] Demo OFF" : "[%d] Demo ON"), code);
context->demo = !context->demo; context->demo = !context->demo;
} }
return true; found = true;
} }
if (code == state_config.key_autorand) { if (code == state_config.key_autorand) {
if (value > 0) { if (value > 0) {
log_info((context->auto_random ? "[%d] Auto Random OFF"
: "[%d] Auto Random ON"),
code);
context->auto_random = !context->auto_random; context->auto_random = !context->auto_random;
log_info("[%d] Auto Random %s", code,
context->auto_random ? "ON" : "OFF");
} }
return true; found = true;
} }
if (code == state_config.key_autorand_down) { if (code == state_config.key_autorand_down) {
@@ -528,7 +650,7 @@ static bool compute_event(Context *context, StateConfig state_config,
} }
log_info("[%d] Auto Random Cycle: %d", code, context->auto_random_cycle); log_info("[%d] Auto Random Cycle: %d", code, context->auto_random_cycle);
} }
return true; found = true;
} }
if (code == state_config.key_autorand_up) { if (code == state_config.key_autorand_up) {
@@ -536,7 +658,7 @@ static bool compute_event(Context *context, StateConfig state_config,
context->auto_random_cycle += 1; context->auto_random_cycle += 1;
log_info("[%d] Auto Random Cycle: %d", code, context->auto_random_cycle); log_info("[%d] Auto Random Cycle: %d", code, context->auto_random_cycle);
} }
return true; found = true;
} }
if (code == state_config.key_tempo_up) { if (code == state_config.key_tempo_up) {
@@ -544,7 +666,7 @@ static bool compute_event(Context *context, StateConfig state_config,
tempo_set(&context->tempo, context->tempo.tempo + 1); tempo_set(&context->tempo, context->tempo.tempo + 1);
log_info("[%d] Tempo: %f", code, context->tempo); log_info("[%d] Tempo: %f", code, context->tempo);
} }
return true; found = true;
} }
if (code == state_config.key_tempo_down) { if (code == state_config.key_tempo_down) {
@@ -552,9 +674,9 @@ static bool compute_event(Context *context, StateConfig state_config,
if (context->tempo.tempo > 0) { if (context->tempo.tempo > 0) {
tempo_set(&context->tempo, context->tempo.tempo - 1); tempo_set(&context->tempo, context->tempo.tempo - 1);
} }
log_info("[%d] Tempo: %f", code, context->tempo); log_info("[%d] Tempo: %f", code, context->tempo.tempo);
} }
return true; found = true;
} }
// LOAD STATE // LOAD STATE
@@ -565,7 +687,7 @@ static bool compute_event(Context *context, StateConfig state_config,
log_info("[%d] Loading state %d", code, i + 1); log_info("[%d] Loading state %d", code, i + 1);
load_from_index_file(context, state_config, i + 1); load_from_index_file(context, state_config, i + 1);
} }
return true; found = true;
} }
// SAVE STATE // SAVE STATE
@@ -576,10 +698,10 @@ static bool compute_event(Context *context, StateConfig state_config,
log_info("[%d] Saving state %d", code, i + 1); log_info("[%d] Saving state %d", code, i + 1);
save_to_index_file(context, state_config, i + 1); save_to_index_file(context, state_config, i + 1);
} }
return true; found = true;
} }
return false; return found;
} }
void state_midi_event(Context *context, StateConfig state_config, void state_midi_event(Context *context, StateConfig state_config,
@@ -643,6 +765,7 @@ void *state_background_write(void *args) {
} }
log_info("(state) background writing stopped by main thread"); log_info("(state) background writing stopped by main thread");
free(process_args);
pthread_exit(NULL); pthread_exit(NULL);
} }
+9 -1
View File
@@ -15,7 +15,7 @@ unsigned int string_trim(char *str) {
start = 0; start = 0;
end = strnlen(str, STR_LEN) - 1; end = strnlen(str, STR_LEN) - 1;
if (end == 0) { if (end <= 0) {
return 0; return 0;
} }
@@ -62,11 +62,19 @@ char *string_replace_at(const char *src, unsigned int from, unsigned int to,
unsigned long rpl_len; unsigned long rpl_len;
char *dst; char *dst;
if (to < from) {
return "";
}
src_len = strnlen(src, STR_LEN * STR_LEN); src_len = strnlen(src, STR_LEN * STR_LEN);
rpl_len = strnlen(rpl, STR_LEN * STR_LEN); rpl_len = strnlen(rpl, STR_LEN * STR_LEN);
dst = malloc(src_len - (to - from) + rpl_len + 1); dst = malloc(src_len - (to - from) + rpl_len + 1);
if (dst == NULL) {
return "";
}
strlcpy(dst, src, from + 1); strlcpy(dst, src, from + 1);
strlcpy(dst + from, rpl, rpl_len + 1); strlcpy(dst + from, rpl, rpl_len + 1);
strlcpy(dst + from + rpl_len, src + to, src_len - to + 1); strlcpy(dst + from + rpl_len, src + to, src_len - to + 1);
+11 -11
View File
@@ -1,18 +1,18 @@
#include <math.h> #include <math.h>
#include <string.h> #include <string.h>
#include <sys/time.h> #include <time.h>
#include "types.h" #include "types.h"
#include "config.h" #include "config.h"
#include "tempo.h" #include "tempo.h"
static long now() { static long now_ms() {
struct timeval now; struct timespec ts;
if (clock_gettime(CLOCK_REALTIME, &ts) != 0) {
gettimeofday(&now, NULL); return 0;
}
return now.tv_sec * 1000 + now.tv_usec / 1000; return 1000 * ts.tv_sec + ts.tv_nsec / 1e6;
} }
static void reset_tap_chain(Tempo *tempo, long t) { static void reset_tap_chain(Tempo *tempo, long t) {
@@ -93,7 +93,7 @@ static void add_tap_to_chain(Tempo *tempo, long t) {
void tempo_init(Tempo *tempo, float value) { void tempo_init(Tempo *tempo, float value) {
long t; long t;
t = now(); t = now_ms();
reset_tap_chain(tempo, t); reset_tap_chain(tempo, t);
@@ -105,7 +105,7 @@ void tempo_set(Tempo *tempo, float value) {
long t; long t;
long progress; long progress;
t = now(); t = now_ms();
progress = (t - tempo->last_reset) % tempo->beat_length; progress = (t - tempo->last_reset) % tempo->beat_length;
@@ -118,7 +118,7 @@ void tempo_set(Tempo *tempo, float value) {
void tempo_tap(Tempo *tempo) { void tempo_tap(Tempo *tempo) {
long t; long t;
t = now(); t = now_ms();
if (!is_chain_active(*tempo, t)) { if (!is_chain_active(*tempo, t)) {
reset_tap_chain(tempo, t); reset_tap_chain(tempo, t);
@@ -130,7 +130,7 @@ void tempo_tap(Tempo *tempo) {
double tempo_total(const Tempo *tempo) { double tempo_total(const Tempo *tempo) {
long t; long t;
t = now(); t = now_ms();
return (double)(t - tempo->last_reset) / (double)tempo->beat_length; return (double)(t - tempo->last_reset) / (double)tempo->beat_length;
} }
+11 -8
View File
@@ -1,4 +1,6 @@
#include <sys/time.h> #include <bits/time.h>
#include <limits.h>
#include <time.h>
#include "types.h" #include "types.h"
@@ -7,24 +9,25 @@
void timer_init(Timer *timer, const unsigned int target) { void timer_init(Timer *timer, const unsigned int target) {
timer->counter = 0; timer->counter = 0;
timer->target = target; timer->target = target;
clock_gettime(CLOCK_REALTIME, &timer->start);
gettimeofday(&timer->start, NULL);
} }
bool timer_inc(Timer *timer) { bool timer_inc(Timer *timer) {
timer->counter += 1; timer->counter += 1;
return timer->counter >= timer->target; return timer->counter == UINT_MAX || timer->counter >= timer->target;
} }
double timer_reset(Timer *timer) { double timer_reset(Timer *timer) {
struct timeval stop; struct timespec stop;
double secs; double secs;
double per_secs; double per_secs;
gettimeofday(&stop, NULL); if (clock_gettime(CLOCK_REALTIME, &stop) != 0) {
return 0.0;
}
secs = (double)(stop.tv_usec - timer->start.tv_usec) / 1000000 + secs = (double)(stop.tv_sec - timer->start.tv_sec) +
(double)(stop.tv_sec - timer->start.tv_sec); (double)(stop.tv_nsec - timer->start.tv_nsec) / 1e9;
per_secs = (double)timer->counter / secs; per_secs = (double)timer->counter / secs;
timer->start = stop; timer->start = stop;
+25 -23
View File
@@ -50,6 +50,7 @@ typedef struct Parameters {
unsigned int video_buffers; unsigned int video_buffers;
unsigned int video_size; unsigned int video_size;
bool video_reconnect; bool video_reconnect;
char video_fourcc[5];
#endif /* VIDEO_IN */ #endif /* VIDEO_IN */
unsigned int internal_size; unsigned int internal_size;
bool load_state; bool load_state;
@@ -100,34 +101,34 @@ typedef struct ShaderProgram {
GLuint frame_buffers[ARRAY_SIZE]; GLuint frame_buffers[ARRAY_SIZE];
GLuint fragment_shaders[ARRAY_SIZE]; GLuint fragment_shaders[ARRAY_SIZE];
GLuint itime_locations[ARRAY_SIZE]; GLint itime_locations[ARRAY_SIZE];
GLuint itempo_locations[ARRAY_SIZE]; GLint itempo_locations[ARRAY_SIZE];
GLuint ibeats_locations[ARRAY_SIZE]; GLint ibeats_locations[ARRAY_SIZE];
GLuint ifps_locations[ARRAY_SIZE]; GLint ifps_locations[ARRAY_SIZE];
GLuint ires_locations[ARRAY_SIZE]; GLint ires_locations[ARRAY_SIZE];
GLuint itexres_locations[ARRAY_SIZE]; GLint itexres_locations[ARRAY_SIZE];
GLuint iinres_locations[ARRAY_SIZE]; GLint iinres_locations[ARRAY_SIZE];
GLuint iinfmt_locations[ARRAY_SIZE]; GLint iinfmt_locations[ARRAY_SIZE];
GLuint iinfps_locations[ARRAY_SIZE]; GLint iinfps_locations[ARRAY_SIZE];
GLuint idemo_locations[ARRAY_SIZE]; GLint idemo_locations[ARRAY_SIZE];
GLuint iautorand_locations[ARRAY_SIZE]; GLint iautorand_locations[ARRAY_SIZE];
GLuint iautorandcycle_locations[ARRAY_SIZE]; GLint iautorandcycle_locations[ARRAY_SIZE];
GLuint iseed_locations[ARRAY_SIZE]; GLint iseed_locations[ARRAY_SIZE];
GLuint istate_locations[ARRAY_SIZE]; GLint istate_locations[ARRAY_SIZE];
GLuint ipage_locations[ARRAY_SIZE]; GLint ipage_locations[ARRAY_SIZE];
GLuint iselected_locations[ARRAY_SIZE]; GLint iselected_locations[ARRAY_SIZE];
GLuint iactive_locations[ARRAY_SIZE]; GLint iactive_locations[ARRAY_SIZE];
UintArray midi_lengths; UintArray midi_lengths;
GLuint igroup_locations[ARRAY_SIZE]; GLint igroup_locations[ARRAY_SIZE];
GLuint vpos_locations[ARRAY_SIZE]; GLint vpos_locations[ARRAY_SIZE];
GLuint textures_locations[ARRAY_SIZE]; GLint textures_locations[ARRAY_SIZE];
unsigned int sub_type_count; unsigned int sub_type_count;
unsigned int sub_variant_count; unsigned int sub_variant_count;
GLuint sub_locations[ARRAY_SIZE]; GLint sub_locations[ARRAY_SIZE];
unsigned int active_count; unsigned int active_count;
@@ -232,7 +233,7 @@ typedef struct MidiBackgroundListenArgs {
MidiDevice *device; MidiDevice *device;
Context *context; Context *context;
void (*event_callback)(unsigned char code, unsigned char value); void (*event_callback)(unsigned char code, unsigned char value);
} MidiBackgroundReadArgs; } MidiBackgroundListenArgs;
// state.c // state.c
@@ -250,6 +251,7 @@ typedef struct StateConfig {
UintArray codes; UintArray codes;
UintArray fader_codes; UintArray fader_codes;
UintArray values_offsets; UintArray values_offsets;
UintArray random_ignored;
unsigned int value_count; unsigned int value_count;
@@ -279,7 +281,7 @@ typedef struct StateBackgroundWriteArgs {
// timer.c // timer.c
typedef struct Timer { typedef struct Timer {
struct timeval start; struct timespec start;
unsigned int counter; unsigned int counter;
unsigned int target; unsigned int target;
} Timer; } Timer;
+76 -20
View File
@@ -16,7 +16,6 @@
#include "timer.h" #include "timer.h"
#include "video.h" #include "video.h"
static const unsigned int pixel_format = V4L2_PIX_FMT_YUYV;
static const enum v4l2_buf_type buf_type = V4L2_BUF_TYPE_VIDEO_CAPTURE; static const enum v4l2_buf_type buf_type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
static void ioctl_error(VideoCapture *video_capture, const char *operation, static void ioctl_error(VideoCapture *video_capture, const char *operation,
@@ -70,14 +69,31 @@ static void ioctl_error(VideoCapture *video_capture, const char *operation,
video_capture->error = true; video_capture->error = true;
} }
static void open_device(VideoCapture *video_capture, const char *name) { static void fourcc_to_string(unsigned int fourcc, char *str) {
str[0] = (char)(fourcc & 0xFF);
str[1] = (char)((fourcc >> 8) & 0xFF);
str[2] = (char)((fourcc >> 16) & 0xFF);
str[3] = (char)((fourcc >> 24) & 0xFF);
str[4] = '\0';
}
static int string_to_fourcc(const char *str) {
return (unsigned int)str[0] | ((unsigned int)str[1] << 8) |
((unsigned int)str[2] << 16) | ((unsigned int)str[3] << 24);
}
static void open_device(VideoCapture *video_capture, const char *name,
bool log_error) {
strlcpy(video_capture->name, name, STR_LEN); strlcpy(video_capture->name, name, STR_LEN);
video_capture->error = false; video_capture->error = false;
video_capture->fd = -1; video_capture->fd = -1;
video_capture->buf_count = 0;
video_capture->fd = open(name, O_RDWR | O_NONBLOCK); video_capture->fd = open(name, O_RDWR | O_NONBLOCK);
if (video_capture->fd == -1) { if (video_capture->fd == -1) {
if (log_error) {
log_warn("(%s) Cannot open device", name); log_warn("(%s) Cannot open device", name);
}
video_capture->error = true; video_capture->error = true;
} }
} }
@@ -108,7 +124,8 @@ static bool check_caps(VideoCapture *video_capture) {
} }
static bool get_available_sizes(VideoCapture *video_capture, static bool get_available_sizes(VideoCapture *video_capture,
unsigned int preferred_height) { unsigned int preferred_height,
unsigned int pixel_format) {
struct v4l2_frmsizeenum fmt_enum; struct v4l2_frmsizeenum fmt_enum;
unsigned int index; unsigned int index;
bool found = false; bool found = false;
@@ -161,8 +178,9 @@ static bool get_available_sizes(VideoCapture *video_capture,
return true; return true;
} }
static bool set_format(VideoCapture *video_capture) { static bool set_format(VideoCapture *video_capture, unsigned int pixel_format) {
struct v4l2_format fmt; struct v4l2_format fmt;
char fourcc[STR_LEN];
memset(&fmt, 0, sizeof(fmt)); memset(&fmt, 0, sizeof(fmt));
@@ -183,9 +201,9 @@ static bool set_format(VideoCapture *video_capture) {
video_capture->pixelformat = fmt.fmt.pix.pixelformat; video_capture->pixelformat = fmt.fmt.pix.pixelformat;
video_capture->bytesperline = fmt.fmt.pix.bytesperline; video_capture->bytesperline = fmt.fmt.pix.bytesperline;
log_info("(%s) Format fourcc: %c%c%c%c", video_capture->name, fourcc_to_string(fmt.fmt.pix.pixelformat, fourcc);
fmt.fmt.pix.pixelformat, fmt.fmt.pix.pixelformat >> 8,
fmt.fmt.pix.pixelformat >> 16, fmt.fmt.pix.pixelformat >> 24); log_info("(%s) Format fourcc: %s", video_capture->name, fourcc);
log_info("(%s) Resolution: %dx%d", video_capture->name, fmt.fmt.pix.width, log_info("(%s) Resolution: %dx%d", video_capture->name, fmt.fmt.pix.width,
fmt.fmt.pix.height); fmt.fmt.pix.height);
@@ -211,6 +229,9 @@ static bool request_buffers(VideoCapture *video_capture,
log_info("(%s) V4L2 Buffer Count: %d", video_capture->name, reqbuf.count); log_info("(%s) V4L2 Buffer Count: %d", video_capture->name, reqbuf.count);
video_capture->buf_count = reqbuf.count; video_capture->buf_count = reqbuf.count;
for (unsigned int i = 0; i < reqbuf.count; i++) {
video_capture->exp_fd[i] = -1;
}
return true; return true;
} }
@@ -262,7 +283,7 @@ static bool open_stream(VideoCapture *video_capture) {
return true; return true;
} }
static void create_image_buffer(const VideoCapture *video_capture, static bool create_image_buffer(VideoCapture *video_capture,
struct v4l2_buffer *buf, unsigned int index) { struct v4l2_buffer *buf, unsigned int index) {
memset(buf, 0, sizeof(*buf)); memset(buf, 0, sizeof(*buf));
@@ -270,17 +291,26 @@ static void create_image_buffer(const VideoCapture *video_capture,
buf->memory = V4L2_MEMORY_MMAP; buf->memory = V4L2_MEMORY_MMAP;
buf->index = index; buf->index = index;
ioctl(video_capture->fd, VIDIOC_QBUF, buf); if (ioctl(video_capture->fd, VIDIOC_QBUF, buf) == -1) {
ioctl_error(video_capture, "VIDIOC_QBUF", "Could not enqueue buffer");
return false;
} }
static void create_image_buffers(VideoCapture *video_capture) { return true;
}
static bool create_image_buffers(VideoCapture *video_capture) {
unsigned int i; unsigned int i;
for (i = 0; i < video_capture->buf_count; i++) { for (i = 0; i < video_capture->buf_count; i++) {
create_image_buffer(video_capture, &video_capture->buf[i], i); if (!create_image_buffer(video_capture, &video_capture->buf[i], i)) {
return false;
} }
} }
return true;
}
static void close_stream(const VideoCapture *video_capture) { static void close_stream(const VideoCapture *video_capture) {
ioctl(video_capture->fd, VIDIOC_STREAMOFF, &buf_type); ioctl(video_capture->fd, VIDIOC_STREAMOFF, &buf_type);
} }
@@ -290,12 +320,16 @@ static unsigned int read_video(VideoCapture *video_capture) {
if (ioctl(video_capture->fd, VIDIOC_DQBUF, if (ioctl(video_capture->fd, VIDIOC_DQBUF,
&video_capture->buf[video_capture->buf_index]) != -1) { &video_capture->buf[video_capture->buf_index]) != -1) {
ioctl(video_capture->fd, VIDIOC_QBUF, if (ioctl(video_capture->fd, VIDIOC_QBUF,
&video_capture->buf[video_capture->buf_index]); &video_capture->buf[video_capture->buf_index]) == -1) {
video_capture->error = true;
return false;
} else {
video_capture->buf_index = video_capture->buf_index =
(video_capture->buf_index + 1) % video_capture->buf_count; (video_capture->buf_index + 1) % video_capture->buf_count;
return true; return true;
} }
}
if (ioctl(video_capture->fd, VIDIOC_QUERYCAP, &cap) == -1) { if (ioctl(video_capture->fd, VIDIOC_QUERYCAP, &cap) == -1) {
video_capture->error = true; video_capture->error = true;
@@ -305,38 +339,56 @@ static unsigned int read_video(VideoCapture *video_capture) {
} }
void video_init(VideoCapture *video_capture, const char *name, void video_init(VideoCapture *video_capture, const char *name,
unsigned int preferred_height, unsigned int buffer_count) { unsigned int preferred_height, unsigned int buffer_count,
open_device(video_capture, name); const char *video_fourcc, bool log_error) {
open_device(video_capture, name, log_error);
if (video_capture->error) { if (video_capture->error) {
return; return;
} }
if (!check_caps(video_capture)) { if (!check_caps(video_capture)) {
video_capture->error = true;
video_free(video_capture);
return; return;
} }
if (!get_available_sizes(video_capture, preferred_height)) { if (!get_available_sizes(video_capture, preferred_height,
string_to_fourcc(video_fourcc))) {
video_capture->error = true;
video_free(video_capture);
return; return;
} }
if (!set_format(video_capture)) { if (!set_format(video_capture, string_to_fourcc(video_fourcc))) {
video_capture->error = true;
video_free(video_capture);
return; return;
} }
if (!request_buffers(video_capture, buffer_count)) { if (!request_buffers(video_capture, buffer_count)) {
video_capture->error = true;
video_free(video_capture);
return; return;
} }
if (!export_buffers(video_capture)) { if (!export_buffers(video_capture)) {
video_capture->error = true;
video_free(video_capture);
return; return;
} }
if (!open_stream(video_capture)) { if (!open_stream(video_capture)) {
video_capture->error = true;
video_free(video_capture);
return; return;
} }
create_image_buffers(video_capture); if (!create_image_buffers(video_capture)) {
video_capture->error = true;
video_free(video_capture);
return;
}
} }
void *video_background_read(void *args) { void *video_background_read(void *args) {
@@ -376,20 +428,24 @@ void *video_background_read(void *args) {
video_capture->name); video_capture->name);
video_capture->disconnected = true; video_capture->disconnected = true;
context->input_formats[input_index] = 0; context->input_formats[input_index] = 0;
context->input_resolutions[input_index][0] = 0;
context->input_resolutions[input_index][1] = 0;
} }
free(process_args);
pthread_exit(NULL); pthread_exit(NULL);
} }
void video_free(const VideoCapture *video_capture) { void video_free(const VideoCapture *video_capture) {
unsigned int i; unsigned int i;
close_stream(video_capture);
for (i = 0; i < video_capture->buf_count; i++) { for (i = 0; i < video_capture->buf_count; i++) {
if (video_capture->exp_fd[i] != -1) {
close(video_capture->exp_fd[i]); close(video_capture->exp_fd[i]);
} }
}
if (video_capture->fd != -1) { if (video_capture->fd != -1) {
close_stream(video_capture);
close(video_capture->fd); close(video_capture->fd);
} }
} }
+2 -1
View File
@@ -6,7 +6,8 @@
#ifdef VIDEO_IN #ifdef VIDEO_IN
void video_init(VideoCapture *video_capture, const char *name, void video_init(VideoCapture *video_capture, const char *name,
unsigned int preferred_height, unsigned int buffer_count); unsigned int preferred_height, unsigned int buffer_count,
const char *video_fourcc, bool log_error);
void *video_background_read(void *args); void *video_background_read(void *args);
+3 -2
View File
@@ -131,9 +131,10 @@ void window_use(Window *window, Context *context) {
glfwGetFramebufferSize(window, &width, &height); glfwGetFramebufferSize(window, &width, &height);
context->resolution[0] = width; context->resolution[0] = width;
context->resolution[1] = height; context->resolution[1] = height;
if (height > 0) {
context->tex_resolution[0] = context->tex_resolution[0] =
(int)(context->tex_resolution[1] * context->resolution[0] / (int)(context->tex_resolution[1] * width / height);
context->resolution[1]); }
} }
void window_close(Window *window) { void window_close(Window *window) {